* Bronze Sable - Fixed wrong creature subtype.

This commit is contained in:
LevelX2 2015-04-22 22:22:46 +02:00
parent d263132139
commit 63ced657a8

View file

@ -42,7 +42,7 @@ public class BronzeSable extends CardImpl {
public BronzeSable(UUID ownerId) {
super(ownerId, 212, "Bronze Sable", Rarity.COMMON, new CardType[]{CardType.ARTIFACT, CardType.CREATURE}, "{2}");
this.expansionSetCode = "THS";
this.subtype.add("Satyr");
this.subtype.add("Sable");
this.power = new MageInt(2);
this.toughness = new MageInt(1);