Continuing implementation of Planechase.

This commit is contained in:
spjspj 2018-04-14 10:47:49 +10:00
parent d97a3ebf04
commit 611b48fd47
3 changed files with 82 additions and 0 deletions

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@ -99,6 +99,7 @@
|Generate|PLANE:PCA|Plane - The Dark Barony|||TheDarkBaronyPlane|
|Generate|PLANE:PCA|Plane - Tazeem|||TazeemPlane|
|Generate|PLANE:PCA|Plane - The Eon Fog|||TheEonFogPlane|
|Generate|PLANE:PCA|Plane - Truga Jungle|||TrugaJunglePlane|
|Generate|PLANE:PCA|Plane - Turri Island|||TurriIslandPlane|
|Generate|PLANE:PCA|Plane - Undercity Reaches|||UndercityReachesPlane|
|Generate|TOK:PCA|Eldrazi|||EldraziAnnihilatorToken|

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@ -46,6 +46,7 @@ public enum Planes {
PLANE_TAZEEM("TazeemPlane"),
PLANE_THE_DARK_BARONY("TheDarkBaronyPlane"),
PLANE_THE_EON_FOG("TheEonFogPlane"),
PLANE_TRUGA_JUNGLE("TrugaJunglePlane"),
PLANE_TURRI_ISLAND("TurriIslandPlane"),
PLANE_UNDERCITY_REACHES("UndercityReachesPlane");

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@ -0,0 +1,80 @@
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*
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package mage.game.command.planes;
import java.util.ArrayList;
import java.util.List;
import mage.abilities.Ability;
import mage.abilities.common.ActivateIfConditionActivatedAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.condition.common.MainPhaseStackEmptyCondition;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.RevealLibraryPutIntoHandEffect;
import mage.abilities.effects.common.RollPlanarDieEffect;
import mage.abilities.effects.common.continuous.GainAbilityAllEffect;
import mage.abilities.mana.AnyColorManaAbility;
import mage.constants.Duration;
import mage.constants.TargetController;
import mage.constants.Zone;
import mage.filter.StaticFilters;
import mage.filter.common.FilterLandCard;
import mage.game.command.Plane;
import mage.target.Target;
import mage.watchers.common.PlanarRollWatcher;
/**
*
* @author spjspj
*/
public class TrugaJunglePlane extends Plane {
public TrugaJunglePlane() {
this.setName("Plane - Truga Jungle");
this.setExpansionSetCodeForImage("PCA");
// All lands have '{t}: Add one mana of any color to your mana pool"
Ability ability = new SimpleStaticAbility(Zone.COMMAND, new GainAbilityAllEffect(new AnyColorManaAbility(), Duration.Custom, StaticFilters.FILTER_LANDS, false));
this.getAbilities().add(ability);
// Active player can roll the planar die: Whenever you roll {CHAOS}, reveal the top three cards of your libary. Put all land cards revealed this way into your hand the rest on the bottom of your library in any order.
Effect chaosEffect = new RevealLibraryPutIntoHandEffect(3, new FilterLandCard(), Zone.LIBRARY);
Target chaosTarget = null;
List<Effect> chaosEffects = new ArrayList<Effect>();
chaosEffects.add(chaosEffect);
List<Target> chaosTargets = new ArrayList<Target>();
chaosTargets.add(chaosTarget);
ActivateIfConditionActivatedAbility chaosAbility = new ActivateIfConditionActivatedAbility(Zone.COMMAND, new RollPlanarDieEffect(chaosEffects, chaosTargets), new GenericManaCost(0), MainPhaseStackEmptyCondition.instance);
chaosAbility.addWatcher(new PlanarRollWatcher());
this.getAbilities().add(chaosAbility);
chaosAbility.setMayActivate(TargetController.ANY);
this.getAbilities().add(new SimpleStaticAbility(Zone.ALL, new PlanarDieRollCostIncreasingEffect(chaosAbility.getOriginalId())));
}
}