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Additional tests and fix for God-Eternal Kefnet (#7397);
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2 changed files with 90 additions and 10 deletions
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@ -1,7 +1,5 @@
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package mage.cards.g;
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import java.awt.*;
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import java.util.UUID;
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import mage.ApprovingObject;
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import mage.MageInt;
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import mage.abilities.Ability;
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@ -11,18 +9,17 @@ import mage.abilities.effects.ReplacementEffectImpl;
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import mage.abilities.effects.common.cost.SpellCostReductionSourceEffect;
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import mage.abilities.hint.HintUtils;
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import mage.abilities.keyword.FlyingAbility;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.cards.SplitCard;
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import mage.cards.*;
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import mage.constants.*;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.GameEvent.EventType;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.watchers.common.CardsAmountDrawnThisTurnWatcher;
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import java.awt.*;
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import java.util.UUID;
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/**
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* @author JayDi85
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*/
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@ -93,17 +90,21 @@ class GodEternalKefnetDrawCardReplacementEffect extends ReplacementEffectImpl {
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you.setTopCardRevealed(true);
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// cast copy
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if (topCard.isInstantOrSorcery() && you.chooseUse(outcome, "Would you like to copy " + topCard.getName()
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+ " and cast it for {2} less?", source, game)) {
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if (topCard.isInstantOrSorcery()
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&& you.chooseUse(outcome, "Would you like to copy " + topCard.getName() + " and cast it for {2} less?", source, game)) {
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Card blueprint = topCard.copy();
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if (blueprint instanceof SplitCard) {
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((SplitCard) blueprint).getLeftHalfCard().addAbility(new SimpleStaticAbility(Zone.ALL, new SpellCostReductionSourceEffect(2)));
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((SplitCard) blueprint).getRightHalfCard().addAbility(new SimpleStaticAbility(Zone.ALL, new SpellCostReductionSourceEffect(2)));
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} else if (blueprint instanceof ModalDoubleFacesCard) {
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((ModalDoubleFacesCard) blueprint).getLeftHalfCard().addAbility(new SimpleStaticAbility(Zone.ALL, new SpellCostReductionSourceEffect(2)));
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((ModalDoubleFacesCard) blueprint).getRightHalfCard().addAbility(new SimpleStaticAbility(Zone.ALL, new SpellCostReductionSourceEffect(2)));
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} else {
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blueprint.addAbility(new SimpleStaticAbility(Zone.ALL, new SpellCostReductionSourceEffect(2)));
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}
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Card copiedCard = game.copyCard(blueprint, source, source.getControllerId());
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you.moveCardToHandWithInfo(copiedCard, source, game, true); // The copy is created in and cast from your hand.
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you.moveCardToHandWithInfo(copiedCard, source, game, true); // The copy is created in and cast from your hand. (2019-05-03)
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you.cast(you.chooseAbilityForCast(copiedCard, game, false), game, false, new ApprovingObject(source, game));
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}
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@ -0,0 +1,79 @@
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package org.mage.test.cards.single.war;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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* @author JayDi85
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*/
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public class GodEternalKefnetTest extends CardTestPlayerBase {
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@Test
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public void test_Reduce_NormalSpell() {
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removeAllCardsFromHand(playerA);
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removeAllCardsFromLibrary(playerA);
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skipInitShuffling();
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// You may reveal the first card you draw each turn as you draw it. Whenever you reveal an instant or sorcery
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// card this way, copy that card and you may cast the copy. That copy costs {2} less to cast.
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addCard(Zone.BATTLEFIELD, playerA, "God-Eternal Kefnet");
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//
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// Precision Bolt deals 3 damage to any target.
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addCard(Zone.LIBRARY, playerA, "Precision Bolt"); // sorcery {2}{R}
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addCard(Zone.LIBRARY, playerA, "Grizzly Bears"); // creature
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addCard(Zone.BATTLEFIELD, playerA, "Mountain");
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// draw on tune 3 - bear - ignore
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setChoice(playerA, "Yes");
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// draw on tune 5 - bolt - reveal and cast
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setChoice(playerA, "Yes"); // reveal
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setChoice(playerA, "Yes"); // cast
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addTarget(playerA, playerB);
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setStrictChooseMode(true);
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setStopAt(5, PhaseStep.END_TURN);
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execute();
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assertAllCommandsUsed();
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assertHandCount(playerA, "Precision Bolt", 1);
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assertGraveyardCount(playerA, "Precision Bolt", 0);
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assertLife(playerB, 20 - 3);
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}
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@Test
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public void test_Reduce_Split() {
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removeAllCardsFromHand(playerA);
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removeAllCardsFromLibrary(playerA);
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skipInitShuffling();
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// You may reveal the first card you draw each turn as you draw it. Whenever you reveal an instant or sorcery
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// card this way, copy that card and you may cast the copy. That copy costs {2} less to cast.
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addCard(Zone.BATTLEFIELD, playerA, "God-Eternal Kefnet");
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//
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// Fire {1}{R}
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// Fire deals 2 damage divided as you choose among one or two target creatures and/or players.
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// Ice {1}{U}
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// Tap target permanent.
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// Draw a card.
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addCard(Zone.LIBRARY, playerA, "Fire // Ice");
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addCard(Zone.BATTLEFIELD, playerA, "Mountain");
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showAvailableMana("before", 1, PhaseStep.PRECOMBAT_MAIN, playerA);
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setChoice(playerA, "Yes"); // reveal
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setChoice(playerA, "Yes"); // cast
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setChoice(playerA, "Cast Fire");
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addTargetAmount(playerA, playerB, 2);
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setStrictChooseMode(true);
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setStopAt(3, PhaseStep.END_TURN);
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execute();
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assertAllCommandsUsed();
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assertHandCount(playerA, "Fire // Ice", 1);
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assertGraveyardCount(playerA, "Fire // Ice", 0);
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assertLife(playerB, 20 - 2);
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}
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}
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