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[BRO] Implemented Conscripted Infantry
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2 changed files with 40 additions and 0 deletions
39
Mage.Sets/src/mage/cards/c/ConscriptedInfantry.java
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39
Mage.Sets/src/mage/cards/c/ConscriptedInfantry.java
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package mage.cards.c;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.common.DiesSourceTriggeredAbility;
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import mage.abilities.effects.common.CreateTokenEffect;
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import mage.constants.SubType;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.game.permanent.token.SoldierArtifactToken;
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/**
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*
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* @author weirddan455
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*/
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public final class ConscriptedInfantry extends CardImpl {
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public ConscriptedInfantry(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{R}");
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this.subtype.add(SubType.HUMAN);
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this.subtype.add(SubType.SOLDIER);
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this.power = new MageInt(3);
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this.toughness = new MageInt(1);
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// When Conscripted Infantry dies, create a 1/1 colorless Soldier artifact creature token.
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this.addAbility(new DiesSourceTriggeredAbility(new CreateTokenEffect(new SoldierArtifactToken())));
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}
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private ConscriptedInfantry(final ConscriptedInfantry card) {
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super(card);
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}
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@Override
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public ConscriptedInfantry copy() {
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return new ConscriptedInfantry(this);
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}
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}
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@ -55,6 +55,7 @@ public final class TheBrothersWar extends ExpansionSet {
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cards.add(new SetCardInfo("Clay Revenant", 118, Rarity.COMMON, mage.cards.c.ClayRevenant.class));
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cards.add(new SetCardInfo("Combat Courier", 77, Rarity.COMMON, mage.cards.c.CombatCourier.class));
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cards.add(new SetCardInfo("Combat Thresher", 35, Rarity.UNCOMMON, mage.cards.c.CombatThresher.class));
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cards.add(new SetCardInfo("Conscripted Infantry", 129, Rarity.COMMON, mage.cards.c.ConscriptedInfantry.class));
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cards.add(new SetCardInfo("Corrupt", 88, Rarity.UNCOMMON, mage.cards.c.Corrupt.class));
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cards.add(new SetCardInfo("Curate", 44, Rarity.COMMON, mage.cards.c.Curate.class));
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cards.add(new SetCardInfo("Defabricate", 45, Rarity.UNCOMMON, mage.cards.d.Defabricate.class));
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