Fixed Inspiring Veteran where there was a bug that he would Give +1/+1 to himself as well.

This commit is contained in:
Matthaios Tsiridis 2019-09-15 18:36:10 +03:00
parent 29faab73d1
commit 5f20674d09

View file

@ -2,13 +2,19 @@ package mage.cards.i;
import mage.MageInt; import mage.MageInt;
import mage.abilities.common.SimpleStaticAbility; import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.common.continuous.BoostControlledEffect; import mage.abilities.effects.common.continuous.BoostAllEffect;
import mage.cards.CardImpl; import mage.cards.CardImpl;
import mage.cards.CardSetInfo; import mage.cards.CardSetInfo;
import mage.constants.CardType; import mage.constants.CardType;
import mage.constants.Duration; import mage.constants.Duration;
import mage.constants.SubType; import mage.constants.SubType;
import mage.constants.TargetController;
import mage.filter.common.FilterCreaturePermanent; import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.permanent.ControllerPredicate;
import mage.constants.Zone;
import mage.filter.predicate.mageobject.SubtypePredicate;
import java.util.UUID; import java.util.UUID;
@ -20,6 +26,12 @@ public final class InspiringVeteran extends CardImpl {
private static final FilterCreaturePermanent filter private static final FilterCreaturePermanent filter
= new FilterCreaturePermanent(SubType.KNIGHT, "Knights"); = new FilterCreaturePermanent(SubType.KNIGHT, "Knights");
static
{
filter.add(new SubtypePredicate(SubType.KNIGHT));
filter.add(new ControllerPredicate(TargetController.YOU));
}
public InspiringVeteran(UUID ownerId, CardSetInfo setInfo) { public InspiringVeteran(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{R}{W}"); super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{R}{W}");
@ -29,9 +41,7 @@ public final class InspiringVeteran extends CardImpl {
this.toughness = new MageInt(2); this.toughness = new MageInt(2);
// Other Knights you control get +1/+1. // Other Knights you control get +1/+1.
this.addAbility(new SimpleStaticAbility( this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostAllEffect(1, 1, Duration.WhileOnBattlefield, filter, true)));
new BoostControlledEffect(1, 1, Duration.WhileOnBattlefield, filter)
));
} }
private InspiringVeteran(final InspiringVeteran card) { private InspiringVeteran(final InspiringVeteran card) {