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[SOI] Added Brain In A Jar and Biarbridge Patrol.
This commit is contained in:
parent
0a8ae65f15
commit
6429f4a4f2
5 changed files with 389 additions and 4 deletions
155
Mage.Sets/src/mage/sets/shadowsoverinnistrad/BrainInAJar.java
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155
Mage.Sets/src/mage/sets/shadowsoverinnistrad/BrainInAJar.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.shadowsoverinnistrad;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.common.RemoveVariableCountersSourceCost;
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import mage.abilities.costs.common.TapSourceCost;
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import mage.abilities.costs.mana.GenericManaCost;
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import mage.abilities.dynamicvalue.common.RemovedCountersForCostValue;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.counter.AddCountersSourceEffect;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.counters.CounterType;
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import mage.filter.Filter;
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import mage.filter.FilterCard;
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import mage.filter.common.FilterInstantOrSorceryCard;
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import mage.filter.predicate.mageobject.ConvertedManaCostPredicate;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.common.TargetCardInHand;
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/**
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*
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* @author LevelX2
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*/
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public class BrainInAJar extends CardImpl {
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public BrainInAJar(UUID ownerId) {
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super(ownerId, 252, "Brain in a Jar", Rarity.RARE, new CardType[]{CardType.ARTIFACT}, "{2}");
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this.expansionSetCode = "SOI";
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// {1}, {T}: Put a charge counter on Brain in a Jar, then you may cast an instant or sorcery card with converted mana costs equal to the number of charge counters on Brain in a Jar from your hand without paying its mana cost.
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new AddCountersSourceEffect(CounterType.CHARGE.createInstance()), new GenericManaCost(1));
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ability.addEffect(new BrainInAJarCastEffect());
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ability.addCost(new TapSourceCost());
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this.addAbility(ability);
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// {3}, {T}, Remove X charge counters from Brain in a Jar: Scry X.
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ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BrainInAJarScryEffect(), new GenericManaCost(3));
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ability.addCost(new TapSourceCost());
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ability.addCost(new RemoveVariableCountersSourceCost(CounterType.CHARGE.createInstance()));
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this.addAbility(ability);
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}
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public BrainInAJar(final BrainInAJar card) {
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super(card);
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}
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@Override
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public BrainInAJar copy() {
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return new BrainInAJar(this);
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}
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}
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class BrainInAJarCastEffect extends OneShotEffect {
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public BrainInAJarCastEffect() {
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super(Outcome.Benefit);
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this.staticText = ", then you may cast an instant or sorcery card with converted mana costs equal to the number of charge counters on {this} from your hand without paying its mana cost";
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}
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public BrainInAJarCastEffect(final BrainInAJarCastEffect effect) {
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super(effect);
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}
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@Override
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public BrainInAJarCastEffect copy() {
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return new BrainInAJarCastEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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Permanent sourceObject = game.getPermanent(source.getSourceId());
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if (controller != null && sourceObject != null) {
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int counters = sourceObject.getCounters().getCount(CounterType.CHARGE);
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FilterCard filter = new FilterInstantOrSorceryCard();
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filter.add(new ConvertedManaCostPredicate(Filter.ComparisonType.Equal, counters));
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int cardsToCast = controller.getHand().count(filter, source.getControllerId(), source.getSourceId(), game);
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if (cardsToCast > 0 && controller.chooseUse(outcome, "Cast an instant or sorcery card with converted mana costs of " + counters + " from your hand without paying its mana cost?", source, game)) {
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TargetCardInHand target = new TargetCardInHand(filter);
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controller.chooseTarget(outcome, target, source, game);
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Card card = game.getCard(target.getFirstTarget());
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if (card != null) {
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controller.cast(card.getSpellAbility(), game, true);
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}
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}
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return true;
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}
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return false;
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}
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}
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class BrainInAJarScryEffect extends OneShotEffect {
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public BrainInAJarScryEffect() {
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super(Outcome.Benefit);
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this.staticText = "Scry X";
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}
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public BrainInAJarScryEffect(final BrainInAJarScryEffect effect) {
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super(effect);
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}
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@Override
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public BrainInAJarScryEffect copy() {
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return new BrainInAJarScryEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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int x = new RemovedCountersForCostValue().calculate(game, source, this);
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if (x > 0) {
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return controller.scry(x, source, game);
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}
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return true;
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}
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return false;
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}
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}
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@ -0,0 +1,112 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
|
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
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* of conditions and the following disclaimer in the documentation and/or other materials
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||||
* provided with the distribution.
