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Merge pull request #1586 from drmDev/master
Disrupting Shoal tests for fuse cards (reported bug)
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commit
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1 changed files with 107 additions and 3 deletions
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@ -75,8 +75,112 @@ public class DisruptingShoalTest extends CardTestPlayerBase {
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assertHandCount(playerA, "Spell Snare", 1); // Can't be cast -> no valid target
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assertGraveyardCount(playerA, "Pillarfield Ox", 1);
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}
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/**
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* Test that Disrupting Shoal can be played with alternate casting costs
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* And the X Value can be equal to either half of a fuse card.
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*
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* Reported bug: "Casting Disrupting Shoal pitching Far // Away does not counter spells with converted mana cost 2 or 3,
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* which it should. Instead it does counter spells with converted mana cost 5, which it shouldn't".
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*/
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@Test
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public void testWithFuseCardCounterCMCTwo() {
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// CMC 2 and CMC 3
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addCard(Zone.HAND, playerA, "Grizzly Bears"); // 2/2 {1}{G}
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addCard(Zone.BATTLEFIELD, playerA, "Forest", 2);
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/**
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* Far {1}{U} Instant Return target creature to its owner's hand. Away
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* {2}{B} Instant Target player sacrifices a creature. Fuse (You may
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* cast one or both halves of this card from your hand.)
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*/
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addCard(Zone.HAND, playerB, "Disrupting Shoal", 1);
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addCard(Zone.HAND, playerB, "Far // Away", 1);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Grizzly Bears");
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerB, "Disrupting Shoal", "Grizzly Bears", "Grizzly Bears");
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playerB.addChoice("Yes"); // use alternate costs = 2 CMC = Far
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setStopAt(1, PhaseStep.CLEANUP);
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execute();
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assertExileCount(playerB, 1); // Far // Away should be exiled as part of Disrupting alternative cost
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assertGraveyardCount(playerB,"Disrupting Shoal", 1);
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assertPermanentCount(playerA, "Grizzly Bears", 0); // should have been countered by Shoal
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assertGraveyardCount(playerA, "Grizzly Bears", 1);
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}
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/**
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* Test that Disrupting Shoal can be played with alternate casting costs
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* And the X Value can be equal to either half of a fuse card.
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*
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* Reported bug: "Casting Disrupting Shoal pitching Far // Away does not counter spells with converted mana cost 2 or 3,
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* which it should. Instead it does counter spells with converted mana cost 5, which it shouldn't".
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*/
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@Test
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public void testWithFuseCardCounterCMCThree() {
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addCard(Zone.HAND, playerA, "Centaur Courser"); // 3/3 {2}{G}
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addCard(Zone.BATTLEFIELD, playerA, "Forest", 3);
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/**
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* Far {1}{U} Instant Return target creature to its owner's hand. Away
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* {2}{B} Instant Target player sacrifices a creature. Fuse (You may
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* cast one or both halves of this card from your hand.)
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*/
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addCard(Zone.HAND, playerB, "Disrupting Shoal", 1);
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addCard(Zone.HAND, playerB, "Far // Away", 1);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Centaur Courser");
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerB, "Disrupting Shoal", "Centaur Courser", "Centaur Courser");
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playerB.addChoice("Yes"); // use alternate costs = 3 CMC = Away
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setStopAt(1, PhaseStep.CLEANUP);
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execute();
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assertExileCount(playerB, 1); // Far // Away should be exiled as part of Disrupting alternative cost
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assertGraveyardCount(playerB,"Disrupting Shoal", 1);
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assertPermanentCount(playerA, "Centaur Courser", 0); // should have been countered by Shoal
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assertGraveyardCount(playerA, "Centaur Courser", 1);
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}
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/**
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* Test that Disrupting Shoal can be played with alternate casting costs
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* And the X Value can be equal to either half of a fuse card. Not the combined cost of both.
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*
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* Reported bug: "Casting Disrupting Shoal pitching Far // Away does not counter spells with converted mana cost 2 or 3,
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* which it should. Instead it does counter spells with converted mana cost 5, which it shouldn't".
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*/
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@Test
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public void testWithFuseCardShouldNotCounterCMCFive() {
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addCard(Zone.HAND, playerA, "Air Elemental"); // 4/4 Flying {3}{U}{U}
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addCard(Zone.BATTLEFIELD, playerA, "Island", 5);
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/**
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* Far {1}{U} Instant Return target creature to its owner's hand. Away
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* {2}{B} Instant Target player sacrifices a creature. Fuse (You may
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* cast one or both halves of this card from your hand.)
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*/
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addCard(Zone.HAND, playerB, "Disrupting Shoal", 1);
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addCard(Zone.HAND, playerB, "Far // Away", 1);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Air Elemental");
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerB, "Disrupting Shoal", "Air Elemental", "Air Elemental");
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playerB.addChoice("Yes"); // use alternate costs = 2 or 3 CMC = Far // Away, not the combined cost!
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setStopAt(1, PhaseStep.CLEANUP);
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execute();
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assertExileCount(playerB, 1); // Far // Away should be exiled as part of Disrupting alternative cost
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assertGraveyardCount(playerB,"Disrupting Shoal", 1);
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assertPermanentCount(playerA, "Air Elemental", 1); // should NOT have been countered by Shoal
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assertGraveyardCount(playerA, "Air Elemental", 0);
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}
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}
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