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https://github.com/correl/mage.git
synced 2024-11-15 19:19:33 +00:00
* Some changes to token handling and some cards.
This commit is contained in:
parent
3d6467225a
commit
62a605d3e7
13 changed files with 91 additions and 55 deletions
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@ -64,7 +64,7 @@ public class FlamekinVillage extends CardImpl {
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this.expansionSetCode = "C14";
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// As Flamekin Village enters the battlefield, you may reveal an Elemental card from your hand. If you don't, Flamekin Village enters the battlefield tapped.
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this.addAbility(new AsEntersBattlefieldAbility(new TapSourceUnlessPaysEffect(new RevealTargetFromHandCost(new TargetCardInHand(filter))), "you may reveal a Merfolk card from your hand. If you don't, {this} enters the battlefield tapped"));
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this.addAbility(new AsEntersBattlefieldAbility(new TapSourceUnlessPaysEffect(new RevealTargetFromHandCost(new TargetCardInHand(filter))), "you may reveal a Elemental card from your hand. If you don't, {this} enters the battlefield tapped"));
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// {tap}: Add {R} to your mana pool.
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this.addAbility(new RedManaAbility());
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@ -27,6 +27,9 @@
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*/
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package mage.sets.commander2014;
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import java.io.Serializable;
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import java.util.HashMap;
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import java.util.Map;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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@ -128,25 +131,33 @@ class NahiriTheLithomancerFirstAbilityEffect extends OneShotEffect {
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@Override
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public boolean apply(Game game, Ability source) {
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Token token = new NahiriTheLithomancerKorSoldierToken();
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if (token.putOntoBattlefield(1, game, source.getSourceId(), source.getControllerId())) {
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Permanent tokenPermanent = game.getPermanent(token.getLastAddedToken());
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if (tokenPermanent != null) {
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//TODO: Make sure the Equipment can legally enchant the token, preferably on targetting.
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Target target = new TargetControlledPermanent(0, 1, filter, true);
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if (target.choose(Outcome.Neutral, source.getControllerId(), source.getSourceId(), game)) {
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Permanent equipmentPermanent = game.getPermanent(target.getFirstTarget());
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if (equipmentPermanent != null) {
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Permanent attachedTo = game.getPermanent(equipmentPermanent.getAttachedTo());
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if (attachedTo != null) {
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attachedTo.removeAttachment(equipmentPermanent.getId(), game);
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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Token token = new NahiriTheLithomancerKorSoldierToken();
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if (token.putOntoBattlefield(1, game, source.getSourceId(), source.getControllerId())) {
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Permanent tokenPermanent = game.getPermanent(token.getLastAddedToken());
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if (tokenPermanent != null) {
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//TODO: Make sure the Equipment can legally enchant the token, preferably on targetting.
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Target target = new TargetControlledPermanent(0, 1, filter, true);
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if (target.canChoose(source.getSourceId(), controller.getId(), game) &&
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controller.chooseUse(outcome, "Attach an Equipment you control to the created Token?", game)) {
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if (target.choose(Outcome.Neutral, source.getControllerId(), source.getSourceId(), game)) {
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Permanent equipmentPermanent = game.getPermanent(target.getFirstTarget());
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if (equipmentPermanent != null) {
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Permanent attachedTo = game.getPermanent(equipmentPermanent.getAttachedTo());
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if (attachedTo != null) {
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attachedTo.removeAttachment(equipmentPermanent.getId(), game);
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}
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tokenPermanent.addAttachment(equipmentPermanent.getId(), game);
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}
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}
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tokenPermanent.addAttachment(equipmentPermanent.getId(), game);
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}
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}
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}
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return true;
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}
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return true;
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return false;
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}
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}
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@ -187,22 +198,22 @@ class NahiriTheLithomancerSecondAbilityEffect extends OneShotEffect {
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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if (player != null) {
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if (player.chooseUse(Outcome.PutCardInPlay, "Put an Equipment from hand? (No = from graveyard)", game)) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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if (controller.chooseUse(Outcome.PutCardInPlay, "Put an Equipment from hand? (No = from graveyard)", game)) {
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Target target = new TargetCardInHand(0, 1, filter);
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target.choose(Outcome.PutCardInPlay, source.getControllerId(), source.getSourceId(), game);
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Card card = player.getHand().get(target.getFirstTarget(), game);
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controller.choose(outcome, target, source.getSourceId(), game);
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Card card = controller.getHand().get(target.getFirstTarget(), game);
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if (card != null) {
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player.putOntoBattlefieldWithInfo(card, game, Zone.HAND, source.getSourceId());
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controller.putOntoBattlefieldWithInfo(card, game, Zone.HAND, source.getSourceId());
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}
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}
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else {
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Target target = new TargetCardInYourGraveyard(0, 1, filter);
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target.choose(Outcome.PutCardInPlay, source.getControllerId(), source.getSourceId(), game);
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Card card = player.getGraveyard().get(target.getFirstTarget(), game);
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Card card = controller.getGraveyard().get(target.getFirstTarget(), game);
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if (card != null) {
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player.putOntoBattlefieldWithInfo(card, game, Zone.GRAVEYARD, source.getSourceId());
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controller.putOntoBattlefieldWithInfo(card, game, Zone.GRAVEYARD, source.getSourceId());
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}
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}
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return true;
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@ -68,7 +68,7 @@ public class RequiemAngel extends CardImpl {
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this.addAbility(FlyingAbility.getInstance());
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// Whenever another non-Spirit creature you control dies, put a 1/1 white Spirit creature token with flying onto the battlefield.
