Merge pull request #6251 from Dilnu/Bonecrusher

Only fire one TARGETTED event per target selected while changing targets.
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Oleg Agafonov 2020-02-08 16:31:04 +01:00 committed by GitHub
commit 6674ca5d20
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GPG key ID: 4AEE18F83AFDEB23
5 changed files with 123 additions and 17 deletions

View file

@ -77,6 +77,101 @@ public class CopySpellTest extends CardTestPlayerBase {
assertAbility(playerB, "Silvercoat Lion", FlyingAbility.getInstance(), false);
}
@Test
public void BonecrusherGiantChangeTargets_BoneTargetBoth() {
// Whenever Bonecrusher Giant becomes the target of a spell, Bonecrusher Giant deals 2 damage to that spells controller.
addCard(Zone.BATTLEFIELD, playerA, "Bonecrusher Giant");
//
// Target creature gets +2/+2 until end of turn.
// Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
addCard(Zone.HAND, playerA, "Barkshell Blessing");
addCard(Zone.BATTLEFIELD, playerA, "Plains");
addCard(Zone.BATTLEFIELD, playerA, "Grizzly Bears");
addCard(Zone.BATTLEFIELD, playerA, "Savannah Lions");
castSpell(1, PhaseStep.UPKEEP, playerA, "Barkshell Blessing");
setChoice(playerA, "Yes"); // use Conspire
addTarget(playerA, "Bonecrusher Giant"); // target bone
setChoice(playerA, "Grizzly Bears"); // pay for conspire
setChoice(playerA, "Savannah Lions"); // pay for conspire
setChoice(playerA, "When you pay"); // Put Conspire on the stack first.
setChoice(playerA, "No"); // both spells target bone
setStrictChooseMode(true);
setStopAt(1, PhaseStep.PRECOMBAT_MAIN);
execute();
assertAllCommandsUsed();
assertPowerToughness(playerA, "Bonecrusher Giant", 4 + 2 * 2, 3 + 2 * 2);
assertPowerToughness(playerA, "Grizzly Bears", 2, 2);
assertPowerToughness(playerA, "Savannah Lions", 2, 1);
assertLife(playerA, 20 - 2 * 2); // bone trigger from both spells
}
@Test
public void BonecrusherGiantChangeTargets_BoneTargetFirst() {
// Whenever Bonecrusher Giant becomes the target of a spell, Bonecrusher Giant deals 2 damage to that spells controller.
addCard(Zone.BATTLEFIELD, playerA, "Bonecrusher Giant");
//
// Target creature gets +2/+2 until end of turn.
// Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
addCard(Zone.HAND, playerA, "Barkshell Blessing");
addCard(Zone.BATTLEFIELD, playerA, "Plains");
addCard(Zone.BATTLEFIELD, playerA, "Grizzly Bears");
addCard(Zone.BATTLEFIELD, playerA, "Savannah Lions");
castSpell(1, PhaseStep.UPKEEP, playerA, "Barkshell Blessing");
setChoice(playerA, "Yes"); // use Conspire
addTarget(playerA, "Bonecrusher Giant"); // target bone
setChoice(playerA, "Grizzly Bears"); // pay for conspire
setChoice(playerA, "Savannah Lions"); // pay for conspire
setChoice(playerA, "When you pay"); // Put Conspire on the stack first.
setChoice(playerA, "Yes"); // new target for copy: bear
addTarget(playerA, "Grizzly Bears");
setStrictChooseMode(true);
setStopAt(1, PhaseStep.PRECOMBAT_MAIN);
execute();
assertAllCommandsUsed();
assertPowerToughness(playerA, "Bonecrusher Giant", 4 + 2, 3 + 2);
assertPowerToughness(playerA, "Grizzly Bears", 2 + 2, 2 + 2);
assertPowerToughness(playerA, "Savannah Lions", 2, 1);
assertLife(playerA, 20 - 2); // one trigger
}
@Test
public void BonecrusherGiantChangeTargets_BoneTargetSecond() {
// Whenever Bonecrusher Giant becomes the target of a spell, Bonecrusher Giant deals 2 damage to that spells controller.
addCard(Zone.BATTLEFIELD, playerA, "Bonecrusher Giant");
//
// Target creature gets +2/+2 until end of turn.
// Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
addCard(Zone.HAND, playerA, "Barkshell Blessing");
addCard(Zone.BATTLEFIELD, playerA, "Plains");
addCard(Zone.BATTLEFIELD, playerA, "Grizzly Bears");
addCard(Zone.BATTLEFIELD, playerA, "Savannah Lions");
castSpell(1, PhaseStep.UPKEEP, playerA, "Barkshell Blessing");
setChoice(playerA, "Yes"); // use Conspire
addTarget(playerA, "Grizzly Bears"); // target bear
setChoice(playerA, "Grizzly Bears"); // pay for conspire
setChoice(playerA, "Savannah Lions"); // pay for conspire
setChoice(playerA, "Yes"); // new target for copy: bone
addTarget(playerA, "Bonecrusher Giant");
// setChoice(playerA, "When {this} becomes the target of a spell"); // must be one trigger from bone, not two
setStrictChooseMode(true);
setStopAt(1, PhaseStep.PRECOMBAT_MAIN);
execute();
assertAllCommandsUsed();
assertPowerToughness(playerA, "Bonecrusher Giant", 4 + 2, 3 + 2);
assertPowerToughness(playerA, "Grizzly Bears", 2 + 2, 2 + 2);
assertPowerToughness(playerA, "Savannah Lions", 2, 1);
assertLife(playerA, 20 - 2); // one trigger
}
/*
* Reported bug: "Silverfur Partisan and fellow wolves did not trigger off
* of copies of Strength of Arms made by Zada, Hedron Grinder. Not sure

