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[ONE] Implement Solphim, Mayhem Dominus (#9916)
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103
Mage.Sets/src/mage/cards/s/SolphimMayhemDominus.java
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103
Mage.Sets/src/mage/cards/s/SolphimMayhemDominus.java
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package mage.cards.s;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.costs.common.DiscardTargetCost;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.ReplacementEffectImpl;
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import mage.abilities.effects.common.counter.AddCountersSourceEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.*;
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import mage.counters.CounterType;
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import mage.filter.FilterCard;
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import mage.game.Game;
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import mage.game.events.DamageEvent;
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import mage.game.events.GameEvent;
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import mage.players.Player;
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import mage.target.common.TargetCardInHand;
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import mage.util.CardUtil;
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import java.util.UUID;
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/**
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* @author Grath
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*/
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public final class SolphimMayhemDominus extends CardImpl {
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public SolphimMayhemDominus(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{R}{R}");
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this.addSuperType(SuperType.LEGENDARY);
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this.subtype.add(SubType.PHYREXIAN);
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this.subtype.add(SubType.HORROR);
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this.power = new MageInt(5);
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this.toughness = new MageInt(4);
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// If a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals double that damage to that player or permanent instead.
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this.addAbility(new SimpleStaticAbility(new SolphimMayhemDominusEffect()));
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// {1}{R/P}{R/P}, Discard two cards: Put an indestructible counter on Solphim, Mayhem Dominus.
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Ability ability = new SimpleActivatedAbility(new AddCountersSourceEffect(CounterType.INDESTRUCTIBLE.createInstance()), new ManaCostsImpl<>("{1}{R/P}{R/P}"));
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ability.addCost(new DiscardTargetCost(new TargetCardInHand(2, new FilterCard("two cards"))));
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this.addAbility(ability);
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}
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private SolphimMayhemDominus(final SolphimMayhemDominus card) {
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super(card);
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}
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@Override
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public SolphimMayhemDominus copy() {
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return new SolphimMayhemDominus(this);
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}
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}
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class SolphimMayhemDominusEffect extends ReplacementEffectImpl {
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SolphimMayhemDominusEffect() {
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super(Duration.WhileOnBattlefield, Outcome.Benefit);
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staticText = "if a source you control would deal noncombat damage to a permanent or player, " +
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"it deals double that damage that permanent or player instead";
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}
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SolphimMayhemDominusEffect(final SolphimMayhemDominusEffect effect) {
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super(effect);
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}
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@Override
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public boolean checksEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.DAMAGE_PERMANENT
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|| event.getType() == GameEvent.EventType.DAMAGE_PLAYER;
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}
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@Override
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public boolean applies(GameEvent event, Ability source, Game game) {
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Player player = game.getPlayer(source.getControllerId());
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if (player == null) {
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return false;
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}
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return source.isControlledBy(game.getControllerId(event.getSourceId()))
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&& !((DamageEvent) event).isCombatDamage()
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&& (player.hasOpponent(event.getTargetId(), game)
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|| player.hasOpponent(game.getControllerId(event.getTargetId()), game));
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}
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@Override
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public boolean apply(Game game, Ability source) {
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return true;
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}
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@Override
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public boolean replaceEvent(GameEvent event, Ability source, Game game) {
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event.setAmount(CardUtil.overflowInc(event.getAmount(), event.getAmount()));
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return false;
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}
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@Override
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public SolphimMayhemDominusEffect copy() {
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return new SolphimMayhemDominusEffect(this);
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}
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}
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@ -159,6 +159,7 @@ public final class PhyrexiaAllWillBeOne extends ExpansionSet {
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cards.add(new SetCardInfo("Skrelv's Hive", 34, Rarity.RARE, mage.cards.s.SkrelvsHive.class));
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cards.add(new SetCardInfo("Skyscythe Engulfer", 183, Rarity.COMMON, mage.cards.s.SkyscytheEngulfer.class));
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cards.add(new SetCardInfo("Slaughter Singer", 216, Rarity.UNCOMMON, mage.cards.s.SlaughterSinger.class));
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cards.add(new SetCardInfo("Solphim, Mayhem Dominus", 150, Rarity.MYTHIC, mage.cards.s.SolphimMayhemDominus.class));
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cards.add(new SetCardInfo("Staff of Compleation", 242, Rarity.MYTHIC, mage.cards.s.StaffOfCompleation.class));
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cards.add(new SetCardInfo("Surgical Skullbomb", 243, Rarity.COMMON, mage.cards.s.SurgicalSkullbomb.class));
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cards.add(new SetCardInfo("Swamp", 274, Rarity.LAND, mage.cards.basiclands.Swamp.class, NON_FULL_USE_VARIOUS));
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