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[STX] small change to lesson rarity distribution
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1 changed files with 6 additions and 4 deletions
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@ -448,10 +448,10 @@ public final class StrixhavenSchoolOfMages extends ExpansionSet {
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private void addLesson(List<Card> booster) {
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// Boosters have one Lesson card
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final Rarity rarity;
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int i = RandomUtil.nextInt(121);
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if (i < 2) {
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int i = RandomUtil.nextInt(148);
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if (i == 0) {
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rarity = Rarity.MYTHIC;
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} else if (i < 22) {
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} else if (i < 11) {
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rarity = Rarity.RARE;
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} else {
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rarity = Rarity.COMMON;
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@ -603,9 +603,11 @@ class StrixhavenSchoolOfMagesCollator implements BoosterCollator {
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StrixhavenSchoolOfMagesStructure.L1, StrixhavenSchoolOfMagesStructure.L1,
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StrixhavenSchoolOfMagesStructure.L1, StrixhavenSchoolOfMagesStructure.L1,
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StrixhavenSchoolOfMagesStructure.L1, StrixhavenSchoolOfMagesStructure.L1,
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StrixhavenSchoolOfMagesStructure.L1, StrixhavenSchoolOfMagesStructure.L1,
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StrixhavenSchoolOfMagesStructure.L1, StrixhavenSchoolOfMagesStructure.L1,
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StrixhavenSchoolOfMagesStructure.L1,
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StrixhavenSchoolOfMagesStructure.L2, StrixhavenSchoolOfMagesStructure.L2
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StrixhavenSchoolOfMagesStructure.L2
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);
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private final RarityConfiguration archiveRuns = new RarityConfiguration(
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false,
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