* Crackling Doom - Fixed that the sacrifice effect was not applied.

This commit is contained in:
LevelX2 2014-09-13 21:03:30 +02:00
parent 632f711fe2
commit 5ce246aba1

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@ -61,8 +61,9 @@ public class CracklingDoom extends CardImpl {
this.color.setBlack(true);
this.color.setWhite(true);
// Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures he or she controls.
// Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures he or she controls.
this.getSpellAbility().addEffect(new DamagePlayersEffect(2, TargetController.OPPONENT));
this.getSpellAbility().addEffect(new CracklingDoomEffect());
}