View file

@ -1883,7 +1883,7 @@ public class TestPlayer implements Player {
for (Player player : game.getPlayers().values()) {
if (player.getName().equals(playerName)
&& target.canTarget(computerPlayer.getId(), player.getId(), source, game)) {
target.add(player.getId(), game);
target.addTarget(player.getId(), source, game);
targets.remove(targetDefinition);
return true;
}
@ -1932,7 +1932,7 @@ public class TestPlayer implements Player {
if (isObjectHaveTargetNameOrAlias(permanent, targetName) || (permanent.getName() + '-' + permanent.getExpansionSetCode()).equals(targetName)) { // TODO: remove exp code search?
if (target.canTarget(abilityControllerId, permanent.getId(), source, game) && !target.getTargets().contains(permanent.getId())) {
if ((permanent.isCopy() && !originOnly) || (!permanent.isCopy() && !copyOnly)) {
target.add(permanent.getId(), game);
target.addTarget(permanent.getId(), source, game);
targetFound = true;
break; // return to for (String targetName
}
@ -1957,7 +1957,7 @@ public class TestPlayer implements Player {
for (Card card : computerPlayer.getHand().getCards(((TargetCardInHand) target.getOriginalTarget()).getFilter(), game)) {
if (isObjectHaveTargetNameOrAlias(card, targetName) || (card.getName() + '-' + card.getExpansionSetCode()).equals(targetName)) { // TODO: remove set code search?
if (target.canTarget(abilityControllerId, card.getId(), source, game) && !target.getTargets().contains(card.getId())) {
target.add(card.getId(), game);
target.addTarget(card.getId(), source, game);
targetFound = true;
break; // return to for (String targetName
}
@ -1982,7 +1982,7 @@ public class TestPlayer implements Player {
for (Card card : game.getExile().getCards(targetFull.getFilter(), game)) {
if (isObjectHaveTargetNameOrAlias(card, targetName) || (card.getName() + '-' + card.getExpansionSetCode()).equals(targetName)) { // TODO: remove set code search?
if (target.canTarget(abilityControllerId, card.getId(), source, game) && !target.getTargets().contains(card.getId())) {
target.add(card.getId(), game);
target.addTarget(card.getId(), source, game);
targetFound = true;
break; // return to for (String targetName
}
@ -2057,7 +2057,7 @@ public class TestPlayer implements Player {
for (Card card : player.getGraveyard().getCards(targetFull.getFilter(), game)) {
if (isObjectHaveTargetNameOrAlias(card, targetName) || (card.getName() + '-' + card.getExpansionSetCode()).equals(targetName)) { // TODO: remove set code search?
if (target.canTarget(abilityControllerId, card.getId(), source, game) && !target.getTargets().contains(card.getId())) {
target.add(card.getId(), game);
target.addTarget(card.getId(), source, game);
targetFound = true;
break IterateGraveyards; // return to for (String targetName
}
@ -2084,7 +2084,7 @@ public class TestPlayer implements Player {
for (StackObject stackObject : game.getStack()) {
if (isObjectHaveTargetNameOrAlias(stackObject, targetName)) {
if (target.canTarget(abilityControllerId, stackObject.getId(), source, game) && !target.getTargets().contains(stackObject.getId())) {
target.add(stackObject.getId(), game);
target.addTarget(stackObject.getId(), source, game);
targetFound = true;
break; // return to for (String targetName
}
@ -2133,7 +2133,7 @@ public class TestPlayer implements Player {
for (String targetName : targetList) {
for (Card card : cards.getCards(game)) {
if (isObjectHaveTargetNameOrAlias(card, targetName) && !target.getTargets().contains(card.getId())) {
target.add(card.getId(), game);
target.addTarget(card.getId(), source, game);
targetFound = true;
break;
}

