- Added Limited Resources and Aether Tide.

This commit is contained in:
Jeff 2018-12-07 16:19:26 -06:00
parent 424aba6201
commit 605abc1624
6 changed files with 408 additions and 20 deletions

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@ -0,0 +1,144 @@
package mage.cards.a;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.costs.Cost;
import mage.abilities.costs.VariableCostImpl;
import mage.abilities.costs.common.DiscardTargetCost;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.cards.CardsImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.filter.common.FilterCreatureCard;
import mage.filter.common.FilterCreaturePermanent;
import mage.game.Game;
import mage.game.stack.StackObject;
import mage.players.Player;
import mage.target.TargetPermanent;
import mage.target.common.TargetCardInHand;
/**
*
* @author jeffwadsworth
*/
public final class AetherTide extends CardImpl {
public AetherTide(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{X}{U}");
// As an additional cost to cast Aether Tide, discard X creature cards.
this.getSpellAbility().addCost(new AetherTideCost());
// Return X target creatures to their owners' hands.
this.getSpellAbility().addEffect(new ReturnToHandTargetPermanentEffect());
}
public AetherTide(final AetherTide card) {
super(card);
}
@Override
public AetherTide copy() {
return new AetherTide(this);
}
}
class AetherTideCost extends VariableCostImpl {
public AetherTideCost() {
super("discard X creature cards");
text = "As an additional cost to cast {this}, discard X creature cards";
}
public AetherTideCost(AetherTideCost cost) {
super(cost);
}
@Override
public boolean canPay(Ability ability, UUID sourceId, UUID controllerId, Game game) {
return (game.getPlayer(controllerId).getHand().count(new FilterCreatureCard(), game) > 0);
}
@Override
public int getMaxValue(Ability source, Game game) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
return controller.getHand().count(new FilterCreatureCard(), game);
}
return 0;
}
@Override
public int getMinValue(Ability source, Game game) {
return 0;
}
@Override
public Cost getFixedCostsFromAnnouncedValue(int xValue) {
TargetCardInHand target = new TargetCardInHand(xValue, new FilterCreatureCard());
return new DiscardTargetCost(target);
}
@Override
public int announceXValue(Ability source, Game game) {
int xValue = 0;
Player controller = game.getPlayer(source.getControllerId());
StackObject stackObject = game.getStack().getStackObject(source.getId());
if (controller != null
&& stackObject != null) {
xValue = controller.announceXCost(getMinValue(source, game), getMaxValue(source, game),
"Announce the number of creature cards to discard", game, source, this);
}
return xValue;
}
@Override
public AetherTideCost copy() {
return new AetherTideCost(this);
}
}
class ReturnToHandTargetPermanentEffect extends OneShotEffect {
public ReturnToHandTargetPermanentEffect() {
super(Outcome.ReturnToHand);
setText("Return X target creatures to their owners' hands");
}
public ReturnToHandTargetPermanentEffect(final ReturnToHandTargetPermanentEffect effect) {
super(effect);
}
@Override
public ReturnToHandTargetPermanentEffect copy() {
return new ReturnToHandTargetPermanentEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
int xPaid = source.getCosts().getVariableCosts().get(0).getAmount();
if (controller != null
&& xPaid > 0) {
int available = game.getBattlefield().count(new FilterCreaturePermanent(),
source.getSourceId(),
source.getControllerId(), game);
if (available > 0) {
TargetPermanent target = new TargetPermanent(Math.min(xPaid, available),
xPaid,
new FilterCreaturePermanent("creatures to return to their owner's hands"),
true);
if (controller.chooseTarget(outcome.Detriment, target, source, game)) {
controller.moveCards(new CardsImpl(target.getTargets()), Zone.HAND, source, game);
}
return true;
}
}
return false;
}
}

