This commit is contained in:
jeffwadsworth 2020-01-03 11:30:29 -06:00
parent 0bbacc2a49
commit 5ed5bce718

View file

@ -1,4 +1,3 @@
package mage.abilities.effects.keyword;
import java.util.UUID;
@ -21,19 +20,26 @@ import mage.players.Player;
*/
public class ExploreSourceEffect extends OneShotEffect {
// "it explores. <i>(Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)</i>";
// "it explores. <i>(Reveal the top card of your library. Put that card into
// your hand if it's a land. Otherwise, put a +1/+1 counter on this creature,
// then put the card back or put it into your graveyard.)</i>";
private static final String RULE_TEXT_START = "explores.";
private static final String RULE_TEXT_HINT = "<i>(Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)</i>";
private static final String RULE_TEXT_HINT = "<i>(Reveal the top card of your library. "
+ "Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on "
+ "this creature, then put the card back or put it into your graveyard.)</i>";
public static String getRuleText(boolean showAbilityHint) {
return getRuleText(showAbilityHint, null);
}
public static String getRuleText(boolean showAbilityHint, String whosExplores) {
String res = whosExplores;
if(res == null){ res = "it"; }
if (res == null) {
res = "it";
}
res += " " + RULE_TEXT_START;
res += " " + RULE_TEXT_START;
if (showAbilityHint) {
res += " " + RULE_TEXT_HINT;
@ -55,7 +61,7 @@ public class ExploreSourceEffect extends OneShotEffect {
public ExploreSourceEffect(boolean showAbilityHint, String whosExplores) {
super(Outcome.Benefit);
if(whosExplores != null) {
if (whosExplores != null) {
this.sourceName = whosExplores;
}
setText();
@ -68,7 +74,7 @@ public class ExploreSourceEffect extends OneShotEffect {
setText();
}
private void setText(){
private void setText() {
this.staticText = getRuleText(this.showAbilityHint, this.sourceName);
}
@ -83,6 +89,7 @@ public class ExploreSourceEffect extends OneShotEffect {
}
public static boolean explorePermanent(Game game, UUID permanentId, Ability source) {
Boolean cardWasRevealed = false;
Permanent permanent = game.getPermanentOrLKIBattlefield(permanentId);
if (permanent == null) {
return false;
@ -91,18 +98,21 @@ public class ExploreSourceEffect extends OneShotEffect {
if (permanentController == null) {
return false;
}
game.fireEvent(GameEvent.getEvent(GameEvent.EventType.EXPLORED, permanentId, source.getSourceId(), permanent.getControllerId()));
game.fireEvent(GameEvent.getEvent(GameEvent.EventType.EXPLORED, permanentId,
source.getSourceId(), permanent.getControllerId()));
if (permanentController.getLibrary().hasCards()) {
Card card = permanentController.getLibrary().getFromTop(game);
Cards cards = new CardsImpl();
cards.add(card);
permanentController.revealCards("Explored card", cards, game);
cardWasRevealed = true;
if (card != null) {
if (card.isLand()) {
card.moveToZone(Zone.HAND, source.getSourceId(), game, true);
} else {
permanent.addCounters(CounterType.P1P1.createInstance(), source, game);
if (game.getState().getZone(permanentId) == Zone.BATTLEFIELD) { // needed in case LKI object is used
permanent.addCounters(CounterType.P1P1.createInstance(), source, game);
}
if (permanentController.chooseUse(Outcome.Neutral, "Put " + card.getLogName() + " in your graveyard?", source, game)) {
card.moveToZone(Zone.GRAVEYARD, source.getSourceId(), game, true);
game.informPlayers(permanentController.getLogName() + " puts " + card.getLogName() + " into their graveyard.");
@ -112,6 +122,12 @@ public class ExploreSourceEffect extends OneShotEffect {
}
}
}
if (!cardWasRevealed
&& game.getState().getZone(permanentId) == Zone.BATTLEFIELD) {
// If no card is revealed, most likely because that player's library is empty,
// the exploring creature receives a +1/+1 counter.
permanent.addCounters(CounterType.P1P1.createInstance(), source, game);
}
return true;
}
}