[AFC] Implemented Chaos Dragon

This commit is contained in:
Evan Kranzler 2021-07-28 08:41:15 -04:00
parent a8a0779134
commit 65109a22b3
2 changed files with 123 additions and 0 deletions

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@ -0,0 +1,122 @@
package mage.cards.c;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.AttacksEachCombatStaticAbility;
import mage.abilities.common.BeginningOfCombatTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.RestrictionEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.abilities.keyword.HasteAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import java.util.*;
/**
* @author TheElk801
*/
public final class ChaosDragon extends CardImpl {
public ChaosDragon(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{R}{R}");
this.subtype.add(SubType.DRAGON);
this.power = new MageInt(4);
this.toughness = new MageInt(4);
// Flying
this.addAbility(FlyingAbility.getInstance());
// Haste
this.addAbility(HasteAbility.getInstance());
// Chaos Dragon attacks each combat if able.
this.addAbility(new AttacksEachCombatStaticAbility());
// At the beginning of combat on your turn, each player rolls a d20. If one or more opponents had the highest result, Chaos Dragon can't attack those players or planeswalkers they control this combat.
this.addAbility(new BeginningOfCombatTriggeredAbility(
new ChaosDragonEffect(), TargetController.YOU, false
));
}
private ChaosDragon(final ChaosDragon card) {
super(card);
}
@Override
public ChaosDragon copy() {
return new ChaosDragon(this);
}
}
class ChaosDragonEffect extends OneShotEffect {
ChaosDragonEffect() {
super(Outcome.Benefit);
staticText = "each player rolls a d20. If one or more opponents had the highest result, " +
"{this} can't attack those players or planeswalkers they control this combat";
}
private ChaosDragonEffect(final ChaosDragonEffect effect) {
super(effect);
}
@Override
public ChaosDragonEffect copy() {
return new ChaosDragonEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Map<Integer, Set<UUID>> playerMap = new HashMap<>();
for (UUID playerId : game.getState().getPlayersInRange(source.getControllerId(), game)) {
Player player = game.getPlayer(playerId);
if (player == null) {
return false;
}
playerMap.computeIfAbsent(player.rollDice(source, game, 20), x -> new HashSet<>()).add(playerId);
}
int max = playerMap.keySet().stream().mapToInt(x -> x).max().orElse(0);
game.addEffect(new ChaosDragonRestrictionEffect(playerMap.get(max)), source);
return true;
}
}
class ChaosDragonRestrictionEffect extends RestrictionEffect {
private final Set<UUID> playerSet = new HashSet<>();
public ChaosDragonRestrictionEffect(Set<UUID> playerSet) {
super(Duration.EndOfCombat, Outcome.Benefit);
this.playerSet.addAll(playerSet);
}
ChaosDragonRestrictionEffect(final ChaosDragonRestrictionEffect effect) {
super(effect);
this.playerSet.addAll(effect.playerSet);
}
@Override
public boolean applies(Permanent permanent, Ability source, Game game) {
return permanent.equals(source.getSourcePermanentIfItStillExists(game));
}
@Override
public boolean canAttack(Permanent attacker, UUID defenderId, Ability source, Game game, boolean canUseChooseDialogs) {
if (playerSet.contains(defenderId)) {
return false;
}
Permanent planeswalker = game.getPermanent(defenderId);
return planeswalker == null || !playerSet.contains(planeswalker.getControllerId());
}
@Override
public ChaosDragonRestrictionEffect copy() {
return new ChaosDragonRestrictionEffect(this);
}
}

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@ -52,6 +52,7 @@ public final class ForgottenRealmsCommander extends ExpansionSet {
cards.add(new SetCardInfo("Chain Reaction", 116, Rarity.RARE, mage.cards.c.ChainReaction.class));
cards.add(new SetCardInfo("Chameleon Colossus", 153, Rarity.RARE, mage.cards.c.ChameleonColossus.class));
cards.add(new SetCardInfo("Champion of Wits", 80, Rarity.RARE, mage.cards.c.ChampionOfWits.class));
cards.add(new SetCardInfo("Chaos Dragon", 30, Rarity.RARE, mage.cards.c.ChaosDragon.class));
cards.add(new SetCardInfo("Chaos Wand", 201, Rarity.RARE, mage.cards.c.ChaosWand.class));
cards.add(new SetCardInfo("Chaos Warp", 117, Rarity.RARE, mage.cards.c.ChaosWarp.class));
cards.add(new SetCardInfo("Chittering Witch", 95, Rarity.RARE, mage.cards.c.ChitteringWitch.class));