[DMU] Implemented Impede Momentum (#9383)

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Evan Kranzler 2022-08-18 20:38:54 -04:00 committed by GitHub
parent 55caa5e4eb
commit 5e656b8da5
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5 changed files with 100 additions and 1 deletions

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@ -0,0 +1,41 @@
package mage.cards.i;
import mage.abilities.effects.common.TapTargetEffect;
import mage.abilities.effects.common.counter.AddCountersTargetEffect;
import mage.abilities.effects.keyword.ScryEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.counters.CounterType;
import mage.target.common.TargetCreaturePermanent;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class ImpedeMomentum extends CardImpl {
public ImpedeMomentum(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{1}{U}");
// Tap target creature and put three stun counters on it.
this.getSpellAbility().addEffect(new TapTargetEffect());
this.getSpellAbility().addEffect(new AddCountersTargetEffect(
CounterType.STUN.createInstance(3)
).setText("and put three stun counters on it"));
this.getSpellAbility().addTarget(new TargetCreaturePermanent());
// Scry 1.
this.getSpellAbility().addEffect(new ScryEffect(1).concatBy("<br>"));
}
private ImpedeMomentum(final ImpedeMomentum card) {
super(card);
}
@Override
public ImpedeMomentum copy() {
return new ImpedeMomentum(this);
}
}

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@ -32,6 +32,7 @@ public final class DominariaUnited extends ExpansionSet {
cards.add(new SetCardInfo("Charismatic Vanguard", 10, Rarity.COMMON, mage.cards.c.CharismaticVanguard.class));
cards.add(new SetCardInfo("Evolved Sleeper", 93, Rarity.RARE, mage.cards.e.EvolvedSleeper.class));
cards.add(new SetCardInfo("Forest", 281, Rarity.LAND, mage.cards.basiclands.Forest.class, FULL_ART_BFZ_VARIOUS));
cards.add(new SetCardInfo("Impede Momentum", 54, Rarity.COMMON, mage.cards.i.ImpedeMomentum.class));
cards.add(new SetCardInfo("Island", 278, Rarity.LAND, mage.cards.basiclands.Island.class, FULL_ART_BFZ_VARIOUS));
cards.add(new SetCardInfo("Jaya, Fiery Negotiator", 133, Rarity.MYTHIC, mage.cards.j.JayaFieryNegotiator.class));
cards.add(new SetCardInfo("Karplusan Forest", 250, Rarity.RARE, mage.cards.k.KarplusanForest.class));

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@ -0,0 +1,52 @@
package mage.abilities.effects.keyword;
import mage.abilities.Ability;
import mage.abilities.effects.ReplacementEffectImpl;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.counters.CounterType;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
/**
* @author TheElk801
*/
public class StunCounterEffect extends ReplacementEffectImpl {
public StunCounterEffect() {
super(Duration.Custom, Outcome.Tap);
this.staticText = "If a permanent with a stun counter would become untapped, remove one from it instead.";
}
private StunCounterEffect(final StunCounterEffect effect) {
super(effect);
}
@Override
public StunCounterEffect copy() {
return new StunCounterEffect(this);
}
@Override
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
Permanent permanent = game.getPermanent(event.getTargetId());
if (permanent == null || permanent.getCounters(game).getCount(CounterType.STUN) < 1) {
return false;
}
permanent.removeCounters(CounterType.STUN.getName(), 1, source, game);
game.informPlayers("Removed a stun counter from " + permanent.getLogName());
return true;
}
@Override
public boolean checksEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.UNTAP;
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
Permanent permanent = game.getPermanent(event.getTargetId());
return permanent != null && permanent.getCounters(game).getCount(CounterType.STUN) > 0;
}
}

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@ -171,6 +171,7 @@ public enum CounterType {
STORAGE("storage"),
STRIFE("strife"),
STUDY("study"),
STUN("stun"),
SUSPECT("suspect"),
TASK("task"),
THEFT("theft"),

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@ -15,6 +15,7 @@ import mage.abilities.effects.PreventionEffectData;
import mage.abilities.effects.common.CopyEffect;
import mage.abilities.effects.common.InfoEffect;
import mage.abilities.effects.keyword.ShieldCounterEffect;
import mage.abilities.effects.keyword.StunCounterEffect;
import mage.abilities.keyword.*;
import mage.abilities.mana.DelayedTriggeredManaAbility;
import mage.abilities.mana.TriggeredManaAbility;
@ -1123,6 +1124,9 @@ public abstract class GameImpl implements Game {
// Apply shield counter mechanic from SNC
state.addAbility(new SimpleStaticAbility(Zone.ALL, new ShieldCounterEffect()), null);
// Apply stun counter mechanic
state.addAbility(new SimpleStaticAbility(Zone.ALL, new StunCounterEffect()), null);
// Handle companions
Map<Player, Card> playerCompanionMap = new HashMap<>();
for (Player player : state.getPlayers().values()) {