- Added Wingrattle Scarecrow

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Jeff 2015-02-27 18:09:02 -06:00
parent f995af804a
commit 5e640b9318

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package mage.sets.shadowmoor;
import java.util.UUID;
import mage.MageInt;
import mage.ObjectColor;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.condition.common.PermanentsOnTheBattlefieldCondition;
import mage.abilities.decorator.ConditionalContinousEffect;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.common.continious.GainAbilitySourceEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.abilities.keyword.PersistAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.filter.predicate.mageobject.ColorPredicate;
/**
*
* @author jeffwadsworth
*/
public class WingrattleScarecrow extends CardImpl {
private static final FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent("a blue creature");
private static final FilterControlledCreaturePermanent filter2 = new FilterControlledCreaturePermanent("a black creature");
static {
filter.add(new ColorPredicate(ObjectColor.BLUE));
filter2.add(new ColorPredicate(ObjectColor.BLACK));
}
private static final String rule = "{this} has flying as long as you control a blue creature";
private static final String rule2 = "{this} has persist as long as you control a black creature";
public WingrattleScarecrow(UUID ownerId) {
super(ownerId, 270, "Wingrattle Scarecrow", Rarity.COMMON, new CardType[]{CardType.ARTIFACT, CardType.CREATURE}, "{3}");
this.expansionSetCode = "SHM";
this.subtype.add("Scarecrow");
this.power = new MageInt(2);
this.toughness = new MageInt(2);
// Wingrattle Scarecrow has flying as long as you control a blue creature.
ContinuousEffect effect = new GainAbilitySourceEffect(FlyingAbility.getInstance(), Duration.WhileOnBattlefield);
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ConditionalContinousEffect(effect, new PermanentsOnTheBattlefieldCondition(filter), rule)));
// Wingrattle Scarecrow has persist as long as you control a black creature.
ContinuousEffect effect2 = new GainAbilitySourceEffect(new PersistAbility(), Duration.WhileOnBattlefield);
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ConditionalContinousEffect(effect2, new PermanentsOnTheBattlefieldCondition(filter2), rule2)));
}
public WingrattleScarecrow(final WingrattleScarecrow card) {
super(card);
}
@Override
public WingrattleScarecrow copy() {
return new WingrattleScarecrow(this);
}
}