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[DGM] Beck - Call, Breaking - Entering
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123
Mage.Sets/src/mage/sets/dragonsmaze/BeckCall.java
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123
Mage.Sets/src/mage/sets/dragonsmaze/BeckCall.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.dragonsmaze;
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import java.util.UUID;
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import mage.Constants;
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import mage.Constants.CardType;
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import mage.Constants.Rarity;
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import mage.abilities.DelayedTriggeredAbility;
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import mage.abilities.effects.common.CreateDelayedTriggeredAbilityEffect;
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import mage.abilities.effects.common.CreateTokenEffect;
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import mage.abilities.effects.common.DrawCardControllerEffect;
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import mage.abilities.keyword.FuseAbility;
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import mage.cards.SplitCard;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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/**
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*
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* @author LevelX2
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*/
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public class BeckCall extends SplitCard<BeckCall> {
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public BeckCall(UUID ownerId) {
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super(ownerId, 123, "Beck", "Call", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{G}{U}", "{4}{W}{U}");
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this.expansionSetCode = "DGM";
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this.color.setWhite(true);
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this.color.setBlue(true);
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this.color.setGreen(true);
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// Beck
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// Whenever a creature enters the battlefield this turn, you may draw a card.
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getLeftHalfCard().getColor().setGreen(true);
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getLeftHalfCard().getColor().setBlue(true);
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getLeftHalfCard().getSpellAbility().addEffect(new CreateDelayedTriggeredAbilityEffect(new BeckTriggeredAbility()));
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// Call
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// Put four 1/1 white Bird creature tokens with flying onto the battlefield.
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getRightHalfCard().getColor().setWhite(true);
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getRightHalfCard().getColor().setBlue(true);
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getRightHalfCard().getSpellAbility().addEffect(new CreateTokenEffect(new BirdToken(),4));
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// Fuse (You may cast one or both halves of this card from your hand.)
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this.addAbility(new FuseAbility(this, this.getManaCost()));
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}
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public BeckCall(final BeckCall card) {
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super(card);
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}
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@Override
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public BeckCall copy() {
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return new BeckCall(this);
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}
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}
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class BeckTriggeredAbility extends DelayedTriggeredAbility<BeckTriggeredAbility> {
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private static final FilterCreaturePermanent filter = new FilterCreaturePermanent();
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public BeckTriggeredAbility() {
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super(new DrawCardControllerEffect(1), Constants.Duration.EndOfTurn, false);
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optional = true;
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}
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public BeckTriggeredAbility(BeckTriggeredAbility ability) {
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super(ability);
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (event.getType() == GameEvent.EventType.ENTERS_THE_BATTLEFIELD) {
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UUID targetId = event.getTargetId();
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Permanent permanent = game.getPermanent(targetId);
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if (filter.match(permanent, getSourceId(), getControllerId(), game)) {
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return true;
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}
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}
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return false;
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}
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@Override
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public BeckTriggeredAbility copy() {
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return new BeckTriggeredAbility(this);
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}
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@Override
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public String getRule() {
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return "Whenever a creature enters the battlefield this turn, you may " + modes.getText();
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}
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}
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135
Mage.Sets/src/mage/sets/dragonsmaze/BreakingEntering.java
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135
Mage.Sets/src/mage/sets/dragonsmaze/BreakingEntering.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.dragonsmaze;
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import java.util.UUID;
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import mage.Constants;
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import mage.Constants.CardType;
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import mage.Constants.Outcome;
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import mage.Constants.Rarity;
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import mage.Constants.Zone;
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import mage.abilities.Ability;
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import mage.abilities.effects.ContinuousEffect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.PutTopCardOfTargetPlayerLibraryIntoGraveEffect;
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import mage.abilities.effects.common.continious.GainAbilityTargetEffect;
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import mage.abilities.keyword.FuseAbility;
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import mage.abilities.keyword.HasteAbility;
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import mage.cards.Card;
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import mage.cards.SplitCard;
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import mage.filter.common.FilterCreatureCard;
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import mage.game.Game;
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import mage.players.Player;
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import mage.target.Target;
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import mage.target.TargetPlayer;
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import mage.target.common.TargetCardInGraveyard;
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import mage.target.targetpointer.FixedTarget;
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/**
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*
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* @author LevelX2
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*/
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public class BreakingEntering extends SplitCard<BreakingEntering> {
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public BreakingEntering(UUID ownerId) {
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super(ownerId, 124, "Breaking", "Entering", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{U}{B}", "{4}{U}{B}");
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this.expansionSetCode = "DGM";
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this.color.setBlue(true);
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this.color.setBlack(true);
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// Breaking
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// Target player puts the top eight cards of his or her library into his or her graveyard.
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getLeftHalfCard().getColor().setBlue(true);
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getLeftHalfCard().getColor().setBlack(true);
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getLeftHalfCard().getSpellAbility().addEffect(new PutTopCardOfTargetPlayerLibraryIntoGraveEffect(8));
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getLeftHalfCard().getSpellAbility().addTarget(new TargetPlayer(true));
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// Entering
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// Put a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn.
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getRightHalfCard().getColor().setBlue(true);
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getRightHalfCard().getColor().setBlack(true);
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getRightHalfCard().getSpellAbility().addEffect(new EnteringReturnFromGraveyardToBattlefieldEffect());
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// Fuse (You may cast one or both halves of this card from your hand.)
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this.addAbility(new FuseAbility(this, this.getManaCost()));
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}
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public BreakingEntering(final BreakingEntering card) {
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super(card);
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}
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@Override
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public BreakingEntering copy() {
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return new BreakingEntering(this);
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}
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}
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class EnteringReturnFromGraveyardToBattlefieldEffect extends OneShotEffect<EnteringReturnFromGraveyardToBattlefieldEffect> {
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public EnteringReturnFromGraveyardToBattlefieldEffect() {
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super(Outcome.PutCreatureInPlay);
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staticText = "Put a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn.";
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}
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public EnteringReturnFromGraveyardToBattlefieldEffect(final EnteringReturnFromGraveyardToBattlefieldEffect effect) {
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super(effect);
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}
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@Override
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public EnteringReturnFromGraveyardToBattlefieldEffect copy() {
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return new EnteringReturnFromGraveyardToBattlefieldEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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if (player != null) {
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Target target = new TargetCardInGraveyard(new FilterCreatureCard());
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target.setNotTarget(true);
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target.setRequired(true);
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if (target.canChoose(source.getSourceId(), source.getControllerId(), game) &&
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player.chooseTarget(outcome, target, source, game)) {
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Card card = game.getCard(target.getFirstTarget());
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if (card != null) {
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if (card.putOntoBattlefield(game, Zone.GRAVEYARD, source.getId(), source.getControllerId())) {
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ContinuousEffect effect = new GainAbilityTargetEffect(HasteAbility.getInstance(), Constants.Duration.EndOfTurn);
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effect.setTargetPointer(new FixedTarget(card.getId()));
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game.addEffect(effect, source);
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return true;
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}
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}
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}
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}
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return false;
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}
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}
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