mirror of
https://github.com/correl/mage.git
synced 2024-12-25 11:11:16 +00:00
[MID] Implemented Tainted Adversary
This commit is contained in:
parent
693d40fabf
commit
65af9459a3
3 changed files with 105 additions and 0 deletions
103
Mage.Sets/src/mage/cards/t/TaintedAdversary.java
Normal file
103
Mage.Sets/src/mage/cards/t/TaintedAdversary.java
Normal file
|
@ -0,0 +1,103 @@
|
|||
package mage.cards.t;
|
||||
|
||||
import mage.MageInt;
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
|
||||
import mage.abilities.common.delayed.ReflexiveTriggeredAbility;
|
||||
import mage.abilities.costs.Cost;
|
||||
import mage.abilities.costs.mana.ManaCostsImpl;
|
||||
import mage.abilities.effects.OneShotEffect;
|
||||
import mage.abilities.effects.common.CreateTokenEffect;
|
||||
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
|
||||
import mage.abilities.keyword.DeathtouchAbility;
|
||||
import mage.cards.CardImpl;
|
||||
import mage.cards.CardSetInfo;
|
||||
import mage.constants.CardType;
|
||||
import mage.constants.Outcome;
|
||||
import mage.constants.SubType;
|
||||
import mage.counters.CounterType;
|
||||
import mage.game.Game;
|
||||
import mage.game.permanent.token.ZombieDecayedToken;
|
||||
import mage.players.Player;
|
||||
|
||||
import java.util.UUID;
|
||||
|
||||
/**
|
||||
* @author TheElk801
|
||||
*/
|
||||
public final class TaintedAdversary extends CardImpl {
|
||||
|
||||
public TaintedAdversary(UUID ownerId, CardSetInfo setInfo) {
|
||||
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{B}");
|
||||
|
||||
this.subtype.add(SubType.ZOMBIE);
|
||||
this.power = new MageInt(2);
|
||||
this.toughness = new MageInt(3);
|
||||
|
||||
// Deathtouch
|
||||
this.addAbility(DeathtouchAbility.getInstance());
|
||||
|
||||
// When Tainted Adversary enters the battlefield, you may pay {2}{B} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Tainted Adversary, then create twice that many black 2/2 Zombie creature tokens with decayed.
|
||||
this.addAbility(new EntersBattlefieldTriggeredAbility(new TaintedAdversaryEffect()));
|
||||
}
|
||||
|
||||
private TaintedAdversary(final TaintedAdversary card) {
|
||||
super(card);
|
||||
}
|
||||
|
||||
@Override
|
||||
public TaintedAdversary copy() {
|
||||
return new TaintedAdversary(this);
|
||||
}
|
||||
}
|
||||
|
||||
class TaintedAdversaryEffect extends OneShotEffect {
|
||||
|
||||
TaintedAdversaryEffect() {
|
||||
super(Outcome.Benefit);
|
||||
staticText = "you may pay {2}{B} any number of times. When you pay this cost " +
|
||||
"one or more times, put that many +1/+1 counters on {this}, " +
|
||||
"then create twice that many black 2/2 Zombie creature tokens with decayed";
|
||||
}
|
||||
|
||||
private TaintedAdversaryEffect(final TaintedAdversaryEffect effect) {
|
||||
super(effect);
|
||||
}
|
||||
|
||||
@Override
|
||||
public TaintedAdversaryEffect copy() {
|
||||
return new TaintedAdversaryEffect(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
Player player = game.getPlayer(source.getControllerId());
|
||||
if (player == null) {
|
||||
return false;
|
||||
}
|
||||
Cost cost = new ManaCostsImpl<>("{2}{B}");
|
||||
int amount = 0;
|
||||
while (player.canRespond()) {
|
||||
cost.clearPaid();
|
||||
if (cost.canPay(source, source, source.getControllerId(), game)
|
||||
&& player.chooseUse(
|
||||
outcome, "Pay {2}{B}? You have paid this cost " +