View file

@ -151,6 +151,7 @@ public abstract class StackObjImpl implements StackObject {
*/
private Target chooseNewTarget(Player targetController, Ability ability, Mode mode, Target target, boolean forceChange, FilterPermanent filterNewTarget, Game game) {
Target newTarget = target.copy();
newTarget.setEventReporting(false);
if (!targetController.getId().equals(getControllerId())) {
newTarget.setTargetController(targetController.getId()); // target controller for the change is different from spell controller
newTarget.setAbilityController(getControllerId());
@ -199,6 +200,7 @@ public abstract class StackObjImpl implements StackObject {
} else {
// build a target definition with exactly one possible target to select that replaces old target
Target tempTarget = target.copy();
tempTarget.setEventReporting(false);
if (target instanceof TargetAmount) {
((TargetAmount) tempTarget).setAmountDefinition(StaticValue.get(target.getTargetAmount(targetId)));
}
@ -215,7 +217,7 @@ public abstract class StackObjImpl implements StackObject {
if (!tempTarget.chooseTarget(outcome, getControllerId(), ability, game)) {
if (targetController.chooseUse(Outcome.Benefit, "No target object selected. Reset to original target?", ability, game)) {
// use previous target no target was selected
newTarget.addTarget(targetId, target.getTargetAmount(targetId), ability, game, false);
newTarget.addTarget(targetId, target.getTargetAmount(targetId), ability, game, true);
} else {
again = true;
}
@ -225,12 +227,12 @@ public abstract class StackObjImpl implements StackObject {
if (targetController.isHuman()) {
if (targetController.chooseUse(Outcome.Benefit, "This target was already selected from origin spell. Reset to original target?", ability, game)) {
// use previous target no target was selected
newTarget.addTarget(targetId, target.getTargetAmount(targetId), ability, game, false);
newTarget.addTarget(targetId, target.getTargetAmount(targetId), ability, game, true);
} else {
again = true;
}
} else {
newTarget.addTarget(targetId, target.getTargetAmount(targetId), ability, game, false);
newTarget.addTarget(targetId, target.getTargetAmount(targetId), ability, game, true);
}
} else if (!target.canTarget(getControllerId(), tempTarget.getFirstTarget(), ability, game)) {
if (targetController.isHuman()) {
@ -238,7 +240,7 @@ public abstract class StackObjImpl implements StackObject {
again = true;
} else {
// keep the old
newTarget.addTarget(targetId, target.getTargetAmount(targetId), ability, game, false);
newTarget.addTarget(targetId, target.getTargetAmount(targetId), ability, game, true);
}
} else if (newTarget.getFirstTarget() != null && filterNewTarget != null) {
Permanent newTargetPermanent = game.getPermanent(newTarget.getFirstTarget());
@ -248,14 +250,14 @@ public abstract class StackObjImpl implements StackObject {
}
} else {
// valid target was selected, add it to the new target definition
newTarget.addTarget(tempTarget.getFirstTarget(), target.getTargetAmount(targetId), ability, game, false);
newTarget.addTarget(tempTarget.getFirstTarget(), target.getTargetAmount(targetId), ability, game, true);
}
}
} while (again && targetController.canRespond());
}
} // keep the target
else {
newTarget.addTarget(targetId, target.getTargetAmount(targetId), ability, game, false);
newTarget.addTarget(targetId, target.getTargetAmount(targetId), ability, game, true);
}
}
return newTarget;

