Totem Armor mechanic

This commit is contained in:
Loki 2011-10-07 00:40:43 +03:00
parent 6f4d3b3963
commit 60d7be0583
2 changed files with 155 additions and 0 deletions

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
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*
* 1. Redistributions of source code must retain the above copyright notice, this list of
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* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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package mage.sets.riseoftheeldrazi;
import java.util.UUID;
import mage.Constants;
import mage.Constants.CardType;
import mage.Constants.Rarity;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.common.AttachEffect;
import mage.abilities.effects.common.continious.BoostEnchantedEffect;
import mage.abilities.effects.common.continious.GainAbilityAttachedEffect;
import mage.abilities.keyword.EnchantAbility;
import mage.abilities.keyword.FirstStrikeAbility;
import mage.abilities.keyword.TotemArmorAbility;
import mage.cards.CardImpl;
import mage.target.TargetPermanent;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author Loki
*/
public class HyenaUmbra extends CardImpl<HyenaUmbra> {
public HyenaUmbra(UUID ownerId) {
super(ownerId, 26, "Hyena Umbra", Rarity.COMMON, new CardType[]{CardType.ENCHANTMENT}, "{W}");
this.expansionSetCode = "ROE";
this.subtype.add("Aura");
this.color.setWhite(true);
// Enchant creature
TargetPermanent auraTarget = new TargetCreaturePermanent();
this.getSpellAbility().addTarget(auraTarget);
this.getSpellAbility().addEffect(new AttachEffect(Constants.Outcome.BoostCreature));
Ability ability = new EnchantAbility(auraTarget.getTargetName());
this.addAbility(ability);
// Enchanted creature gets +1/+1 and has first strike.
this.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD, new BoostEnchantedEffect(1, 1, Constants.Duration.WhileOnBattlefield)));
this.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD, new GainAbilityAttachedEffect(FirstStrikeAbility.getInstance(), Constants.AttachmentType.AURA))); // Totem armor
// Totem armor
this.addAbility(new TotemArmorAbility());
}
public HyenaUmbra(final HyenaUmbra card) {
super(card);
}
@Override
public HyenaUmbra copy() {
return new HyenaUmbra(this);
}
}

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package mage.abilities.keyword;
import mage.Constants;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.ReplacementEffectImpl;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
public class TotemArmorAbility extends SimpleStaticAbility {
public TotemArmorAbility() {
super(Constants.Zone.BATTLEFIELD, new TotemArmorEffect());
}
public TotemArmorAbility(final TotemArmorAbility ability) {
super(ability);
}
@Override
public SimpleStaticAbility copy() {
return new TotemArmorAbility(this);
}
@Override
public String getRule() {
return "Totem Armor";
}
}
class TotemArmorEffect extends ReplacementEffectImpl<TotemArmorEffect> {
TotemArmorEffect() {
super(Constants.Duration.WhileOnBattlefield, Constants.Outcome.Benefit);
}
TotemArmorEffect(final TotemArmorEffect effect) {
super(effect);
}
@Override
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
Permanent sourcePermanent = game.getPermanent(source.getSourceId());
if (sourcePermanent != null) {
Permanent equipedPermanent = game.getPermanent(event.getTargetId());
if (equipedPermanent != null) {
equipedPermanent.removeAllDamage(game);
sourcePermanent.destroy(source.getSourceId(), game, false);
return true;
}
}
return false;
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
if (event.getType() == GameEvent.EventType.DESTROY_PERMANENT) {
Permanent sourcePermanent = game.getPermanent(source.getSourceId());
if (sourcePermanent != null && event.getTargetId().equals(sourcePermanent.getAttachedTo())) {
return true;
}
}
return false;
}
@Override
public boolean apply(Game game, Ability source) {
return true;
}
@Override
public TotemArmorEffect copy() {
return new TotemArmorEffect(this);
}
}