fixed Extinction Event not resolving correctly

This commit is contained in:
Evan Kranzler 2020-07-02 18:46:26 -04:00
parent 509bd39244
commit 660862b75f

View file

@ -74,7 +74,7 @@ class ExtinctionEventEffect extends OneShotEffect {
) ? oddFilter : evenFilter;
return player.moveCards(
game.getBattlefield().getActivePermanents(
filter, source.getSourceId(), game
filter, source.getControllerId(), source.getSourceId(), game
).stream().collect(Collectors.toSet()), Zone.EXILED, source, game
);
}