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Remove unused file.
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2 changed files with 0 additions and 127 deletions
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@ -1,124 +0,0 @@
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package mage.abilities.keyword;
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import mage.abilities.Ability;
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import mage.abilities.SpellAbility;
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import mage.abilities.costs.Cost;
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import mage.abilities.costs.Costs;
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import mage.abilities.effects.ContinuousEffect;
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import mage.abilities.effects.ReplacementEffectImpl;
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import mage.cards.Card;
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import mage.cards.SplitCard;
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import mage.constants.*;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.ZoneChangeEvent;
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import mage.players.Player;
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import mage.target.targetpointer.FixedTarget;
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import java.util.UUID;
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/**
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* 702.32. Flashback
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*
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* 702.32a. Flashback appears on some instants and sorceries. It represents two
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* static abilities: one that functions while the card is in a player‘s
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* graveyard and the other that functions while the card is on the stack.
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* Flashback [cost] means, "You may cast this card from your graveyard by paying
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* [cost] rather than paying its mana cost" and, "If the flashback cost was
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* paid, exile this card instead of putting it anywhere else any time it would
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* leave the stack." Casting a spell using its flashback ability follows the
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* rules for paying alternative costs in rules 601.2b and 601.2e–g.
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*
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* @author phulin
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*/
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public class AdventureCreatureAbility extends SpellAbility {
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private String abilityName;
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private SpellAbility spellAbilityToResolve;
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public AdventureCreatureAbility(Cost cost) {
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super(null, "", Zone.EXILED, SpellAbilityType.BASE, SpellAbilityCastMode.NORMAL);
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this.setAdditionalCostsRuleVisible(false);
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this.name = "Cast creature " + cost.getText();
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this.addCost(cost);
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this.timing = TimingRule.SORCERY;
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}
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public AdventureCreatureAbility(final AdventureCreatureAbility ability) {
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super(ability);
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this.spellAbilityType = ability.spellAbilityType;
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this.abilityName = ability.abilityName;
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this.spellAbilityToResolve = ability.spellAbilityToResolve;
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}
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@Override
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public ActivationStatus canActivate(UUID playerId, Game game) {
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if (super.canActivate(playerId, game).canActivate()) {
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Card card = game.getCard(getSourceId());
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if (card != null) {
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// Card must be in the exile zone, and it must have been cast as an adventure.
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if (game.getState().getZone(card.getId()) != Zone.EXILED) {
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return ActivationStatus.getFalse();
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}
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// FIXME: Make sure it was cast as an adventure.
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return card.getSpellAbility().canActivate(playerId, game);
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}
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}
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return ActivationStatus.getFalse();
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}
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@Override
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public Costs<Cost> getCosts() {
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if (spellAbilityToResolve == null) {
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return super.getCosts();
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}
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return spellAbilityToResolve.getCosts();
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}
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@Override
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public AdventureCreatureAbility copy() {
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return new AdventureCreatureAbility(this);
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}
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@Override
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public String getRule(boolean all) {
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return this.getRule();
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}
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@Override
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public String getRule() {
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StringBuilder sbRule = new StringBuilder("Cast from Adventure");
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/*if (!costs.isEmpty()) {
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sbRule.append("—");
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} else {
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sbRule.append(' ');
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}
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if (!manaCosts.isEmpty()) {
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sbRule.append(manaCosts.getText());
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}
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if (!costs.isEmpty()) {
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if (!manaCosts.isEmpty()) {
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sbRule.append(", ");
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}
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sbRule.append(costs.getText());
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sbRule.append('.');
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}
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if (abilityName != null) {
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sbRule.append(' ');
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sbRule.append(abilityName);
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}
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sbRule.append(" <i>(You may cast this card from your graveyard for its flashback cost. Then exile it.)</i>");*/
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return sbRule.toString();
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}
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/**
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* Used for split card in PlayerImpl method:
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* getOtherUseableActivatedAbilities
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*
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* @param abilityName
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*/
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public void setAbilityName(String abilityName) {
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this.abilityName = abilityName;
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}
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}
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@ -4,10 +4,7 @@ import mage.abilities.Abilities;
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import mage.abilities.AbilitiesImpl;
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import mage.abilities.Ability;
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import mage.abilities.SpellAbility;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.AsThoughEffectImpl;
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import mage.abilities.effects.common.ExileAdventureSpellEffect;
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import mage.abilities.keyword.AdventureCreatureAbility;
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import mage.constants.*;
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import mage.game.Game;
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