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Fix Extraplanar Lens, solve issue #8050
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@ -127,6 +127,7 @@ class ExtraplanarLensTriggeredAbility extends TriggeredManaAbility {
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ManaEvent mEvent = (ManaEvent) event;
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for (Effect effect : getEffects()) {
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effect.setValue("mana", mEvent.getMana());
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effect.setValue("tappedPermanent", landTappedForMana);
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}
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getEffects().get(0).setTargetPointer(new FixedTarget(landTappedForMana.getId()));
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return true;
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@ -0,0 +1,69 @@
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package org.mage.test.cards.mana;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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public class ExtraplanarLensTest extends CardTestPlayerBase {
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// Imprint - When Extraplanar Lens enters the battlefield, you may exile target land you control.
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// Whenever a land with the same name as the exiled card is tapped for mana, its controller adds one mana of any type that land produced.
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private final String lens = "Extraplanar Lens";
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//
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private final String snow_covered_forest = "Snow-Covered Forest";
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private final String forest = "Forest";
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// issue 8050
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// Extraplanar Lens is not working when I exiled a snow-covered land
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@Test
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public void add_snow_mana() {
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addCard(Zone.HAND, playerA, lens);
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addCard(Zone.BATTLEFIELD, playerA, snow_covered_forest, 10);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, lens);
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setChoice(playerA, "Yes");
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addTarget(playerA, snow_covered_forest);
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waitStackResolved(1, PhaseStep.PRECOMBAT_MAIN);
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activateManaAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "{T}: Add {G}");
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checkManaPool("mana", 1, PhaseStep.PRECOMBAT_MAIN, playerA, "G", 2);
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setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
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setStrictChooseMode(true);
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execute();
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assertAllCommandsUsed();
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assertPermanentCount(playerA, lens, 1);
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assertExileCount(snow_covered_forest, 1);
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}
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@Test
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public void add_regular_mana() {
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addCard(Zone.HAND, playerA, lens);
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addCard(Zone.BATTLEFIELD, playerA, forest, 10);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, lens);
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setChoice(playerA, "Yes");
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addTarget(playerA, forest);
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waitStackResolved(1, PhaseStep.PRECOMBAT_MAIN);
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activateManaAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "{T}: Add {G}");
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checkManaPool("mana", 1, PhaseStep.PRECOMBAT_MAIN, playerA, "G", 2);
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setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
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setStrictChooseMode(true);
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execute();
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assertAllCommandsUsed();
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assertPermanentCount(playerA, lens, 1);
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assertExileCount(forest, 1);
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}
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}
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