[SWS] Lightsaber - Added missing subtype.

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LevelX2 2016-11-01 10:02:55 +01:00
parent ac3203b63c
commit 65577486c4

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@ -1,88 +1,89 @@
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package mage.cards.l; package mage.cards.l;
import java.util.UUID; import java.util.UUID;
import mage.abilities.Ability; import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility; import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.mana.GenericManaCost; import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.effects.common.InfoEffect; import mage.abilities.effects.common.InfoEffect;
import mage.abilities.effects.common.continuous.BoostEquippedEffect; import mage.abilities.effects.common.continuous.BoostEquippedEffect;
import mage.abilities.effects.common.continuous.GainAbilityAttachedEffect; import mage.abilities.effects.common.continuous.GainAbilityAttachedEffect;
import mage.abilities.keyword.EquipAbility; import mage.abilities.keyword.EquipAbility;
import mage.abilities.keyword.FirstStrikeAbility; import mage.abilities.keyword.FirstStrikeAbility;
import mage.cards.CardImpl; import mage.cards.CardImpl;
import mage.cards.CardSetInfo; import mage.cards.CardSetInfo;
import mage.constants.AttachmentType; import mage.constants.AttachmentType;
import mage.constants.CardType; import mage.constants.CardType;
import mage.constants.Outcome; import mage.constants.Outcome;
import mage.constants.Zone; import mage.constants.Zone;
import mage.game.Game; import mage.game.Game;
import mage.game.permanent.Permanent; import mage.game.permanent.Permanent;
import mage.util.CardUtil; import mage.util.CardUtil;
/** /**
* *
* @author Styxo * @author Styxo
*/ */
public class Lightsaber extends CardImpl { public class Lightsaber extends CardImpl {
public Lightsaber(UUID ownerId, CardSetInfo setInfo) { public Lightsaber(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.ARTIFACT},"{1}"); super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{1}");
this.subtype.add("Equipment");
// Equip 3
this.addAbility(new EquipAbility(Outcome.BoostCreature, new GenericManaCost(3))); // Equiped creature gets +1/+0 and has firsttrike
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEquippedEffect(1, 0)));
// Equiped creature gets +1/+0 and has firsttrike this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(FirstStrikeAbility.getInstance(), AttachmentType.EQUIPMENT)));
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEquippedEffect(1, 0)));
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(FirstStrikeAbility.getInstance(), AttachmentType.EQUIPMENT))); // Equip 3
this.addAbility(new EquipAbility(Outcome.BoostCreature, new GenericManaCost(3)));
// Lightsaber's equip ability costs {1} if it targets a Jedi or Sith.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new InfoEffect("{this}'s equip ability costs {1} if it targets a Jedi or Sith"))); // Lightsaber's equip ability costs {1} if it targets a Jedi or Sith.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new InfoEffect("{this}'s equip ability costs {1} if it targets a Jedi or Sith")));
}
}
@Override
public void adjustCosts(Ability ability, Game game) { @Override
if (ability instanceof EquipAbility) { public void adjustCosts(Ability ability, Game game) {
Permanent targetCreature = game.getPermanent(ability.getTargets().getFirstTarget()); if (ability instanceof EquipAbility) {
if (targetCreature != null && (targetCreature.getSubtype(game).contains("Sith") || targetCreature.getSubtype(game).contains("Jedi"))) { Permanent targetCreature = game.getPermanent(ability.getTargets().getFirstTarget());
CardUtil.increaseCost(ability, 1 - ability.getManaCostsToPay().convertedManaCost()); if (targetCreature != null && (targetCreature.getSubtype(game).contains("Sith") || targetCreature.getSubtype(game).contains("Jedi"))) {
} CardUtil.increaseCost(ability, 1 - ability.getManaCostsToPay().convertedManaCost());
} }
} }
}
public Lightsaber(final Lightsaber card) {
super(card); public Lightsaber(final Lightsaber card) {
} super(card);
}
@Override
public Lightsaber copy() { @Override
return new Lightsaber(this); public Lightsaber copy() {
} return new Lightsaber(this);
} }
}