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Implemented Furious Rise.
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136
Mage.Sets/src/mage/cards/f/FuriousRise.java
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136
Mage.Sets/src/mage/cards/f/FuriousRise.java
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package mage.cards.f;
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import java.util.List;
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import java.util.UUID;
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import mage.MageObject;
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import mage.abilities.Ability;
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import mage.abilities.common.BeginningOfEndStepTriggeredAbility;
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import mage.abilities.condition.common.FerociousCondition;
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import mage.abilities.decorator.ConditionalInterveningIfTriggeredAbility;
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import mage.abilities.effects.AsThoughEffect;
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import mage.abilities.effects.AsThoughEffectImpl;
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import mage.abilities.effects.ContinuousEffect;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.AsThoughEffectType;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.TargetController;
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import mage.game.Game;
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import mage.players.Player;
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import mage.target.targetpointer.FixedTarget;
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import mage.util.CardUtil;
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/**
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*
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* @author LevelX2
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*/
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public final class FuriousRise extends CardImpl {
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public FuriousRise(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{2}{R}");
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// At the beginning of your end step, if you control a creature with power 4 or greater, exile the top card of your library.
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// You may play that card until you exile another card with Furious Rise.
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this.addAbility(new ConditionalInterveningIfTriggeredAbility(new BeginningOfEndStepTriggeredAbility(
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new FuriousRiseEffect(), TargetController.YOU, false), FerociousCondition.instance,
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"At the beginning of your end step, if you control a creature with power 4 or greater, exile the top card of your library. You may play that card until you exile another card with {this}."));
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}
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private FuriousRise(final FuriousRise card) {
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super(card);
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}
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@Override
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public FuriousRise copy() {
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return new FuriousRise(this);
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}
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}
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class FuriousRiseEffect extends OneShotEffect {
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public FuriousRiseEffect() {
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super(Outcome.Benefit);
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this.staticText = "exile the top card of your library. You may play that card until you exile another card with Furious Rise";
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}
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public FuriousRiseEffect(final FuriousRiseEffect effect) {
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super(effect);
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}
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@Override
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public FuriousRiseEffect copy() {
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return new FuriousRiseEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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MageObject mageObject = source.getSourceObject(game);
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if (controller != null && mageObject != null) {
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Card cardToExile = controller.getLibrary().getFromTop(game);
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UUID exileId = CardUtil.getCardExileZoneId(game, source);
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controller.moveCardsToExile(cardToExile, source, game, true, exileId, mageObject.getIdName() + " (" + source.getSourceObjectZoneChangeCounter() + ")");
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Card cardToPlay = game.getCard(cardToExile.getId());
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endPreviousEffect(game, source);
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ContinuousEffect effect = new FuriousRisePlayEffect();
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effect.setTargetPointer(new FixedTarget(cardToPlay, game));
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game.addEffect(effect, source);
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return true;
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}
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return false;
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}
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private static boolean endPreviousEffect(Game game, Ability source) {
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for (AsThoughEffect effect : game.getContinuousEffects().getApplicableAsThoughEffects(AsThoughEffectType.PLAY_FROM_NOT_OWN_HAND_ZONE, game)) {
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if (effect instanceof FuriousRisePlayEffect) {
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for (Ability ability : game.getContinuousEffects().getAsThoughEffectsAbility(effect)) {
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if (ability.getSourceId().equals(source.getSourceId())
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&& source.getSourceObjectZoneChangeCounter() == ability.getSourceObjectZoneChangeCounter()) {
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((FuriousRisePlayEffect) effect).discard();
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return true;
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}
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}
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}
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}
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return false;
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}
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}
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class FuriousRisePlayEffect extends AsThoughEffectImpl {
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public FuriousRisePlayEffect() {
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super(AsThoughEffectType.PLAY_FROM_NOT_OWN_HAND_ZONE, Duration.Custom, Outcome.Benefit);
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}
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public FuriousRisePlayEffect(final FuriousRisePlayEffect effect) {
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super(effect);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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return true;
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}
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@Override
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public FuriousRisePlayEffect copy() {
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return new FuriousRisePlayEffect(this);
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}
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@Override
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public boolean applies(UUID objectId, Ability source, UUID affectedControllerId, Game game) {
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List<UUID> targets = getTargetPointer().getTargets(game, source);
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if (targets.isEmpty()) {
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this.discard();
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return false;
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}
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return targets.contains(objectId)
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&& affectedControllerId.equals(source.getControllerId());
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}
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}
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@ -102,6 +102,7 @@ public final class TherosBeyondDeath extends ExpansionSet {
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cards.add(new SetCardInfo("Forest", 254, Rarity.LAND, mage.cards.basiclands.Forest.class, FULL_ART_BFZ_VARIOUS));
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cards.add(new SetCardInfo("Forest", 254, Rarity.LAND, mage.cards.basiclands.Forest.class, FULL_ART_BFZ_VARIOUS));
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cards.add(new SetCardInfo("Fruit of Tizerus", 96, Rarity.COMMON, mage.cards.f.FruitOfTizerus.class));
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cards.add(new SetCardInfo("Fruit of Tizerus", 96, Rarity.COMMON, mage.cards.f.FruitOfTizerus.class));
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cards.add(new SetCardInfo("Funeral Rites", 97, Rarity.COMMON, mage.cards.f.FuneralRites.class));
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cards.add(new SetCardInfo("Funeral Rites", 97, Rarity.COMMON, mage.cards.f.FuneralRites.class));
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cards.add(new SetCardInfo("Furious Rise", 136, Rarity.UNCOMMON, mage.cards.f.FuriousRise.class));
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cards.add(new SetCardInfo("Gallia of the Endless Dance", 217, Rarity.RARE, mage.cards.g.GalliaOfTheEndlessDance.class));
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cards.add(new SetCardInfo("Gallia of the Endless Dance", 217, Rarity.RARE, mage.cards.g.GalliaOfTheEndlessDance.class));
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cards.add(new SetCardInfo("Gift of Strength", 171, Rarity.COMMON, mage.cards.g.GiftOfStrength.class));
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cards.add(new SetCardInfo("Gift of Strength", 171, Rarity.COMMON, mage.cards.g.GiftOfStrength.class));
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cards.add(new SetCardInfo("Glimpse of Freedom", 50, Rarity.UNCOMMON, mage.cards.g.GlimpseOfFreedom.class));
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cards.add(new SetCardInfo("Glimpse of Freedom", 50, Rarity.UNCOMMON, mage.cards.g.GlimpseOfFreedom.class));
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@ -597,6 +597,10 @@ public class ContinuousEffects implements Serializable {
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return asThoughEffectsList;
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return asThoughEffectsList;
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}
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}
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public Set<Ability> getAsThoughEffectsAbility(AsThoughEffect effect) {
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return asThoughEffectsMap.get(effect.getAsThoughEffectType()).getAbility(effect.getId());
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}
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/**
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/**
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* 601.2e The player determines the total cost of the spell. Usually this is
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* 601.2e The player determines the total cost of the spell. Usually this is
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* just the mana cost. Some spells have additional or alternative costs.
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* just the mana cost. Some spells have additional or alternative costs.
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