|
||||
amount + " time" + (amount != 1 ? "s" : ""), source, game
|
||||
) && cost.pay(source, game, source, source.getControllerId(), false)) {
|
||||
amount++;
|
||||
}
|
||||
break;
|
||||
}
|
||||
if (amount == 0) {
|
||||
return false;
|
||||
}
|
||||
ReflexiveTriggeredAbility ability = new ReflexiveTriggeredAbility(
|
||||
new AddCountersSourceEffect(CounterType.P1P1.createInstance(amount)),
|
||||
false, "put that many +1/+1 counters on {this}, then create " +
|
||||
"twice that many black 2/2 Zombie creature tokens with decayed"
|
||||
);
|
||||
ability.addEffect(new CreateTokenEffect(new ZombieDecayedToken(), 2 * amount));
|
||||
game.fireReflexiveTriggeredAbility(ability, source);
|
||||
return true;
|
||||
}
|
||||
}
|
|
@ -88,6 +88,7 @@ public final class InnistradMidnightHunt extends ExpansionSet {
|
|||
cards.add(new SetCardInfo("Stormrider Spirit", 79, Rarity.COMMON, mage.cards.s.StormriderSpirit.class));
|
||||
cards.add(new SetCardInfo("Sungold Barrage", 36, Rarity.COMMON, mage.cards.s.SungoldBarrage.class));
|
||||
cards.add(new SetCardInfo("Swamp", 272, Rarity.LAND, mage.cards.basiclands.Swamp.class, FULL_ART_BFZ_VARIOUS));
|
||||
cards.add(new SetCardInfo("Tainted Adversary", 124, Rarity.MYTHIC, mage.cards.t.TaintedAdversary.class));
|
||||
cards.add(new SetCardInfo("Tavern Ruffian", 163, Rarity.COMMON, mage.cards.t.TavernRuffian.class));
|
||||
cards.add(new SetCardInfo("Tavern Smasher", 163, Rarity.COMMON, mage.cards.t.TavernSmasher.class));
|
||||
cards.add(new SetCardInfo("Thermo-Alchemist", 164, Rarity.UNCOMMON, mage.cards.t.ThermoAlchemist.class));
|
||||
|
|
|
@ -42208,6 +42208,7 @@ Graveyard Glutton|Innistrad: Midnight Hunt|104|R||Creature - Werewolf|4|4|Ward
|
|||
Hobbling Zombie|Innistrad: Midnight Hunt|106|C|{2}{B}|Creature - Zombie|2|2|Deathtouch$When Hobbling Zombie dies, create a 2/2 black Zombie creature with decayed.|
|
||||
Infernal Grasp|Innistrad: Midnight Hunt|107|U|{1}{B}|Instant|||Destroy target creature. You lose 2 life.|
|
||||
Jadar, Ghoulcaller of Nephalia|Innistrad: Midnight Hunt|108|R|{1}{B}|Legendary Creature - Human Wizard|1|1|At the beginning of your end step, if you control no creatures with decayed, create a 2/2 black Zombie creature token with decayed.|
|
||||
Tainted Adversary|Innistrad: Midnight Hunt|124|M|{1}{B}|Creature - Zombie|2|3|Deathtouch$When Tainted Adversary enters the battlefield, you may pay {2}{B} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Tainted Adversary, then create twice that many black 2/2 Zombie creature tokens with decayed.|
|
||||
Brimstone Vandal|Innistrad: Midnight Hunt|130|C|{2}{R}|Creature - Devil|2|3|Menace$If it's neither day nor night, it becomes day as Brimstone Vandal enters the battlefield.$Whenever day becomes night or night becomes day, Brimstone Vandal deals 1 damage to each opponent.|
|
||||
Curse of Shaken Faith|Innistrad: Midnight Hunt|134|R|{1}{R}|Enchantment - Aura Curse|||Enchant player$Whenever enchanted player casts a spell other than the first spell they cast each turn or copies a spell, Curse of Shaken Faith deals 2 damage to them.|
|
||||
Famished Foragers|Innistrad: Midnight Hunt|138|C|{3}{R}|Creature - Vampire|4|3|When Famished Foragers enters the battlefield, if an opponent lost life this turn, add {R}{R}{R}.${2}{R}, Discard a card: Draw a card.|
|
||||
|
|
Loading…
Reference in a new issue