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this.addAbility(new DiesCreatureTriggeredAbility(new CreateTokenEffect(new SpiritWhiteToken(), 1), false, filter));
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this.addAbility(new DiesCreatureTriggeredAbility(new CreateTokenEffect(new SpiritWhiteToken(expansionSetCode), 1), false, filter));
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}
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public RequiemAngel(final RequiemAngel card) {
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@ -87,7 +87,7 @@ public class IbHalfheartGoblinTactician extends CardImpl {
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// Sacrifice two Mountains: Put two 1/1 red Goblin creature tokens onto the battlefield.
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this.addAbility(new SimpleActivatedAbility(
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Zone.BATTLEFIELD,
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new CreateTokenEffect(new GoblinToken("EVG"), 2),
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new CreateTokenEffect(new GoblinToken(expansionSetCode), 2),
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new SacrificeTargetCost(new TargetControlledPermanent(2, 2, filter, true))));
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}
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@ -36,6 +36,7 @@ import mage.constants.Zone;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.effects.ContinuousEffect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.ReplacementEffectImpl;
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import mage.abilities.keyword.FlyingAbility;
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@ -49,11 +50,10 @@ import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.GameEvent.EventType;
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import mage.game.events.ZoneChangeEvent;
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import mage.game.stack.Spell;
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import mage.game.stack.StackObject;
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import mage.players.Player;
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import mage.target.Target;
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import mage.target.common.TargetCardInOpponentsGraveyard;
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import mage.target.targetpointer.FixedTarget;
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/**
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*
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@ -127,8 +127,12 @@ class DiluvianPrimordialEffect extends OneShotEffect {
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if (target instanceof TargetCardInOpponentsGraveyard) {
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Card targetCard = game.getCard(target.getFirstTarget());
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if (player != null && targetCard != null) {
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player.cast(targetCard.getSpellAbility(), game, true);
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game.addEffect(new DiluvianPrimordialReplacementEffect(targetCard.getId()), source);
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if (player.chooseUse(outcome, "Cast " + targetCard.getName() +"?", game)) {
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player.cast(targetCard.getSpellAbility(), game, true);
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ContinuousEffect effect = new DiluvianPrimordialReplacementEffect();
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effect.setTargetPointer(new FixedTarget(targetCard.getId()));
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game.addEffect(effect, source);
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}
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}
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}
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}
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@ -138,16 +142,13 @@ class DiluvianPrimordialEffect extends OneShotEffect {
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class DiluvianPrimordialReplacementEffect extends ReplacementEffectImpl {
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private UUID cardid;
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public DiluvianPrimordialReplacementEffect(UUID cardid) {
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public DiluvianPrimordialReplacementEffect() {
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super(Duration.EndOfTurn, Outcome.Exile);
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this.cardid = cardid;
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staticText = "If a card cast this way would be put into a graveyard this turn, exile it instead";
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}
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public DiluvianPrimordialReplacementEffect(final DiluvianPrimordialReplacementEffect effect) {
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super(effect);
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this.cardid = effect.cardid;
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}
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@Override
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@ -162,14 +163,13 @@ class DiluvianPrimordialReplacementEffect extends ReplacementEffectImpl {
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@Override
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public boolean replaceEvent(GameEvent event, Ability source, Game game) {
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UUID eventObject = ((ZoneChangeEvent) event).getTargetId();
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StackObject card = game.getStack().getStackObject(eventObject);
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if (card instanceof Spell) {
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game.rememberLKI(card.getId(), Zone.STACK, (Spell) card);
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}
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if (card instanceof Card && card != null && eventObject == cardid) {
