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[C21] Added test for Esix. Closes #8117.
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package org.mage.test.cards.single.c21;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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* {@link mage.cards.e.EsixFractalBloom Esix, Fractal Bloom}
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* {4}{G}{U}
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* Legendary Creature — Fractal
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* Flying
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*
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* The first time you would create one or more tokens during each of your turns,
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* you may instead choose a creature other than Esix, Fractal Bloom
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* and create that many tokens that are copies of that creature.
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*
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* @author Alex-Vasile
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*/
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public class EsixFractalBloomTest extends CardTestPlayerBase {
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private static final String esix = "Esix, Fractal Bloom";
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/**
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* Reported bug: https://github.com/magefree/mage/issues/8117
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* Even if Esix's ability is used on the tokens created by Nactl War-Pride, those tokens should still be
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* exiled at the beginning of the next end step.
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*/
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@Test
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public void tokensKeepSacrificeEffect() {
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// Nacatl War-Pride must be blocked by exactly one creature if able.
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// Whenever Nacatl War-Pride attacks, create X tokens that are copies of Nacatl War-Pride and that are tapped and attacking,
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// where X is the number of creatures defending player controls.
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// Exile the tokens at the beginning of the next end step.
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String nacatl = "Nacatl War-Pride";
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addCard(Zone.BATTLEFIELD, playerA, esix);
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addCard(Zone.BATTLEFIELD, playerA, nacatl);
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addCard(Zone.BATTLEFIELD, playerB, "Silvercoat Lion", 3);
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setStrictChooseMode(true);
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attack(1, playerA, nacatl);
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setChoice(playerA, "Silvercoat Lion");
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setStopAt(1, PhaseStep.END_COMBAT);
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execute();
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assertPermanentCount(playerA, nacatl, 1);
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assertPermanentCount(playerA, "Silvercoat Lion", 3);
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setStopAt(2, PhaseStep.UPKEEP);
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execute();
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assertPermanentCount(playerA, nacatl, 1);
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assertPermanentCount(playerA, "Silvercoat Lion", 0);
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assertPermanentCount(playerA, 2); // Esix + Nactl
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}
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}
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