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* Skyshrout War Beast - Fixed wrong P/T calculation because of wrong land filter.
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parent
5925bdf259
commit
62db7ae72f
2 changed files with 9 additions and 8 deletions
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@ -36,7 +36,6 @@ import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount;
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import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.abilities.effects.common.ChooseOpponentEffect;
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import mage.abilities.effects.common.ChooseOpponentEffect;
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import mage.constants.SubType;
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import mage.abilities.keyword.TrampleAbility;
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import mage.abilities.keyword.TrampleAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.cards.CardSetInfo;
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@ -45,9 +44,9 @@ import mage.constants.Duration;
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import mage.constants.Layer;
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import mage.constants.Layer;
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import mage.constants.Outcome;
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import mage.constants.Outcome;
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import mage.constants.SubLayer;
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import mage.constants.SubLayer;
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import mage.constants.SubType;
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import mage.constants.Zone;
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import mage.constants.Zone;
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import mage.filter.common.FilterLandPermanent;
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import mage.filter.StaticFilters;
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import mage.filter.predicate.permanent.ControllerIdPredicate;
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import mage.game.Game;
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import mage.game.Game;
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import mage.players.Player;
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import mage.players.Player;
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@ -107,9 +106,7 @@ class SkyshroudWarBeastEffect extends ContinuousEffectImpl {
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MageObject target = game.getObject(source.getSourceId());
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MageObject target = game.getObject(source.getSourceId());
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if (target != null) {
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if (target != null) {
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UUID playerId = (UUID) game.getState().getValue(source.getSourceId().toString() + ChooseOpponentEffect.VALUE_KEY);
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UUID playerId = (UUID) game.getState().getValue(source.getSourceId().toString() + ChooseOpponentEffect.VALUE_KEY);
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FilterLandPermanent filter = new FilterLandPermanent();
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int number = new PermanentsOnBattlefieldCount(StaticFilters.FILTER_LANDS_NONBASIC).calculate(game, source, this);
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filter.add(new ControllerIdPredicate(playerId));
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int number = new PermanentsOnBattlefieldCount(filter).calculate(game, source, this);
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target.getPower().setValue(number);
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target.getPower().setValue(number);
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target.getToughness().setValue(number);
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target.getToughness().setValue(number);
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return true;
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return true;
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@ -179,13 +179,13 @@ public final class StaticFilters {
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static {
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static {
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FILTER_CONTROLLED_CREATURE.setLockedFilter(true);
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FILTER_CONTROLLED_CREATURE.setLockedFilter(true);
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}
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}
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public static final FilterControlledCreaturePermanent FILTER_CONTROLLED_CREATURES = new FilterControlledCreaturePermanent("creatures you control");
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public static final FilterControlledCreaturePermanent FILTER_CONTROLLED_CREATURES = new FilterControlledCreaturePermanent("creatures you control");
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static {
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static {
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FILTER_CONTROLLED_CREATURES.setLockedFilter(true);
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FILTER_CONTROLLED_CREATURES.setLockedFilter(true);
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}
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}
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public static final FilterControlledCreaturePermanent FILTER_CONTROLLED_A_CREATURE = new FilterControlledCreaturePermanent("a creature you control");
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public static final FilterControlledCreaturePermanent FILTER_CONTROLLED_A_CREATURE = new FilterControlledCreaturePermanent("a creature you control");
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static {
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static {
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@ -210,11 +210,15 @@ public final class StaticFilters {
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static {
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static {
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FILTER_LAND.setLockedFilter(true);
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FILTER_LAND.setLockedFilter(true);
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}
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}
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public static final FilterLandPermanent FILTER_LANDS = new FilterLandPermanent("lands");
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public static final FilterLandPermanent FILTER_LANDS = new FilterLandPermanent("lands");
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static {
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static {
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FILTER_LANDS.setLockedFilter(true);
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FILTER_LANDS.setLockedFilter(true);
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}
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}
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public static final FilterLandPermanent FILTER_LANDS_NONBASIC = FilterLandPermanent.nonbasicLands();
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public static final FilterBasicLandCard FILTER_BASIC_LAND_CARD = new FilterBasicLandCard();
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public static final FilterBasicLandCard FILTER_BASIC_LAND_CARD = new FilterBasicLandCard();
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static {
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static {
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