Implemented Rhythmic Water Vortex

This commit is contained in:
Evan Kranzler 2018-06-08 09:33:33 -04:00
parent 5abfb3f0f9
commit 5eac16c969
2 changed files with 45 additions and 0 deletions

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@ -0,0 +1,44 @@
package mage.cards.r;
import java.util.UUID;
import mage.abilities.effects.common.ReturnToHandTargetEffect;
import mage.abilities.effects.common.search.SearchLibraryGraveyardPutInHandEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.filter.FilterCard;
import mage.filter.predicate.mageobject.NamePredicate;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author TheElk801
*/
public final class RhythmicWaterVortex extends CardImpl {
private final static FilterCard filter = new FilterCard("Mu Yanling");
static {
filter.add(new NamePredicate("Mu Yanling"));
}
public RhythmicWaterVortex(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{3}{U}{U}");
// Return up to two target creatures to their owner's hand.
this.getSpellAbility().addEffect(new ReturnToHandTargetEffect());
this.getSpellAbility().addTarget(new TargetCreaturePermanent(0, 2));
// Search your library and/or graveyard for a card named Mu Yanling, reveal it, and put it into your hand. If you searched your library this way, shuffle it.
this.getSpellAbility().addEffect(new SearchLibraryGraveyardPutInHandEffect(filter));
}
public RhythmicWaterVortex(final RhythmicWaterVortex card) {
super(card);
}
@Override
public RhythmicWaterVortex copy() {
return new RhythmicWaterVortex(this);
}
}

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@ -52,6 +52,7 @@ public final class JiangYangguMuYanling extends ExpansionSet {
cards.add(new SetCardInfo("Purple-Crystal Crab", 3, Rarity.COMMON, mage.cards.p.PurpleCrystalCrab.class));
cards.add(new SetCardInfo("Qilin's Blessing", 14, Rarity.COMMON, mage.cards.q.QilinsBlessing.class));
cards.add(new SetCardInfo("Reckless Pangolin", 26, Rarity.COMMON, mage.cards.r.RecklessPangolin.class));
cards.add(new SetCardInfo("Rhythmic Water Vortex", 18, Rarity.RARE, mage.cards.r.RhythmicWaterVortex.class));
cards.add(new SetCardInfo("Sacred White Deer", 25, Rarity.UNCOMMON, mage.cards.s.SacredWhiteDeer.class));
cards.add(new SetCardInfo("Screeching Phoenix", 30, Rarity.RARE, mage.cards.s.ScreechingPhoenix.class));
cards.add(new SetCardInfo("Stormcloud Spirit", 11, Rarity.UNCOMMON, mage.cards.s.StormcloudSpirit.class));