[AFC] Implemented Valiant Endeavor (#8035)

* [AFC] implemented Valiant Endeavor

* matching existing implementation
This commit is contained in:
Joseph Zeffiro 2021-08-26 06:30:34 -04:00 committed by GitHub
parent f8d030bef4
commit 5e08c5d279
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
2 changed files with 104 additions and 0 deletions

View file

@ -0,0 +1,103 @@
package mage.cards.v;
import java.util.List;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.CreateTokenTargetEffect;
import mage.abilities.effects.common.DestroyAllEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.choices.Choice;
import mage.choices.ChoiceImpl;
import mage.constants.CardType;
import mage.constants.ComparisonType;
import mage.constants.Outcome;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.mageobject.PowerPredicate;
import mage.game.Game;
import mage.game.permanent.token.KnightToken;
import mage.players.Player;
import mage.target.targetpointer.FixedTarget;
/**
*
* @author zeffirojoe
*/
public final class ValiantEndeavor extends CardImpl {
public ValiantEndeavor(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[] { CardType.SORCERY }, "{4}{W}{W}");
// Roll two d6 and choose on result. Destroy each creature with power greater
// than or equal to that result. Then create a number of 2/2 white Knight
// creature tokens with vigilance equal to the other result.
this.getSpellAbility().addEffect(new ValiantEndeavorEffect());
}
private ValiantEndeavor(final ValiantEndeavor card) {
super(card);
}
@Override
public ValiantEndeavor copy() {
return new ValiantEndeavor(this);
}
}
class ValiantEndeavorEffect extends OneShotEffect {
ValiantEndeavorEffect() {
super(Outcome.PutCardInPlay);
this.staticText = "Roll two d6 and choose one result. Destroy each creature with power greater than or equal to that result."
+ "Then create a number of 2/2/ white Knight creature tokens with vigilance equal to the other result.";
}
private ValiantEndeavorEffect(final ValiantEndeavorEffect effect) {
super(effect);
}
@Override
public ValiantEndeavorEffect copy() {
return new ValiantEndeavorEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
List<Integer> results = controller.rollDice(source, game, 6, 2);
int firstResult = results.get(0);
int secondResult = results.get(1);
int first, second;
if (firstResult != secondResult
&& controller.chooseUse(outcome, "Destroy each creature with power greater than or equal to your choice",
"The other number will be the amount of 2/2 white Knight tokens with vigilance.",
"" + firstResult, "" + secondResult, source, game)) {
first = firstResult;
second = secondResult;
} else {
first = secondResult;
second = firstResult;
}
final FilterCreaturePermanent filter = new FilterCreaturePermanent(
String.format("creatures with power greater than or equal to %s", first));
filter.add(new PowerPredicate(ComparisonType.MORE_THAN, first - 1));
Effect wrathEffect = new DestroyAllEffect(filter);
wrathEffect.apply(game, source);
Effect tokenEffect = new CreateTokenTargetEffect(new KnightToken(), second);
tokenEffect.setTargetPointer(new FixedTarget(controller.getId()));
tokenEffect.apply(game, source);
return true;
}
return false;
}
}

View file

@ -265,6 +265,7 @@ public final class ForgottenRealmsCommander extends ExpansionSet {
cards.add(new SetCardInfo("Unstable Obelisk", 220, Rarity.UNCOMMON, mage.cards.u.UnstableObelisk.class));
cards.add(new SetCardInfo("Utopia Sprawl", 172, Rarity.UNCOMMON, mage.cards.u.UtopiaSprawl.class));
cards.add(new SetCardInfo("Utter End", 195, Rarity.RARE, mage.cards.u.UtterEnd.class));
cards.add(new SetCardInfo("Valiant Endeavor", 13, Rarity.RARE, mage.cards.v.ValiantEndeavor.class));
cards.add(new SetCardInfo("Valorous Stance", 76, Rarity.UNCOMMON, mage.cards.v.ValorousStance.class));
cards.add(new SetCardInfo("Vandalblast", 148, Rarity.UNCOMMON, mage.cards.v.Vandalblast.class));
cards.add(new SetCardInfo("Vanish into Memory", 196, Rarity.UNCOMMON, mage.cards.v.VanishIntoMemory.class));