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* Choose card in hand - fixed rollback error for some cards like Nicol Bolas, Dragon-God;
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2 changed files with 39 additions and 39 deletions
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@ -1,7 +1,5 @@
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package mage.players;
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import java.io.Serializable;
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import java.util.*;
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import mage.MageItem;
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import mage.MageObject;
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import mage.MageObjectReference;
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@ -40,6 +38,9 @@ import mage.target.TargetCard;
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import mage.target.common.TargetCardInLibrary;
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import mage.util.Copyable;
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import java.io.Serializable;
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import java.util.*;
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/**
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* @author BetaSteward_at_googlemail.com
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*/
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@ -74,7 +75,7 @@ public interface Player extends MageItem, Copyable<Player> {
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void setLife(int life, Game game, UUID sourceId);
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/**
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* @param amount amount of life loss
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* @param amount amount of life loss
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* @param game
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* @param atCombat was the source combat damage
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* @return
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@ -343,7 +344,7 @@ public interface Player extends MageItem, Copyable<Player> {
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* @param source
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* @param game
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* @param targetPlayerId player whose library will be searched
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* @param triggerEvents whether searching will trigger any game events
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* @param triggerEvents whether searching will trigger any game events
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* @return true if search was successful
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*/
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boolean searchLibrary(TargetCardInLibrary target, Ability source, Game game, UUID targetPlayerId, boolean triggerEvents);
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@ -364,23 +365,23 @@ public interface Player extends MageItem, Copyable<Player> {
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/**
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* Plays a card if possible
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*
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* @param card the card that can be cast
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* @param card the card that can be cast
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* @param game
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* @param noMana if it's a spell i can be cast without paying mana
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* @param noMana if it's a spell i can be cast without paying mana
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* @param ignoreTiming if it's cast during the resolution of another spell
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* no sorcery or play land timing restriction are checked. For a land it has
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* to be the turn of the player playing that card.
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* @param reference mage object that allows to play the card
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* no sorcery or play land timing restriction are checked. For a land it has
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* to be the turn of the player playing that card.
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* @param reference mage object that allows to play the card
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* @return
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*/
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boolean playCard(Card card, Game game, boolean noMana, boolean ignoreTiming, MageObjectReference reference);
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/**
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* @param card the land card to play
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* @param card the land card to play
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* @param game
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* @param ignoreTiming false - it won't be checked if the stack is empty and
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* you are able to play a Sorcery. It's still checked, if you are able to
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* play a land concerning the number of lands you already played.
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* you are able to play a Sorcery. It's still checked, if you are able to
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* play a land concerning the number of lands you already played.
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* @return
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*/
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boolean playLand(Card card, Game game, boolean ignoreTiming);
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@ -506,7 +507,7 @@ public interface Player extends MageItem, Copyable<Player> {
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boolean choose(Outcome outcome, Target target, UUID sourceId, Game game, Map<String, Serializable> options);
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boolean choose(Outcome outcome, Cards cards, TargetCard target, Game game);
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boolean choose(Outcome outcome, Cards cards, TargetCard target, Game game); // TODO: remove to use choose with "Ability source"
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boolean chooseTarget(Outcome outcome, Target target, Ability source, Game game);
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@ -529,11 +530,11 @@ public interface Player extends MageItem, Copyable<Player> {
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/**
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* Moves the cards from cards to the bottom of the players library.
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*
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* @param cards - list of cards that have to be moved
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* @param game - game
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* @param cards - list of cards that have to be moved
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* @param game - game
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* @param anyOrder - true if player can determine the order of the cards
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* else random order
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* @param source - source ability
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* else random order
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* @param source - source ability
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* @return
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*/
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boolean putCardsOnBottomOfLibrary(Cards cards, Game game, Ability source, boolean anyOrder);
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@ -554,10 +555,10 @@ public interface Player extends MageItem, Copyable<Player> {
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/**
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* Moves the cards from cards to the top of players library.
