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332db3aecb
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5e891f50c0
8 changed files with 69 additions and 48 deletions
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@ -144,8 +144,8 @@ public class LookLibraryAndPickControllerEffect extends LookLibraryControllerEff
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}
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protected boolean actionWithPickedCards(Game game, Ability source, Player player, Cards pickedCards, Cards otherCards) {
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boolean result = moveCards(game, source, player, pickedCards, putPickedCards);
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result |= moveCards(game, source, player, otherCards, putLookedCards);
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boolean result = putPickedCards.moveCards(player, pickedCards, source, game);
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result |= putLookedCards.moveCards(player, otherCards, source, game);
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return result;
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}
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@ -82,22 +82,7 @@ public class LookLibraryControllerEffect extends OneShotEffect {
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}
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protected boolean actionWithLookedCards(Game game, Ability source, Player player, Cards cards) {
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return moveCards(game, source, player, cards, putLookedCards);
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}
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protected static boolean moveCards(Game game, Ability source, Player player, Cards cards, PutCards putCards) {
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switch (putCards) {
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case TOP_ANY:
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return player.putCardsOnTopOfLibrary(cards, game, source, true);
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case BOTTOM_ANY:
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return player.putCardsOnBottomOfLibrary(cards, game, source, true);
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case BOTTOM_RANDOM:
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return player.putCardsOnBottomOfLibrary(cards, game, source, false);
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case BATTLEFIELD_TAPPED:
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return player.moveCards(cards.getCards(game), Zone.BATTLEFIELD, source, game, true, false, false, null);
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default:
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return player.moveCards(cards, putCards.getZone(), source, game);
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}
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return putLookedCards.moveCards(player, cards, source, game);
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}
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@Override
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@ -1,5 +1,12 @@
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package mage.constants;
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import mage.abilities.Ability;
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import mage.cards.Card;
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import mage.cards.Cards;
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import mage.cards.CardsImpl;
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import mage.game.Game;
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import mage.players.Player;
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/**
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*
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* @author awjackson
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@ -46,4 +53,55 @@ public enum PutCards {
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String message = owner ? messageOwner : messageYour;
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return withOrder ? message + order : message;
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}
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public boolean moveCard(Player player, Card card, Ability source, Game game, String description) {
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switch (this) {
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case TOP_OR_BOTTOM:
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if (player.chooseUse(Outcome.Neutral,
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"Put the " + description + " on the top or bottom of its owner's library?",
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null, "Top", "Bottom", source, game
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)) {
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return player.putCardsOnTopOfLibrary(new CardsImpl(card), game, source, true);
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} else {
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return player.putCardsOnBottomOfLibrary(new CardsImpl(card), game, source, true);
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}
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case TOP_ANY:
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return player.putCardsOnTopOfLibrary(new CardsImpl(card), game, source, true);
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case BOTTOM_ANY:
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return player.putCardsOnBottomOfLibrary(new CardsImpl(card), game, source, true);
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case BOTTOM_RANDOM:
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return player.putCardsOnBottomOfLibrary(new CardsImpl(card), game, source, false);
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case BATTLEFIELD_TAPPED:
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return player.moveCards(card, Zone.BATTLEFIELD, source, game, true, false, false, null);
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case BATTLEFIELD:
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case EXILED:
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case HAND:
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case GRAVEYARD:
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return player.moveCards(card, this.zone, source, game);
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default:
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throw new UnsupportedOperationException("Missing case for " + this.name() + "in PutCards.moveCard");
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}
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}
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public boolean moveCards(Player player, Cards cards, Ability source, Game game) {
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switch (this) {
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case TOP_OR_BOTTOM:
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throw new UnsupportedOperationException("PutCards.TOP_OR_BOTTOM does not support moving multiple cards");
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case TOP_ANY:
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return player.putCardsOnTopOfLibrary(cards, game, source, true);
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case BOTTOM_ANY:
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return player.putCardsOnBottomOfLibrary(cards, game, source, true);
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case BOTTOM_RANDOM:
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return player.putCardsOnBottomOfLibrary(cards, game, source, false);
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case BATTLEFIELD_TAPPED:
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return player.moveCards(cards.getCards(game), Zone.BATTLEFIELD, source, game, true, false, false, null);
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case BATTLEFIELD:
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case EXILED:
