Merge pull request #1586 from drmDev/master

Disrupting Shoal tests for fuse cards (reported bug)
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LevelX2 2016-03-04 09:27:03 +01:00
commit 619f6058eb

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@ -75,8 +75,112 @@ public class DisruptingShoalTest extends CardTestPlayerBase {
assertHandCount(playerA, "Spell Snare", 1); // Can't be cast -> no valid target
assertGraveyardCount(playerA, "Pillarfield Ox", 1);
}
/**
* Test that Disrupting Shoal can be played with alternate casting costs
* And the X Value can be equal to either half of a fuse card.
*
* Reported bug: "Casting Disrupting Shoal pitching Far // Away does not counter spells with converted mana cost 2 or 3,
* which it should. Instead it does counter spells with converted mana cost 5, which it shouldn't".
*/
@Test
public void testWithFuseCardCounterCMCTwo() {
// CMC 2 and CMC 3
addCard(Zone.HAND, playerA, "Grizzly Bears"); // 2/2 {1}{G}
addCard(Zone.BATTLEFIELD, playerA, "Forest", 2);
/**
* Far {1}{U} Instant Return target creature to its owner's hand. Away
* {2}{B} Instant Target player sacrifices a creature. Fuse (You may
* cast one or both halves of this card from your hand.)
*/
addCard(Zone.HAND, playerB, "Disrupting Shoal", 1);
addCard(Zone.HAND, playerB, "Far // Away", 1);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Grizzly Bears");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerB, "Disrupting Shoal", "Grizzly Bears", "Grizzly Bears");
playerB.addChoice("Yes"); // use alternate costs = 2 CMC = Far
setStopAt(1, PhaseStep.CLEANUP);
execute();
assertExileCount(playerB, 1); // Far // Away should be exiled as part of Disrupting alternative cost
assertGraveyardCount(playerB,"Disrupting Shoal", 1);
assertPermanentCount(playerA, "Grizzly Bears", 0); // should have been countered by Shoal
assertGraveyardCount(playerA, "Grizzly Bears", 1);
}
/**
* Test that Disrupting Shoal can be played with alternate casting costs
* And the X Value can be equal to either half of a fuse card.
*
* Reported bug: "Casting Disrupting Shoal pitching Far // Away does not counter spells with converted mana cost 2 or 3,
* which it should. Instead it does counter spells with converted mana cost 5, which it shouldn't".
*/
@Test
public void testWithFuseCardCounterCMCThree() {
addCard(Zone.HAND, playerA, "Centaur Courser"); // 3/3 {2}{G}
addCard(Zone.BATTLEFIELD, playerA, "Forest", 3);
/**
* Far {1}{U} Instant Return target creature to its owner's hand. Away
* {2}{B} Instant Target player sacrifices a creature. Fuse (You may
* cast one or both halves of this card from your hand.)
*/
addCard(Zone.HAND, playerB, "Disrupting Shoal", 1);
addCard(Zone.HAND, playerB, "Far // Away", 1);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Centaur Courser");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerB, "Disrupting Shoal", "Centaur Courser", "Centaur Courser");
playerB.addChoice("Yes"); // use alternate costs = 3 CMC = Away
setStopAt(1, PhaseStep.CLEANUP);
execute();
assertExileCount(playerB, 1); // Far // Away should be exiled as part of Disrupting alternative cost
assertGraveyardCount(playerB,"Disrupting Shoal", 1);
assertPermanentCount(playerA, "Centaur Courser", 0); // should have been countered by Shoal
assertGraveyardCount(playerA, "Centaur Courser", 1);
}
/**
* Test that Disrupting Shoal can be played with alternate casting costs
* And the X Value can be equal to either half of a fuse card. Not the combined cost of both.
*
* Reported bug: "Casting Disrupting Shoal pitching Far // Away does not counter spells with converted mana cost 2 or 3,
* which it should. Instead it does counter spells with converted mana cost 5, which it shouldn't".
*/
@Test
public void testWithFuseCardShouldNotCounterCMCFive() {
addCard(Zone.HAND, playerA, "Air Elemental"); // 4/4 Flying {3}{U}{U}
addCard(Zone.BATTLEFIELD, playerA, "Island", 5);
/**
* Far {1}{U} Instant Return target creature to its owner's hand. Away
* {2}{B} Instant Target player sacrifices a creature. Fuse (You may
* cast one or both halves of this card from your hand.)
*/
addCard(Zone.HAND, playerB, "Disrupting Shoal", 1);
addCard(Zone.HAND, playerB, "Far // Away", 1);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Air Elemental");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerB, "Disrupting Shoal", "Air Elemental", "Air Elemental");
playerB.addChoice("Yes"); // use alternate costs = 2 or 3 CMC = Far // Away, not the combined cost!
setStopAt(1, PhaseStep.CLEANUP);
execute();
assertExileCount(playerB, 1); // Far // Away should be exiled as part of Disrupting alternative cost
assertGraveyardCount(playerB,"Disrupting Shoal", 1);
assertPermanentCount(playerA, "Air Elemental", 1); // should NOT have been countered by Shoal
assertGraveyardCount(playerA, "Air Elemental", 0);
}
}