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((Card) card).moveToExile(id, "Diluvian Primordial", id, game);
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return true;
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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Card card = game.getCard(getTargetPointer().getFirst(game, source));
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if (card != null) {
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controller.moveCardToGraveyardWithInfo(card, source.getSourceId(), game, Zone.STACK);
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return true;
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}
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}
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return false;
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}
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@ -179,7 +179,7 @@ class DiluvianPrimordialReplacementEffect extends ReplacementEffectImpl {
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if (event.getType() == EventType.ZONE_CHANGE) {
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ZoneChangeEvent zEvent = (ZoneChangeEvent) event;
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if (zEvent.getToZone() == Zone.GRAVEYARD
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&& ((ZoneChangeEvent) event).getTargetId() == cardid) {
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&& ((ZoneChangeEvent) event).getTargetId().equals(getTargetPointer().getFirst(game, source))) {
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return true;
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}
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}
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@ -47,7 +47,7 @@ public class HordelingOutburst extends CardImpl {
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this.color.setRed(true);
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// Put 3 1/1 red Goblin creature tokens onto the battlefield.
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this.getSpellAbility().addEffect(new CreateTokenEffect(new GoblinToken("KTK"), 3));
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this.getSpellAbility().addEffect(new CreateTokenEffect(new GoblinToken(expansionSetCode), 3));
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}
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public HordelingOutburst(final HordelingOutburst card) {
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@ -69,7 +69,7 @@ public class MarduAscendancy extends CardImpl {
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this.color.setWhite(true);
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// Whenever a nontoken creature you control attacks, put a 1/1 red Goblin creature token onto the battlefield tapped and attacking.
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this.addAbility(new AttacksCreatureYourControlTriggeredAbility(new CreateTokenEffect(new GoblinToken("KTK"), 1, true, true), false, attackFilter));
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this.addAbility(new AttacksCreatureYourControlTriggeredAbility(new CreateTokenEffect(new GoblinToken(expansionSetCode), 1, true, true), false, attackFilter));
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// Sacrifice Mardu Ascendancy: Creatures you control get +0/+3 until end of turn.
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this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new BoostAllEffect(0, 3, Duration.EndOfTurn, filter, false),
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@ -42,6 +42,7 @@ import mage.game.events.GameEvent;
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import mage.game.events.GameEvent.EventType;
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import mage.game.permanent.Permanent;
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import mage.game.permanent.token.GoblinToken;
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import mage.game.permanent.token.Token;
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/**
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*
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@ -62,7 +63,7 @@ public class PonybackBrigade extends CardImpl {
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this.toughness = new MageInt(2);
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// When Ponyback Brigade enters the battlefield or is turned face up, put three 1/1 red Goblin creature tokens onto the battlefield.
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this.addAbility(new PonybackBrigadeAbility());
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this.addAbility(new PonybackBrigadeAbility(new GoblinToken(expansionSetCode)));
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// Morph {2}{R}{W}{B}
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this.addAbility(new MorphAbility(this, new ManaCostsImpl("{2}{R}{W}{B}")));
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@ -80,8 +81,8 @@ public class PonybackBrigade extends CardImpl {
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class PonybackBrigadeAbility extends TriggeredAbilityImpl {
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public PonybackBrigadeAbility() {
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super(Zone.BATTLEFIELD, new CreateTokenEffect(new GoblinToken("KTK"), 3), false);
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public PonybackBrigadeAbility(Token token) {
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super(Zone.BATTLEFIELD, new CreateTokenEffect(token, 3), false);
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this.setWorksFaceDown(true);
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}
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@ -63,11 +63,17 @@ public class ContestedWarZone extends CardImpl {
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public ContestedWarZone(UUID ownerId) {
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super(ownerId, 144, "Contested War Zone", Rarity.RARE, new CardType[]{CardType.LAND}, null);
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this.expansionSetCode = "MBS";
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// Whenever a creature deals combat damage to you, that creature's controller gains control of Contested War Zone.
