Merge pull request #1178 from andyfries/master

implemented Urborg Justice
This commit is contained in:
LevelX2 2015-08-06 20:10:00 +02:00
commit 5ce3852314

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package mage.sets.weatherlight;
import java.util.Set;
import java.util.UUID;
import mage.MageObjectReference;
import mage.abilities.Ability;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.SacrificeControllerEffect;
import mage.abilities.effects.common.SacrificeEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.Cards;
import mage.cards.CardsImpl;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.constants.WatcherScope;
import mage.constants.Zone;
import mage.filter.common.FilterCreaturePermanent;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.ZoneChangeEvent;
import mage.game.permanent.Permanent;
import mage.game.permanent.PermanentToken;
import mage.players.Player;
import mage.target.common.TargetCreaturePermanent;
import mage.target.common.TargetOpponent;
import mage.watchers.Watcher;
import mage.watchers.common.CardsPutIntoGraveyardWatcher;
/**
*
* @author andyfries
*/
public class UrborgJustice extends CardImpl {
public UrborgJustice(UUID ownerId) {
super(ownerId, 26, "Urborg Justice", Rarity.RARE, new CardType[]{CardType.INSTANT}, "{B}{B}");
this.expansionSetCode = "WTH";
// Target opponent sacrifices a creature for each creature put into your graveyard from the battlefield this turn.
this.getSpellAbility().addWatcher(new CardsPutIntoGraveyardWatcher());
SacrificeEffect sacrificeEffect = new SacrificeEffect(new FilterCreaturePermanent(), new UrborgJusticeDynamicValue(), "");
sacrificeEffect.setText("Target opponent sacrifices a creature for each creature put into your graveyard from the battlefield this turn");
this.getSpellAbility().addEffect(sacrificeEffect);
this.getSpellAbility().addTarget(new TargetOpponent());
}
public UrborgJustice(final UrborgJustice card) {
super(card);
}
@Override
public UrborgJustice copy() {
return new UrborgJustice(this);
}
}
class UrborgJusticeDynamicValue implements DynamicValue {
@Override
public UrborgJusticeDynamicValue copy() {
return new UrborgJusticeDynamicValue();
}
@Override
public String toString() {
return "1";
}
@Override
public String getMessage() {
return "creature put into your graveyard from the battlefield this turn";
}
@Override
public int calculate(Game game, Ability sourceAbility, Effect effect) {
CardsPutIntoGraveyardWatcher watcher = (CardsPutIntoGraveyardWatcher) game.getState().getWatchers().get("CardsPutIntoGraveyardWatcher");
int count = 0;
Player controller = game.getPlayer(sourceAbility.getControllerId());
if (controller != null && watcher != null) {
Set<MageObjectReference> cardsInGraveyard = watcher.getCardsPutToGraveyardFromBattlefield();
for (MageObjectReference mor : cardsInGraveyard) {
if (game.getState().getZoneChangeCounter(mor.getSourceId()) == mor.getZoneChangeCounter()) {
Card card = game.getCard(mor.getSourceId());
if (card != null && card.getOwnerId().equals(sourceAbility.getControllerId()) && card.getCardType().contains(CardType.CREATURE)) {
count++;
}
}
}
}
return count;
}
}