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@ -0,0 +1,124 @@
package mage.cards.l;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.condition.common.PermanentsOnTheBattlefieldCondition;
import mage.abilities.decorator.ConditionalContinuousRuleModifyingEffect;
import mage.abilities.effects.ContinuousRuleModifyingEffectImpl;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.ComparisonType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.filter.common.FilterControlledLandPermanent;
import mage.filter.common.FilterLandPermanent;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.players.Player;
import mage.target.common.TargetLandPermanent;
/**
*
* @author jeffwadsworth
*/
public final class LimitedResources extends CardImpl {
public LimitedResources(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{W}");
// When Limited Resources enters the battlefield, each player chooses five lands he or she controls and sacrifices the rest.
this.addAbility(new EntersBattlefieldTriggeredAbility(new LimitedResourcesEffect(), false));
// Players can't play lands as long as ten or more lands are on the battlefield.
this.addAbility(new SimpleStaticAbility(
Zone.BATTLEFIELD,
new ConditionalContinuousRuleModifyingEffect(
new CantPlayLandEffect(),
new PermanentsOnTheBattlefieldCondition(
new FilterLandPermanent(),
ComparisonType.MORE_THAN, 9))));
}
public LimitedResources(final LimitedResources card) {
super(card);
}
@Override
public LimitedResources copy() {
return new LimitedResources(this);
}
}
class LimitedResourcesEffect extends OneShotEffect {
public LimitedResourcesEffect() {
super(Outcome.Benefit);
this.staticText = "each player chooses five lands he or she controls and sacrifices the rest";
}
public LimitedResourcesEffect(final LimitedResourcesEffect effect) {
super(effect);
}
@Override
public LimitedResourcesEffect copy() {
return new LimitedResourcesEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
game.getState().getPlayersInRange(source.getControllerId(), game).forEach((playerId) -> {
Player player = game.getPlayer(playerId);
if (player != null) {
int lands = game.getBattlefield().countAll(new FilterControlledLandPermanent(), playerId, game);
TargetLandPermanent target = new TargetLandPermanent(Integer.min(5, lands));
target.setNotTarget(true);
target.setRequired(true);
player.chooseTarget(outcome.Benefit, target, source, game);
game.getBattlefield().getAllActivePermanents(new FilterControlledLandPermanent(), playerId, game).stream().filter((land) -> (!target.getTargets().contains(land.getId()))).forEachOrdered((land) -> {
land.sacrifice(source.getSourceId(), game);
});
}
});
return true;
}
}
class CantPlayLandEffect extends ContinuousRuleModifyingEffectImpl {
public CantPlayLandEffect() {
super(Duration.WhileOnBattlefield, Outcome.Detriment);
this.staticText = "Players can't play lands as long as ten or more lands are on the battlefield";
}
public CantPlayLandEffect(final CantPlayLandEffect effect) {
super(effect);
}
@Override
public CantPlayLandEffect copy() {
return new CantPlayLandEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
return true;
}
@Override
public boolean checksEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.PLAY_LAND;
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
return true;
}
}