View file

@ -136,4 +136,6 @@ public interface Target extends Serializable {
void setTargetAmount(UUID targetId, int amount, Game game);
Target withChooseHint(String chooseHint);
void setEventReporting(boolean shouldReport);
}

View file

@ -37,6 +37,7 @@ public abstract class TargetImpl implements Target {
protected int targetTag; // can be set if other target check is needed (AnotherTargetPredicate)
protected String chooseHint = null; // UI choose hints after target name
protected boolean shouldReportEvents = true;
@Override
public abstract TargetImpl copy();
@ -65,6 +66,7 @@ public abstract class TargetImpl implements Target {
this.abilityController = target.abilityController;
this.targetTag = target.targetTag;
this.chooseHint = target.chooseHint;
this.shouldReportEvents = target.shouldReportEvents;
}
@Override
@ -213,12 +215,12 @@ public abstract class TargetImpl implements Target {
//20100423 - 113.3
if (getMaxNumberOfTargets() == 0 || targets.size() < getMaxNumberOfTargets()) {
if (!targets.containsKey(id)) {
if (source != null && !skipEvent) {
if (source != null && !skipEvent && shouldReportEvents) {
if (!game.replaceEvent(GameEvent.getEvent(EventType.TARGET, id, source.getSourceId(), source.getControllerId()))) {
targets.put(id, 0);
rememberZoneChangeCounter(id, game);
chosen = targets.size() >= getNumberOfTargets();
if (!skipEvent) {
if (!skipEvent && shouldReportEvents) {
game.addSimultaneousEvent(GameEvent.getEvent(EventType.TARGETED, id, source.getSourceId(), source.getControllerId()));
}
}
@ -251,12 +253,12 @@ public abstract class TargetImpl implements Target {
if (targets.containsKey(id)) {
amount += targets.get(id);
}
if (source != null && !skipEvent) {
if (source != null && !skipEvent && shouldReportEvents) {
if (!game.replaceEvent(GameEvent.getEvent(EventType.TARGET, id, source.getSourceId(), source.getControllerId()))) {
targets.put(id, amount);
rememberZoneChangeCounter(id, game);
chosen = targets.size() >= getNumberOfTargets();
if (!skipEvent) {
if (!skipEvent && shouldReportEvents) {
game.fireEvent(GameEvent.getEvent(EventType.TARGETED, id, source.getSourceId(), source.getControllerId()));
}
}
@ -551,4 +553,9 @@ public abstract class TargetImpl implements Target {
this.chooseHint = chooseHint;
return this;
}
@Override
public void setEventReporting(boolean shouldReport) {
this.shouldReportEvents = shouldReport;
}
}