From 5e4ff1567515d9d83fc2b8192103bdfca57cf757 Mon Sep 17 00:00:00 2001 From: Evan Kranzler Date: Thu, 28 Sep 2017 09:03:31 -0400 Subject: [PATCH] Implemented Mind Swords --- Mage.Sets/src/mage/cards/d/DarkTriumph.java | 6 +- Mage.Sets/src/mage/cards/m/MindSwords.java | 140 ++++++++++++++++++++ Mage.Sets/src/mage/sets/Nemesis.java | 1 + 3 files changed, 144 insertions(+), 3 deletions(-) create mode 100644 Mage.Sets/src/mage/cards/m/MindSwords.java diff --git a/Mage.Sets/src/mage/cards/d/DarkTriumph.java b/Mage.Sets/src/mage/cards/d/DarkTriumph.java index f12199f472..35f8785adc 100644 --- a/Mage.Sets/src/mage/cards/d/DarkTriumph.java +++ b/Mage.Sets/src/mage/cards/d/DarkTriumph.java @@ -37,7 +37,6 @@ import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.SubType; -import mage.filter.common.FilterControlledCreaturePermanent; import mage.filter.common.FilterLandPermanent; import mage.filter.predicate.mageobject.SubtypePredicate; import mage.target.common.TargetControlledCreaturePermanent; @@ -59,8 +58,9 @@ public class DarkTriumph extends CardImpl { // If you control a Swamp, you may sacrifice a creature rather than pay Dark Triumph's mana cost. this.addAbility(new AlternativeCostSourceAbility( - new SacrificeTargetCost(new TargetControlledCreaturePermanent(1, 1, new FilterControlledCreaturePermanent("a creature"), false)), - new PermanentsOnTheBattlefieldCondition(filterSwamp), null)); + new SacrificeTargetCost(new TargetControlledCreaturePermanent()), + new PermanentsOnTheBattlefieldCondition(filterSwamp), null + )); // Creatures you control get +2/+0 until end of turn. this.getSpellAbility().addEffect(new BoostControlledEffect(2, 0, Duration.EndOfTurn)); diff --git a/Mage.Sets/src/mage/cards/m/MindSwords.java b/Mage.Sets/src/mage/cards/m/MindSwords.java new file mode 100644 index 0000000000..32f3ab6328 --- /dev/null +++ b/Mage.Sets/src/mage/cards/m/MindSwords.java @@ -0,0 +1,140 @@ +/* + * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ +package mage.cards.m; + +import java.util.HashMap; +import java.util.Map; +import java.util.UUID; +import mage.abilities.Ability; +import mage.abilities.condition.common.PermanentsOnTheBattlefieldCondition; +import mage.abilities.costs.AlternativeCostSourceAbility; +import mage.abilities.costs.common.SacrificeTargetCost; +import mage.abilities.effects.OneShotEffect; +import mage.cards.CardImpl; +import mage.cards.CardSetInfo; +import mage.cards.Cards; +import mage.cards.CardsImpl; +import mage.constants.CardType; +import mage.constants.Outcome; +import mage.constants.SubType; +import mage.constants.Zone; +import mage.filter.FilterCard; +import mage.filter.common.FilterLandPermanent; +import mage.filter.predicate.mageobject.SubtypePredicate; +import mage.game.Game; +import mage.players.Player; +import mage.target.Target; +import mage.target.common.TargetCardInHand; +import mage.target.common.TargetControlledCreaturePermanent; + +/** + * + * @author TheElk801 + */ +public class MindSwords extends CardImpl { + + private static final FilterLandPermanent filterSwamp = new FilterLandPermanent("If you control a Swamp"); + + static { + filterSwamp.add(new SubtypePredicate(SubType.SWAMP)); + } + + public MindSwords(UUID ownerId, CardSetInfo setInfo) { + super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{1}{B}"); + + // If you control a Swamp, you may sacrifice a creature rather than pay Mind Swords's mana cost. + this.addAbility(new AlternativeCostSourceAbility( + new SacrificeTargetCost(new TargetControlledCreaturePermanent()), + new PermanentsOnTheBattlefieldCondition(filterSwamp), null + )); + + // Each player exiles two cards from his or her hand. + this.getSpellAbility().addEffect(new MindSwordsEffect()); + } + + public MindSwords(final MindSwords card) { + super(card); + } + + @Override + public MindSwords copy() { + return new MindSwords(this); + } +} + +class MindSwordsEffect extends OneShotEffect { + + MindSwordsEffect() { + super(Outcome.Exile); + this.staticText = "Each player exiles two cards from his or her hand."; + } + + MindSwordsEffect(final MindSwordsEffect effect) { + super(effect); + } + + @Override + public MindSwordsEffect copy() { + return new MindSwordsEffect(this); + } + + @Override + public boolean apply(Game game, Ability source) { + // Store for each player the cards to exile, that's important because all exile shall happen at the same time + Map cardsToExile = new HashMap<>(); + // Each player chooses 2 cards to discard + for (UUID playerId : game.getState().getPlayersInRange(source.getControllerId(), game)) { + Player player = game.getPlayer(playerId); + if (player == null) { + continue; + } + + int numberOfCardsToExile = Math.min(2, player.getHand().size()); + Cards cards = new CardsImpl(); + + Target target = new TargetCardInHand(numberOfCardsToExile, new FilterCard()); + + player.chooseTarget(Outcome.Exile, target, source, game); + cards.addAll(target.getTargets()); + cardsToExile.put(playerId, cards); + } + // Exile all choosen cards + for (UUID playerId : game.getOpponents(source.getControllerId())) { + Player player = game.getPlayer(playerId); + if (player == null) { + continue; + } + Cards cardsPlayerChoseToExile = cardsToExile.get(playerId); + if (cardsPlayerChoseToExile == null) { + continue; + } + player.moveCards(cardsPlayerChoseToExile.getCards(game), Zone.EXILED, source, game); + } + return true; + } +} diff --git a/Mage.Sets/src/mage/sets/Nemesis.java b/Mage.Sets/src/mage/sets/Nemesis.java index 98910cd0b6..0bcb16c04f 100644 --- a/Mage.Sets/src/mage/sets/Nemesis.java +++ b/Mage.Sets/src/mage/sets/Nemesis.java @@ -105,6 +105,7 @@ public class Nemesis extends ExpansionSet { cards.add(new SetCardInfo("Lin Sivvi, Defiant Hero", 12, Rarity.RARE, mage.cards.l.LinSivviDefiantHero.class)); cards.add(new SetCardInfo("Massacre", 58, Rarity.UNCOMMON, mage.cards.m.Massacre.class)); cards.add(new SetCardInfo("Mind Slash", 59, Rarity.UNCOMMON, mage.cards.m.MindSlash.class)); + cards.add(new SetCardInfo("Mind Swords", 60, Rarity.COMMON, mage.cards.m.MindSwords.class)); cards.add(new SetCardInfo("Mogg Alarm", 93, Rarity.UNCOMMON, mage.cards.m.MoggAlarm.class)); cards.add(new SetCardInfo("Moggcatcher", 96, Rarity.RARE, mage.cards.m.Moggcatcher.class)); cards.add(new SetCardInfo("Mogg Salvage", 94, Rarity.UNCOMMON, mage.cards.m.MoggSalvage.class));