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@ -2,20 +2,20 @@ package mage.cards.m;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.condition.common.ControlsPermanentsComparedToOpponentsCondition;
import mage.abilities.decorator.ConditionalRestrictionEffect;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.combat.CantAttackAnyPlayerSourceEffect;
import mage.abilities.effects.common.combat.CantBlockSourceEffect;
import mage.abilities.effects.RestrictionEffect;
import mage.constants.SubType;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.ComparisonType;
import mage.constants.Duration;
import mage.constants.Zone;
import mage.filter.common.FilterLandPermanent;
import mage.filter.common.FilterControlledLandPermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
/**
*
@ -31,21 +31,13 @@ public final class MonstrousHound extends CardImpl {
this.toughness = new MageInt(4);
// Monstrous Hound can't attack unless you control more lands than defending player.
Effect effect = new ConditionalRestrictionEffect(
new CantAttackAnyPlayerSourceEffect(Duration.WhileOnBattlefield),
new ControlsPermanentsComparedToOpponentsCondition(
ComparisonType.FEWER_THAN,
new FilterLandPermanent()));
Effect effect = new CantAttackUnlessControllerControlsMoreLandsEffect();
this.addAbility(new SimpleStaticAbility(
Zone.BATTLEFIELD,
effect.setText("{this} can't attack unless you control more lands than defending player")));
// Monstrous Hound can't block unless you control more lands than attacking player.
Effect effect2 = new ConditionalRestrictionEffect(
new CantBlockSourceEffect(Duration.WhileOnBattlefield),
new ControlsPermanentsComparedToOpponentsCondition(
ComparisonType.FEWER_THAN,
new FilterLandPermanent()));
Effect effect2 = new CantBlockUnlessControllerControlsMoreLandsEffect();
this.addAbility(new SimpleStaticAbility(
Zone.BATTLEFIELD,
effect2.setText("{this} can't block unless you control more lands than attacking player")));
@ -61,3 +53,79 @@ public final class MonstrousHound extends CardImpl {
return new MonstrousHound(this);
}
}
class CantAttackUnlessControllerControlsMoreLandsEffect extends RestrictionEffect {
CantAttackUnlessControllerControlsMoreLandsEffect() {
super(Duration.WhileOnBattlefield);
}
CantAttackUnlessControllerControlsMoreLandsEffect(final CantAttackUnlessControllerControlsMoreLandsEffect effect) {
super(effect);
}
@Override
public boolean applies(Permanent permanent, Ability source, Game game) {
return permanent.getId().equals(source.getSourceId());
}
@Override
public boolean canAttack(Permanent attacker, UUID defenderId, Ability source, Game game) {
UUID defendingPlayerId;
Player defender = game.getPlayer(defenderId);
if (defender == null) {
Permanent permanent = game.getPermanent(defenderId);
if (permanent != null) {
defendingPlayerId = permanent.getControllerId();
} else {
return false;
}
} else {
defendingPlayerId = defenderId;
}
if (defendingPlayerId != null) {
return game.getBattlefield().countAll(new FilterControlledLandPermanent(),
source.getControllerId(), game) > game.getBattlefield().countAll(new FilterControlledLandPermanent(),
defendingPlayerId, game);
} else {
return true;
}
}
@Override
public CantAttackUnlessControllerControlsMoreLandsEffect copy() {
return new CantAttackUnlessControllerControlsMoreLandsEffect(this);
}
}
class CantBlockUnlessControllerControlsMoreLandsEffect extends RestrictionEffect {
CantBlockUnlessControllerControlsMoreLandsEffect() {
super(Duration.WhileOnBattlefield);
}
CantBlockUnlessControllerControlsMoreLandsEffect(final CantBlockUnlessControllerControlsMoreLandsEffect effect) {
super(effect);
}
@Override
public CantBlockUnlessControllerControlsMoreLandsEffect copy() {
return new CantBlockUnlessControllerControlsMoreLandsEffect(this);
}
@Override
public boolean canBlock(Permanent attacker, Permanent blocker, Ability source, Game game) {
UUID attackingPlayerId = attacker.getControllerId();
if (attackingPlayerId != null) {
return game.getBattlefield().countAll(new FilterControlledLandPermanent(),
source.getControllerId(), game) > game.getBattlefield().countAll(new FilterControlledLandPermanent(),
attackingPlayerId, game);
}
return true;
}
@Override
public boolean applies(Permanent permanent, Ability source, Game game) {
return permanent.getId().equals(source.getSourceId());
}
}

