Added card "Droidsmith" and its abilities and effects

This commit is contained in:
Daniel Eberhard 2022-12-14 13:24:22 +01:00
parent 43075f7088
commit 64ad1f5984
2 changed files with 57 additions and 1 deletions

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@ -1,4 +1,59 @@
package mage.cards.d;
public class Droidsmith {
import mage.MageInt;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.condition.CompoundCondition;
import mage.abilities.condition.common.SourceTappedCondition;
import mage.abilities.decorator.ConditionalContinuousEffect;
import mage.abilities.effects.common.continuous.BoostControlledEffect;
import mage.abilities.keyword.CantBeBlockedSourceAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.SubType;
import mage.filter.common.FilterCreaturePermanent;
import java.util.UUID;
/**
* @author Merlingilb
*/
public class Droidsmith extends CardImpl {
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent();
static {
filter.add(SubType.DROID.getPredicate());
}
public Droidsmith(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{U}{B}");
this.addSubType(SubType.ANGEL);
this.power = new MageInt(1);
this.toughness = new MageInt(1);
//Droidsmith can't be blocked.
this.addAbility(new CantBeBlockedSourceAbility());
//Droid creatures you control get +1/+0 as long as Droidsmith is tapped.
this.addAbility(new SimpleStaticAbility(new ConditionalContinuousEffect(
new BoostControlledEffect(1, 0, Duration.WhileOnBattlefield, filter),
new CompoundCondition(SourceTappedCondition.TAPPED),
"Droid creatures you control get +1/+0 as long as Droidsmith is tapped."
)));
//Droid creatures you control get +0/+1 as long as Droidsmith is untapped.
this.addAbility(new SimpleStaticAbility(new ConditionalContinuousEffect(
new BoostControlledEffect(0, 1, Duration.WhileOnBattlefield, filter),
new CompoundCondition(SourceTappedCondition.UNTAPPED),
"Droid creatures you control get +0/+1 as long as Droidsmith is untapped."
)));
}
public Droidsmith(final Droidsmith card) {
super(card);
}
@Override
public Card copy() {
return new Droidsmith(this);
}
}

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@ -57,6 +57,7 @@ public enum SubType {
ALLY("Ally", SubTypeSet.CreatureType),
ANGEL("Angel", SubTypeSet.CreatureType),
ANTELOPE("Antelope", SubTypeSet.CreatureType),
ANZELLAN("Anzellan", SubTypeSet.CreatureType, true), // Star Wars
AQUALISH("Aqualish", SubTypeSet.CreatureType, true), // Star Wars
APE("Ape", SubTypeSet.CreatureType),
ARCONA("Arcona", SubTypeSet.CreatureType, true),