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Merge pull request #1030 from wanderer120/darksteel_set
added greater harvester card. (p.s: i need this card, will add newer …
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Mage.Sets/src/mage/sets/darksteel/GreaterHarvester.java
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Mage.Sets/src/mage/sets/darksteel/GreaterHarvester.java
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/*
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* To change this license header, choose License Headers in Project Properties.
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* To change this template file, choose Tools | Templates
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* and open the template in the editor.
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*/
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package mage.sets.darksteel;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.common.SacrificeEffect;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Rarity;
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import mage.constants.TargetController;
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import mage.constants.Zone;
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import mage.filter.FilterPermanent;
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import mage.filter.predicate.Predicates;
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import mage.filter.predicate.mageobject.CardTypePredicate;
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import mage.game.Game;
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import mage.game.events.DamagedPlayerEvent;
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import mage.game.events.GameEvent;
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import mage.target.targetpointer.FixedTarget;
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/**
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*
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* @author wanderer120
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*/
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public class GreaterHarvester extends CardImpl {
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public static final FilterPermanent filter = new FilterPermanent("a permanent");
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static{
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filter.add(Predicates.or(new CardTypePredicate(CardType.ARTIFACT),
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new CardTypePredicate(CardType.CREATURE),
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new CardTypePredicate(CardType.ENCHANTMENT),
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new CardTypePredicate(CardType.PLANESWALKER),
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new CardTypePredicate(CardType.LAND)));
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}
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public GreaterHarvester(UUID ownerId) {
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super(ownerId, 44, "Greater Harvester", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{2}{B}{B}{B}");
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this.expansionSetCode = "DST";
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this.subtype.add("Horror");
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this.power = new MageInt(5);
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this.toughness = new MageInt(6);
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// At the beginning of your upkeep, sacrifice a permanent.
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this.addAbility(new BeginningOfUpkeepTriggeredAbility(Zone.BATTLEFIELD, new SacrificeEffect(filter, 1, ""), TargetController.YOU, false));
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//Whenever Greater Harvester deals combat damage to a player, that player sacrifices two permanents.
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this.addAbility(new GreaterHarvesterAbility());
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}
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public GreaterHarvester(final GreaterHarvester card) {
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super(card);
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}
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@Override
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public GreaterHarvester copy() {
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return new GreaterHarvester(this);
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}
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}
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class GreaterHarvesterAbility extends TriggeredAbilityImpl {
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public GreaterHarvesterAbility() {
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super(Zone.BATTLEFIELD, new SacrificeEffect(new FilterPermanent(), 2, ""));
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}
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public GreaterHarvesterAbility(final GreaterHarvesterAbility ability) {
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super(ability);
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}
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@Override
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public GreaterHarvesterAbility copy() {
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return new GreaterHarvesterAbility(this);
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (event instanceof DamagedPlayerEvent) {
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DamagedPlayerEvent damageEvent = (DamagedPlayerEvent)event;
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if (damageEvent.isCombatDamage() && event.getSourceId().equals(this.getSourceId())) {
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for (Effect effect : this.getEffects()) {
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effect.setTargetPointer(new FixedTarget(event.getPlayerId()));
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}
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return true;
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}
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}
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return false;
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}
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@Override
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public String getRule() {
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return "Whenever {this} deals combat damage to a player, that player sacrifices two permanent.";
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}
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}
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