|
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.shadowsoverinnistrad;
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import java.util.List;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.BeginningOfEndStepTriggeredAbility;
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import mage.abilities.common.DealsDamageToOneOrMoreCreaturesTriggeredAbility;
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import mage.abilities.condition.Condition;
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import mage.abilities.effects.common.PutPermanentOnBattlefieldEffect;
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import mage.abilities.effects.keyword.InvestigateEffect;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Rarity;
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import mage.constants.TargetController;
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import mage.constants.Zone;
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import mage.filter.common.FilterCreatureCard;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.watchers.common.PermanentsSacrificedWatcher;
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/**
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*
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* @author LevelX2
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*/
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public class BriarbridgePatrol extends CardImpl {
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public BriarbridgePatrol(UUID ownerId) {
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super(ownerId, 195, "Briarbridge Patrol", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{3}{G}");
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this.expansionSetCode = "SOI";
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this.subtype.add("Human");
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this.subtype.add("Warrior");
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this.power = new MageInt(3);
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this.toughness = new MageInt(3);
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// Whenever Briarbridge Patrol deals damage to one or more creatures, investigate (Put a colorless Clue artifact token onto the battlefield with "2, Sacrifice this artifact: Draw a card.").
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this.addAbility(new DealsDamageToOneOrMoreCreaturesTriggeredAbility(new InvestigateEffect(), false, false, false));
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// At the beginning of each end step, if you sacrificed three or more Clues this turn, you may put a creature card from your hand onto the battlefield.
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this.addAbility(new BeginningOfEndStepTriggeredAbility(Zone.BATTLEFIELD, new PutPermanentOnBattlefieldEffect(new FilterCreatureCard("a creature card")), TargetController.ANY,
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BriarbridgePatrolCondition.getInstance(), true), new PermanentsSacrificedWatcher());
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}
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public BriarbridgePatrol(final BriarbridgePatrol card) {
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super(card);
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}
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@Override
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public BriarbridgePatrol copy() {
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return new BriarbridgePatrol(this);
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}
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}
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class BriarbridgePatrolCondition implements Condition {
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private static final BriarbridgePatrolCondition fInstance = new BriarbridgePatrolCondition();
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public static Condition getInstance() {
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return fInstance;
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}
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@Override
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public boolean apply(Game game, Ability source) {
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PermanentsSacrificedWatcher watcher = (PermanentsSacrificedWatcher) game.getState().getWatchers().get(PermanentsSacrificedWatcher.class.getName());
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if (watcher != null) {
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List<Permanent> sacrificedPermanents = watcher.getThisTurnSacrificedPermanents(source.getControllerId());
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if (!sacrificedPermanents.isEmpty()) {
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int amountOfClues = 0;
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for (Permanent permanent : sacrificedPermanents) {
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if (permanent.getSubtype().contains("Clue")) {
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amountOfClues++;
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}
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}
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return amountOfClues > 2;
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}
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}
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return false;
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}
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@Override
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public String toString() {
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return "if you sacrificed three or more Clues this turn";
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}
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}
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@ -75,7 +75,7 @@ public class BeginningOfEndStepTriggeredAbility extends TriggeredAbilityImpl {
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case YOU:
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boolean yours = event.getPlayerId().equals(this.controllerId);
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if (yours) {
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if (getTargets().size() == 0) {
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if (getTargets().isEmpty()) {
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for (Effect effect : this.getEffects()) {
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effect.setTargetPointer(new FixedTarget(event.getPlayerId()));
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}
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@ -84,7 +84,7 @@ public class BeginningOfEndStepTriggeredAbility extends TriggeredAbilityImpl {
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return yours;
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case OPPONENT:
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if (game.getPlayer(this.controllerId).hasOpponent(event.getPlayerId(), game)) {
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if (getTargets().size() == 0) {
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if (getTargets().isEmpty()) {
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for (Effect effect : this.getEffects()) {
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effect.setTargetPointer(new FixedTarget(event.getPlayerId()));
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}
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@ -94,7 +94,7 @@ public class BeginningOfEndStepTriggeredAbility extends TriggeredAbilityImpl {
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break;
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case ANY:
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case NEXT:
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if (getTargets().size() == 0) {
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if (getTargets().isEmpty()) {
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for (Effect effect : this.getEffects()) {
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effect.setTargetPointer(new FixedTarget(event.getPlayerId()));
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}
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@ -105,7 +105,7 @@ public class BeginningOfEndStepTriggeredAbility extends TriggeredAbilityImpl {
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if (attachment != null && attachment.getAttachedTo() != null) {
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Permanent attachedTo = game.getPermanent(attachment.getAttachedTo());
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if (attachedTo != null && attachedTo.getControllerId().equals(event.getPlayerId())) {
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if (getTargets().size() == 0) {
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if (getTargets().isEmpty()) {
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for (Effect effect : this.getEffects()) {
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effect.setTargetPointer(new FixedTarget(event.getPlayerId()));
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}
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@ -0,0 +1,53 @@
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/*
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* To change this license header, choose License Headers in Project Properties.
