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Implemented Subterranean Spirit
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Mage.Sets/src/mage/cards/s/SubterraneanSpirit.java
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Mage.Sets/src/mage/cards/s/SubterraneanSpirit.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.cards.s;
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import java.util.UUID;
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import mage.MageInt;
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import mage.ObjectColor;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.common.TapSourceCost;
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import mage.abilities.effects.common.DamageAllEffect;
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import mage.abilities.keyword.FlyingAbility;
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import mage.abilities.keyword.ProtectionAbility;
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import mage.constants.SubType;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Zone;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.Predicates;
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import mage.filter.predicate.mageobject.AbilityPredicate;
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/**
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*
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* @author TheElk801
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*/
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public class SubterraneanSpirit extends CardImpl {
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private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("creature without flying");
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static {
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filter.add(Predicates.not(new AbilityPredicate(FlyingAbility.class)));
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}
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public SubterraneanSpirit(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{R}{R}");
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this.subtype.add(SubType.ELEMENTAL);
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this.subtype.add(SubType.SPIRIT);
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this.power = new MageInt(3);
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this.toughness = new MageInt(3);
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// Protection from red
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this.addAbility(ProtectionAbility.from(ObjectColor.RED));
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// {tap}: Subterranean Spirit deals 1 damage to each creature without flying.
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new DamageAllEffect(1, filter), new TapSourceCost());
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this.addAbility(ability);
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}
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public SubterraneanSpirit(final SubterraneanSpirit card) {
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super(card);
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}
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@Override
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public SubterraneanSpirit copy() {
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return new SubterraneanSpirit(this);
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}
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}
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@ -266,6 +266,7 @@ public class Mirage extends ExpansionSet {
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cards.add(new SetCardInfo("Stalking Tiger", 141, Rarity.COMMON, mage.cards.s.StalkingTiger.class));
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cards.add(new SetCardInfo("Stone Rain", 194, Rarity.COMMON, mage.cards.s.StoneRain.class));
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cards.add(new SetCardInfo("Stupor", 45, Rarity.UNCOMMON, mage.cards.s.Stupor.class));
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cards.add(new SetCardInfo("Subterranean Spirit", 195, Rarity.RARE, mage.cards.s.SubterraneanSpirit.class));
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cards.add(new SetCardInfo("Sunweb", 246, Rarity.RARE, mage.cards.s.Sunweb.class));
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cards.add(new SetCardInfo("Suq'Ata Firewalker", 94, Rarity.UNCOMMON, mage.cards.s.SuqAtaFirewalker.class));
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cards.add(new SetCardInfo("Swamp", 311, Rarity.LAND, mage.cards.basiclands.Swamp.class, NON_FULL_USE_VARIOUS));
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