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case HAND:
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case GRAVEYARD:
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return player.moveCards(cards, this.zone, source, game);
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default:
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throw new UnsupportedOperationException("Missing case for " + this.name() + "in PutCards.moveCards");
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}
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}
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}
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@ -65,7 +65,8 @@ public class GameEvent implements Serializable {
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//player events
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/* ZONE_CHANGE
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targetId id of the zone changing object
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sourceId sourceId of the ability with the object moving effect (WARNING, can be null if it move of fizzled spells)
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sourceId sourceId of the ability with the object moving effect
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WARNING: can be null if moved by game rules (e.g. draw in draw step, discard in cleanup step, fizzled spell)
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playerId controller of the moved object
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amount not used for this event
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flag not used for this event
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@ -417,7 +417,7 @@ public class Spell extends StackObjectImpl implements Card {
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}
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@Override
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public void counter(Ability source, Game game, PutCards zone) {
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public void counter(Ability source, Game game, PutCards putCard) {
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// source can be null for fizzled spells, don't use that code in your ZONE_CHANGE watchers/triggers:
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// event.getSourceId().equals
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// TODO: fizzled spells are no longer considered "countered" as of current rules; may need refactor
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@ -429,30 +429,7 @@ public class Spell extends StackObjectImpl implements Card {
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}
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Player player = game.getPlayer(source == null ? getControllerId() : source.getControllerId());
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if (player != null) {
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switch (zone) {
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case TOP_OR_BOTTOM:
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if (player.chooseUse(Outcome.Detriment,
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"Put the countered spell on the top or bottom of its owner's library?",
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null, "Top", "Bottom", source, game
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)) {
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player.putCardsOnTopOfLibrary(new CardsImpl(card), game, source, false);
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} else {
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player.putCardsOnBottomOfLibrary(new CardsImpl(card), game, source, false);
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}
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break;
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case TOP_ANY:
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player.putCardsOnTopOfLibrary(new CardsImpl(card), game, source, false);
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break;
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case BOTTOM_ANY:
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case BOTTOM_RANDOM:
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player.putCardsOnBottomOfLibrary(new CardsImpl(card), game, source, false);
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break;
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case BATTLEFIELD_TAPPED:
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player.moveCards(card, Zone.BATTLEFIELD, source, game, true, false, false, null);
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break;
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default:
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player.moveCards(card, zone.getZone(), source, game);
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}
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putCard.moveCard(player, card, source, game, "countered spell");
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}
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}
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@ -62,7 +62,7 @@ public class SpellStack extends ArrayDeque<StackObject> {
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return counter(objectId, source, game, PutCards.GRAVEYARD);
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}
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public boolean counter(UUID objectId, Ability source, Game game, PutCards zone) {
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public boolean counter(UUID objectId, Ability source, Game game, PutCards putCard) {
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StackObject stackObject = getStackObject(objectId);
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MageObject sourceObject = game.getObject(source);
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if (stackObject != null && sourceObject != null) {
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@ -82,7 +82,7 @@ public class SpellStack extends ArrayDeque<StackObject> {
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if (!(stackObject instanceof Spell)) { // spells are removed from stack by the card movement
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this.remove(stackObject, game);
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}
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stackObject.counter(source, game, zone);
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stackObject.counter(source, game, putCard);
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if (!game.isSimulation()) {
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game.informPlayers(counteredObjectName + " is countered by " + sourceObject.getLogName());
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}
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@ -109,7 +109,7 @@ public class StackAbility extends StackObjectImpl implements Ability {
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}
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@Override
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public void counter(Ability source, Game game, PutCards zone) {
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public void counter(Ability source, Game game, PutCards putCard) {
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//20100716 - 603.8
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if (ability instanceof StateTriggeredAbility) {
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((StateTriggeredAbility) ability).counter(game);
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@ -24,7 +24,7 @@ public interface StackObject extends MageObject, Controllable {
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*/
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void counter(Ability source, Game game);
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void counter(Ability source, Game game, PutCards zone);
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void counter(Ability source, Game game, PutCards putCard);
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Ability getStackAbility();
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