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this.addAbility(new ContestedWarZoneAbility());
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// {T}: Add {1} to your mana pool.
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this.addAbility(new ColorlessManaAbility());
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// {1}, {T}: Attacking creatures get +1/+0 until end of turn.
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BoostAllEffect(1, 0, Duration.EndOfTurn, filter, false), new ManaCostsImpl("{1}"));
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ability.addCost(new TapSourceCost());
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this.addAbility(ability);
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this.addAbility(new ContestedWarZoneAbility());
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}
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public ContestedWarZone(final ContestedWarZone card) {
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@ -52,7 +52,7 @@ public class BeetlebackChief extends CardImpl {
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this.toughness = new MageInt(2);
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// When Beetleback Chief enters the battlefield, put two 1/1 red Goblin creature tokens onto the battlefield.
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this.addAbility(new EntersBattlefieldTriggeredAbility(new CreateTokenEffect(new GoblinToken(), 2)));
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this.addAbility(new EntersBattlefieldTriggeredAbility(new CreateTokenEffect(new GoblinToken(expansionSetCode), 2)));
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}
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@ -50,6 +50,8 @@ public class LiquimetalCoating extends CardImpl {
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public LiquimetalCoating (UUID ownerId) {
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super(ownerId, 171, "Liquimetal Coating", Rarity.UNCOMMON, new CardType[]{CardType.ARTIFACT}, "{2}");
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this.expansionSetCode = "SOM";
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// {T}: Target permanent becomes an artifact in addition to its other types until end of turn.
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new AddCardTypeTargetEffect(CardType.ARTIFACT, Duration.EndOfTurn), new TapSourceCost());
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ability.addTarget(new TargetPermanent());
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this.addAbility(ability);
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@ -34,6 +34,7 @@ import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.abilities.Ability;
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import mage.abilities.common.DiesTriggeredAbility;
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import mage.abilities.common.PutIntoGraveFromBattlefieldTriggeredAbility;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.common.SacrificeSourceCost;
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import mage.abilities.costs.common.TapSourceCost;
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@ -54,11 +55,14 @@ public class PanicSpellbomb extends CardImpl {
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super(ownerId, 191, "Panic Spellbomb", Rarity.COMMON, new CardType[]{CardType.ARTIFACT}, "{1}");
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this.expansionSetCode = "SOM";
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// Tap, Sacrifice Panic Spellbomb: Target creature can't block this turn.
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new CantBlockTargetEffect(Duration.EndOfTurn), new TapSourceCost());
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ability.addCost(new SacrificeSourceCost());
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ability.addTarget(new TargetCreaturePermanent());
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this.addAbility(ability);
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this.addAbility(new DiesTriggeredAbility(new DoIfCostPaid(new DrawCardSourceControllerEffect(1), new ManaCostsImpl("{R}")), false));
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// When Panic Spellbomb is put into a graveyard from the battlefield, you may pay Red. If you do, draw a card.
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this.addAbility(new PutIntoGraveFromBattlefieldTriggeredAbility(new DoIfCostPaid(new DrawCardSourceControllerEffect(1), new ManaCostsImpl("{R}")), false));
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}
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public PanicSpellbomb(final PanicSpellbomb card) {
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@ -27,8 +27,10 @@
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*/
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package mage.game.permanent.token;
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import java.util.Arrays;
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import java.util.List;
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import java.util.Random;
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import mage.MageInt;
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import mage.ObjectColor;
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import mage.constants.CardType;
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/**
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@ -37,12 +39,22 @@ import mage.constants.CardType;
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*/
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public class GoblinToken extends Token {
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static List<String> imageSetCodes = Arrays.asList(
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"M10", "C14", "KTK", "EVG"
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);
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public GoblinToken() {
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this("M10");
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this(imageSetCodes.get(new Random().nextInt(imageSetCodes.size())));
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}
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public GoblinToken(String originalExpansionSetCode) {
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super("Goblin", "1/1 red Goblin creature token");
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this.setOriginalExpansionSetCode(originalExpansionSetCode);
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if (!imageSetCodes.contains(originalExpansionSetCode)) {
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this.setOriginalExpansionSetCode(imageSetCodes.get(new Random().nextInt(imageSetCodes.size())));
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} else {
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this.setOriginalExpansionSetCode(originalExpansionSetCode);
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}
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cardType.add(CardType.CREATURE);
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subtype.add("Goblin");
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