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Fixes Isolated Watchtower which previously only checked if an opponent controlled at least as many lands as you. #5246
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@ -102,7 +102,7 @@ class IsolatedWatchtowerCondition implements Condition {
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StaticFilters.FILTER_LAND, source.getControllerId(), game
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);
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for (UUID opponentId : game.getOpponents(source.getControllerId())) {
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if (numLands < 1 + game.getBattlefield().countAll(
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if (numLands + 2 <= game.getBattlefield().countAll(
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StaticFilters.FILTER_LAND, opponentId, game
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)) {
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return true;
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