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@ -8,7 +8,7 @@ import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.filter.FilterSpell;
import mage.filter.predicate.other.TargetsPlayerPredicate;
import mage.filter.predicate.other.TargetsOnlyOnePlayerPredicate;
import mage.game.Game;
import mage.game.stack.Spell;
import mage.players.Player;
@ -27,7 +27,7 @@ public final class Rebound extends CardImpl {
// Change the target of target spell that targets only a player. The new target must be a player.
this.getSpellAbility().addEffect(new ReboundEffect());
FilterSpell filter = new FilterSpell("spell that targets only a player");
filter.add(new TargetsPlayerPredicate());
filter.add(new TargetsOnlyOnePlayerPredicate());
this.getSpellAbility().addTarget(new TargetSpell(filter));
}
@ -68,6 +68,8 @@ class ReboundEffect extends OneShotEffect {
TargetPlayer targetPlayer = new TargetPlayer();
if (controller.choose(Outcome.Neutral, targetPlayer, source.getSourceId(), game)) {
spell.getSpellAbility().addTarget(targetPlayer);
game.informPlayers("The target of the spell was changed to " + targetPlayer.getTargetedName(game));
return true;
}
}
return false;

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@ -28,6 +28,7 @@ public final class Exodus extends ExpansionSet {
this.numBoosterUncommon = 3;
this.numBoosterRare = 1;
this.ratioBoosterMythic = 0;
cards.add(new SetCardInfo("Aether Tide", 27, Rarity.COMMON, mage.cards.a.AetherTide.class));
cards.add(new SetCardInfo("Allay", 1, Rarity.COMMON, mage.cards.a.Allay.class));
cards.add(new SetCardInfo("Anarchist", 79, Rarity.COMMON, mage.cards.a.Anarchist.class));
cards.add(new SetCardInfo("Angelic Blessing", 2, Rarity.COMMON, mage.cards.a.AngelicBlessing.class));
@ -75,6 +76,7 @@ public final class Exodus extends ExpansionSet {
cards.add(new SetCardInfo("Keeper of the Mind", 36, Rarity.UNCOMMON, mage.cards.k.KeeperOfTheMind.class));
cards.add(new SetCardInfo("Killer Whale", 37, Rarity.UNCOMMON, mage.cards.k.KillerWhale.class));
cards.add(new SetCardInfo("Kor Chant", 9, Rarity.COMMON, mage.cards.k.KorChant.class));
cards.add(new SetCardInfo("Limited Resources", 10, Rarity.RARE, mage.cards.l.LimitedResources.class));
cards.add(new SetCardInfo("Mage il-Vec", 86, Rarity.COMMON, mage.cards.m.MageIlVec.class));
cards.add(new SetCardInfo("Manabond", 113, Rarity.RARE, mage.cards.m.Manabond.class));
cards.add(new SetCardInfo("Mana Breach", 38, Rarity.UNCOMMON, mage.cards.m.ManaBreach.class));

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@ -0,0 +1,48 @@
/*
* To change this license header, choose License Headers in Project Properties.
* To change this template file, choose Tools | Templates
* and open the template in the editor.
*/
package mage.filter.predicate.other;
import java.util.UUID;
import mage.MageObject;
import mage.abilities.Mode;
import mage.filter.predicate.ObjectSourcePlayer;
import mage.filter.predicate.ObjectSourcePlayerPredicate;
import mage.game.Game;
import mage.game.stack.StackObject;
import mage.players.Player;
import mage.target.Target;
/**
*
* @author jeffwadsworth
*/
public class TargetsOnlyOnePlayerPredicate implements ObjectSourcePlayerPredicate<ObjectSourcePlayer<MageObject>> {
public TargetsOnlyOnePlayerPredicate() {
}
@Override
public boolean apply(ObjectSourcePlayer<MageObject> input, Game game) {
StackObject object = game.getStack().getStackObject(input.getObject().getId());
if (object != null) {
for (UUID modeId : object.getStackAbility().getModes().getSelectedModes()) {
Mode mode = object.getStackAbility().getModes().get(modeId);
for (Target target : mode.getTargets()) {
if (target.getTargets().size() == 1) { // only one player targeted
Player player = game.getPlayer(target.getFirstTarget());
return player != null;
}
}
}
}
return false;
}
@Override
public String toString() {
return "that targets only one player";
}
}