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Some minor changes.
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0c242bce5f
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3 changed files with 6 additions and 6 deletions
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@ -11,7 +11,7 @@ You can download this from: http://java.com/
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Installing and running XMage
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Installing and running XMage
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You will need to download both the client and the server applications. These can be
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You will need to download both the client and the server applications. These can be
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obtained from HTTP://XMage.info.
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obtained from HTTP://XMage.de.
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Extact the client and the server to separate folders.
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Extact the client and the server to separate folders.
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To play a game you can either connect to a server or start your own server. To
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To play a game you can either connect to a server or start your own server. To
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@ -2,5 +2,5 @@ HotKeys: Alt+E - Enlarge card image
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Wheel zoom in/out - Enlarge card image
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Wheel zoom in/out - Enlarge card image
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F4 - end current turn, response to stack
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F4 - end current turn, response to stack
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F9 - skip all opponents' turns, no response to stack
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F9 - skip all opponents' turns, no response to stack
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Welcome! You are playing Mage version 1.4.3
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Welcome! You are playing Mage version 1.4.9
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Contact us on www.slightlymagic.net
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Contact us on www.slightlymagic.net
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@ -1,4 +1,4 @@
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/*
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/*
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* To change this template, choose Tools | Templates
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* To change this template, choose Tools | Templates
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* and open the template in the editor.
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* and open the template in the editor.
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*/
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*/
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@ -23,7 +23,7 @@ import mage.game.Game;
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public class ConditionalActivatedAbility extends ActivatedAbilityImpl {
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public class ConditionalActivatedAbility extends ActivatedAbilityImpl {
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private static final Effects emptyEffects = new Effects();
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private static final Effects emptyEffects = new Effects();
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private final Condition condition;
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private final Condition condition;
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private String ruleText = null;
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private String ruleText = null;
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@ -31,7 +31,7 @@ public class ConditionalActivatedAbility extends ActivatedAbilityImpl {
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super(zone, effect, cost);
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super(zone, effect, cost);
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this.condition = condition;
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this.condition = condition;
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}
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}
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public ConditionalActivatedAbility(Zone zone, Effect effect, ManaCosts cost, Condition condition, String rule) {
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public ConditionalActivatedAbility(Zone zone, Effect effect, ManaCosts cost, Condition condition, String rule) {
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super(zone, effect, cost);
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super(zone, effect, cost);
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this.condition = condition;
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this.condition = condition;
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@ -82,6 +82,6 @@ public class ConditionalActivatedAbility extends ActivatedAbilityImpl {
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if (ruleText != null && !ruleText.isEmpty()) {
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if (ruleText != null && !ruleText.isEmpty()) {
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return ruleText;
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return ruleText;
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}
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}
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return new StringBuilder(super.getRule()).append(" Activate this ability only ").append(condition.toString()).append(".").toString();
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return super.getRule() + " Activate this ability only " + condition.toString();
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}
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}
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}
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}
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