added missing surveil to Mission Briefing

This commit is contained in:
Evan Kranzler 2018-09-15 16:13:23 -04:00
parent 117d258821
commit 64e2a3b8ed

View file

@ -74,6 +74,7 @@ class MissionBriefingEffect extends OneShotEffect {
if (player == null) {
return false;
}
player.surveil(2, source, game);
Target target = new TargetCardInYourGraveyard(filter);
if (!player.choose(outcome, target, source.getSourceId(), game)) {
return false;