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* To change this template file, choose Tools | Templates
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* and open the template in the editor.
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*/
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package mage.abilities.common;
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import mage.abilities.effects.Effect;
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import mage.constants.PhaseStep;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.turn.Step;
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/**
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*
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* @author LevelX2
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*/
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public class DealsDamageToOneOrMoreCreaturesTriggeredAbility extends DealsDamageToACreatureTriggeredAbility {
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public DealsDamageToOneOrMoreCreaturesTriggeredAbility(Effect effect, boolean combatOnly, boolean optional, boolean setTargetPointer) {
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super(effect, combatOnly, optional, setTargetPointer);
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}
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public DealsDamageToOneOrMoreCreaturesTriggeredAbility(DealsDamageToOneOrMoreCreaturesTriggeredAbility ability) {
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super(ability);
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (super.checkTrigger(event, game)) {
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// check that combat damage does only once trigger also if multiple creatures were damaged because they block or were blocked by source
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if (game.getTurn().getStepType().equals(PhaseStep.COMBAT_DAMAGE) || game.getTurn().getStepType().equals(PhaseStep.FIRST_COMBAT_DAMAGE)) {
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Step step = (Step) game.getState().getValue("damageStep" + getOriginalId());
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if (!game.getStep().equals(step)) {
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// this ability did not trigger during this damage step
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game.getState().setValue("damageStep" + getOriginalId(), game.getStep());
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return true;
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}
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} else {
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game.getState().setValue("damageStep" + getOriginalId(), null);
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}
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// TODO: check that if the source did non combat damage to multiple targets at the same time, it may only trigger one time
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// I don't know currently how this can happen for a source creature that this has not already build in
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}
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return false;
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}
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@Override
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public DealsDamageToOneOrMoreCreaturesTriggeredAbility copy() {
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return new DealsDamageToOneOrMoreCreaturesTriggeredAbility(this);
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}
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}
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@ -0,0 +1,65 @@
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/*
|
||||
* To change this license header, choose License Headers in Project Properties.
|
||||
* To change this template file, choose Tools | Templates
|
||||
* and open the template in the editor.
|
||||
*/
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package mage.watchers.common;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import java.util.UUID;
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import mage.constants.WatcherScope;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import mage.watchers.Watcher;
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/**
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*
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* @author LevelX2
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*/
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public class PermanentsSacrificedWatcher extends Watcher {
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private final HashMap<UUID, List<Permanent>> sacrificedPermanents = new HashMap<>();
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public PermanentsSacrificedWatcher() {
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super(PermanentsSacrificedWatcher.class.getName(), WatcherScope.GAME);
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}
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public PermanentsSacrificedWatcher(final PermanentsSacrificedWatcher watcher) {
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super(watcher);
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}
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@Override
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public PermanentsSacrificedWatcher copy() {
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return new PermanentsSacrificedWatcher(this);
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}
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@Override
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public void watch(GameEvent event, Game game) {
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if (event.getType() == GameEvent.EventType.SACRIFICED_PERMANENT) {
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Permanent perm = game.getPermanentOrLKIBattlefield(event.getTargetId());
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if (perm != null) {
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List<Permanent> permanents;
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if (!sacrificedPermanents.containsKey(perm.getControllerId())) {
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permanents = new ArrayList<>();
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sacrificedPermanents.put(perm.getControllerId(), permanents);
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} else {
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permanents = sacrificedPermanents.get(perm.getControllerId());
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}
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permanents.add(perm);
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}
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}
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}
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@Override
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public void reset() {
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super.reset();
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sacrificedPermanents.clear();
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}
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public List<Permanent> getThisTurnSacrificedPermanents(UUID playerId) {
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return sacrificedPermanents.get(playerId);
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}
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}
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