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*
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* @param cards - list of cards that have to be moved
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* @param game - game
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* @param cards - list of cards that have to be moved
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* @param game - game
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* @param anyOrder - true if player can determine the order of the cards
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* @param source - source ability
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* @param source - source ability
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* @return
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*/
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boolean putCardsOnTopOfLibrary(Cards cards, Game game, Ability source, boolean anyOrder);
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@ -588,8 +589,8 @@ public interface Player extends MageItem, Copyable<Player> {
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/**
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* Choose the order in which blockers get damage assigned to
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*
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* @param blockers list of blockers where to choose the next one from
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* @param combatGroup the concerning combat group
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* @param blockers list of blockers where to choose the next one from
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* @param combatGroup the concerning combat group
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* @param blockerOrder the already set order of blockers
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* @param game
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* @return blocker next to add to the blocker order
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@ -659,7 +660,7 @@ public interface Player extends MageItem, Copyable<Player> {
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* @param card
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* @param game
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* @param abilitiesToActivate extra info about abilities that can be
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* activated on NO option
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* activated on NO option
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* @return player looked at the card
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*/
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boolean lookAtFaceDownCard(Card card, Game game, int abilitiesToActivate);
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@ -732,11 +733,11 @@ public interface Player extends MageItem, Copyable<Player> {
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* @param toZone
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* @param source
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* @param game
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* @param tapped the cards are tapped on the battlefield
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* @param faceDown the cards are face down in the to zone
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* @param byOwner the card is moved (or put onto battlefield) by the owner
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* of the card and if target zone is battlefield controls the permanent
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* (instead of the controller of the source)
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* @param tapped the cards are tapped on the battlefield
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* @param faceDown the cards are face down in the to zone
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* @param byOwner the card is moved (or put onto battlefield) by the owner
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* of the card and if target zone is battlefield controls the permanent
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* (instead of the controller of the source)
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* @param appliedEffects
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* @return
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*/
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@ -772,7 +773,7 @@ public interface Player extends MageItem, Copyable<Player> {
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* list of applied effects is not saved
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*
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* @param card
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* @param exileId exile zone id (optional)
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* @param exileId exile zone id (optional)
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* @param exileName name of exile zone (optional)
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* @param sourceId
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* @param game
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@ -814,7 +815,7 @@ public interface Player extends MageItem, Copyable<Player> {
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* @param sourceId
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* @param game
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* @param fromZone if null, this info isn't postet
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* @param toTop to the top of the library else to the bottom
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* @param toTop to the top of the library else to the bottom
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* @param withName show the card name in the log
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* @return
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*/
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@ -851,10 +852,10 @@ public interface Player extends MageItem, Copyable<Player> {
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* without mana (null) or the mana set to manaCosts instead of its normal
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* mana costs.
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*
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* @param sourceId the source that can be cast without mana
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* @param sourceId the source that can be cast without mana
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* @param manaCosts alternate ManaCost, null if it can be cast without mana
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* cost
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* @param costs alternate other costs you need to pay
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* cost
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* @param costs alternate other costs you need to pay
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*/
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void setCastSourceIdWithAlternateMana(UUID sourceId, ManaCosts<ManaCost> manaCosts, Costs<Cost> costs);
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@ -1,9 +1,5 @@
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package mage.target.common;
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import java.util.HashSet;
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import java.util.Set;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.cards.Card;
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import mage.constants.Zone;
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@ -13,8 +9,11 @@ import mage.game.events.GameEvent;
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import mage.players.Player;
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import mage.target.TargetCard;
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import java.util.HashSet;
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import java.util.Set;
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import java.util.UUID;
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/**
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*
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* @author BetaSteward_at_googlemail.com
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*/
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public class TargetCardInHand extends TargetCard {
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@ -43,7 +42,7 @@ public class TargetCardInHand extends TargetCard {
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@Override
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public boolean canTarget(UUID playerId, UUID id, Ability source, Game game) {
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Card card = game.getPlayer(playerId).getHand().get(id, game);
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return card != null && filter.match(card, source.getSourceId(), playerId, game);
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return card != null && filter.match(card, source != null ? source.getSourceId() : null, playerId, game);
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}
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@Override
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