diff --git a/Mage.Sets/src/mage/cards/h/HiveheartShaman.java b/Mage.Sets/src/mage/cards/h/HiveheartShaman.java new file mode 100644 index 0000000000..c8db005c9f --- /dev/null +++ b/Mage.Sets/src/mage/cards/h/HiveheartShaman.java @@ -0,0 +1,132 @@ +package mage.cards.h; + +import mage.MageInt; +import mage.abilities.Ability; +import mage.abilities.common.AttacksTriggeredAbility; +import mage.abilities.common.SimpleActivatedAbility; +import mage.abilities.costs.mana.ManaCostsImpl; +import mage.abilities.dynamicvalue.DynamicValue; +import mage.abilities.dynamicvalue.common.DomainValue; +import mage.abilities.effects.OneShotEffect; +import mage.abilities.effects.common.search.SearchLibraryPutInHandEffect; +import mage.abilities.hint.common.DomainHint; +import mage.cards.Card; +import mage.cards.CardImpl; +import mage.cards.CardSetInfo; +import mage.constants.CardType; +import mage.constants.Outcome; +import mage.constants.SubType; +import mage.counters.CounterType; +import mage.filter.FilterCard; +import mage.filter.StaticFilters; +import mage.filter.predicate.ObjectSourcePlayer; +import mage.filter.predicate.ObjectSourcePlayerPredicate; +import mage.game.Game; +import mage.game.permanent.Permanent; +import mage.game.permanent.token.InsectToken; +import mage.game.permanent.token.Token; +import mage.target.common.TargetCardInLibrary; + +import java.util.Collection; +import java.util.UUID; + +/** + * @author TheElk801 + */ +public final class HiveheartShaman extends CardImpl { + + private static final FilterCard filter = new FilterCard( + "basic land card that doesn't share a land type with a land you control" + ); + + static { + filter.add(HiveheartShamanPredicate.instance); + } + + public HiveheartShaman(UUID ownerId, CardSetInfo setInfo) { + super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{G}"); + + this.subtype.add(SubType.HUMAN); + this.subtype.add(SubType.SHAMAN); + this.power = new MageInt(3); + this.toughness = new MageInt(5); + + // Whenever Hiveheart Shaman attacks, you may search your library for a basic land card that doesn't share a land type with a land you control, put that card onto the battlefield, then shuffle. + this.addAbility(new AttacksTriggeredAbility(new SearchLibraryPutInHandEffect( + new TargetCardInLibrary(filter), true, true + ))); + + // {5}{G}: Create a 1/1 green Insect creature token. Put X +1/+1 counters on it, where X is the number of basic land types among lands you control. Activate only as a sorcery. + this.addAbility(new SimpleActivatedAbility( + new HiveheartShamanEffect(), new ManaCostsImpl<>("{5}{G}") + ).addHint(DomainHint.instance)); + } + + private HiveheartShaman(final HiveheartShaman card) { + super(card); + } + + @Override + public HiveheartShaman copy() { + return new HiveheartShaman(this); + } +} + +enum HiveheartShamanPredicate implements ObjectSourcePlayerPredicate { + instance; + + @Override + public boolean apply(ObjectSourcePlayer input, Game game) { + if (!input.getObject().isBasic() || !input.getObject().isLand(game)) { + return false; + } + return game.getBattlefield() + .getActivePermanents( + StaticFilters.FILTER_CONTROLLED_PERMANENT_LAND, + input.getPlayerId(), input.getSourceId(), game + ) + .stream() + .map(permanent -> permanent.getSubtype(game)) + .flatMap(Collection::stream) + .filter(subType -> subType.getSubTypeSet().isLand()) + .noneMatch(subType -> input.getObject().hasSubtype(subType, game)); + } +} + +class HiveheartShamanEffect extends OneShotEffect { + + private static final DynamicValue xValue = new DomainValue(); + + HiveheartShamanEffect() { + super(Outcome.Benefit); + staticText = "create a 1/1 green Insect creature token. Put X +1/+1 counters on it, " + + "where X is the number of basic land types among lands you control"; + } + + private HiveheartShamanEffect(final HiveheartShamanEffect effect) { + super(effect); + } + + @Override + public HiveheartShamanEffect copy() { + return new HiveheartShamanEffect(this); + } + + @Override + public boolean apply(Game game, Ability source) { + Token token = new InsectToken(); + token.putOntoBattlefield(1, game, source); + int domainCount = xValue.calculate(game, source, this); + if (domainCount < 1) { + return true; + } + for (UUID tokenId : token.getLastAddedTokenIds()) { + Permanent permanent = game.getPermanent(tokenId); + if (permanent == null) { + continue; + } + permanent.addCounters(CounterType.P1P1.createInstance(domainCount), source, game); + } + return true; + } +} diff --git a/Mage.Sets/src/mage/sets/InnistradCrimsonVow.java b/Mage.Sets/src/mage/sets/InnistradCrimsonVow.java index 852ff2722e..a4d613ff16 100644 --- a/Mage.Sets/src/mage/sets/InnistradCrimsonVow.java +++ b/Mage.Sets/src/mage/sets/InnistradCrimsonVow.java @@ -164,6 +164,7 @@ public final class InnistradCrimsonVow extends ExpansionSet { cards.add(new SetCardInfo("Hero's Downfall", 120, Rarity.UNCOMMON, mage.cards.h.HerosDownfall.class)); cards.add(new SetCardInfo("Heron of Hope", 18, Rarity.COMMON, mage.cards.h.HeronOfHope.class)); cards.add(new SetCardInfo("Heron-Blessed Geist", 19, Rarity.COMMON, mage.cards.h.HeronBlessedGeist.class)); + cards.add(new SetCardInfo("Hiveheart Shaman", 202, Rarity.RARE, mage.cards.h.HiveheartShaman.class)); cards.add(new SetCardInfo("Hollowhenge Huntmaster", 187, Rarity.MYTHIC, mage.cards.h.HollowhengeHuntmaster.class)); cards.add(new SetCardInfo("Honeymoon Hearse", 160, Rarity.UNCOMMON, mage.cards.h.HoneymoonHearse.class)); cards.add(new SetCardInfo("Honored Heirloom", 257, Rarity.COMMON, mage.cards.h.HonoredHeirloom.class)); diff --git a/Mage/src/main/java/mage/constants/SubTypeSet.java b/Mage/src/main/java/mage/constants/SubTypeSet.java index 840b2ca282..0c848f8281 100644 --- a/Mage/src/main/java/mage/constants/SubTypeSet.java +++ b/Mage/src/main/java/mage/constants/SubTypeSet.java @@ -3,9 +3,22 @@ package mage.constants; public enum SubTypeSet { CreatureType, SpellType, - BasicLandType, - NonBasicLandType, + BasicLandType(true), + NonBasicLandType(true), EnchantmentType, ArtifactType, - PlaneswalkerType -} \ No newline at end of file + PlaneswalkerType; + private final boolean isLand; + + SubTypeSet() { + this(false); + } + + SubTypeSet(boolean isLand) { + this.isLand = isLand; + } + + public boolean isLand() { + return isLand; + } +}