Fixed small issue in ForcedMarch.java

This commit is contained in:
nickmyers 2015-03-03 18:02:05 -06:00
parent ffb50331ad
commit 6586f6fa85

View file

@ -17,6 +17,7 @@ import mage.constants.Rarity;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.constants.Outcome;
import mage.filter.common.FilterCreaturePermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
@ -58,7 +59,12 @@ class ForcedMarchEffect extends OneShotEffect {
@Override
public boolean apply(Game game, Ability source) {
for(Permanent permanent : game.getBattlefield().getAllActivePermanents(CardType.CREATURE)) {
// for(Permanent permanent : game.getBattlefield().getAllActivePermanents(CardType.CREATURE)) {
for (Permanent permanent : game.getBattlefield().getActivePermanents(new FilterCreaturePermanent(),
source.getControllerId(),
source.getSourceId(),
game)) {
if (permanent.getManaCost().convertedManaCost() <= source.getManaCostsToPay().getX()) {
permanent.destroy(source.getSourceId(), game, false);
}