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* Conspiracy - Fixed that it doesn't revert creature types of non-permanent cards when it leaves the battlefield (fixes #3911).
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2 changed files with 187 additions and 12 deletions
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package org.mage.test.cards.continuous;
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import mage.cards.Card;
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import mage.constants.PhaseStep;
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import mage.constants.SubType;
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import mage.constants.Zone;
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import mage.game.permanent.Permanent;
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import org.junit.Assert;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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*
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* @author LevelX2
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*/
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public class SubTypeChangingEffectsTest extends CardTestPlayerBase {
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@Test
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public void testConspiracyGiveType() {
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// As Conspiracy enters the battlefield, choose a creature type.
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// Creature cards you own that aren't on the battlefield, creature spells you control, and creatures you control are the chosen type.
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addCard(Zone.HAND, playerA, "Conspiracy", 1); // Enchantment {3}{B}{B}
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addCard(Zone.BATTLEFIELD, playerA, "Swamp", 5);
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addCard(Zone.HAND, playerA, "Silvercoat Lion");
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addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion");
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addCard(Zone.GRAVEYARD, playerA, "Silvercoat Lion");
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addCard(Zone.HAND, playerB, "Silvercoat Lion");
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addCard(Zone.BATTLEFIELD, playerB, "Silvercoat Lion");
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addCard(Zone.GRAVEYARD, playerA, "Silvercoat Lion");
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Conspiracy");
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setChoice(playerA, "Orc");
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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assertPermanentCount(playerA, "Conspiracy", 1);
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Permanent silvercoatLion = getPermanent("Silvercoat Lion", playerA);
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Assert.assertEquals(false, silvercoatLion.getSubtype(currentGame).contains(SubType.CAT));
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Assert.assertEquals(true, silvercoatLion.getSubtype(currentGame).contains(SubType.ORC));
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silvercoatLion = getPermanent("Silvercoat Lion", playerB);
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Assert.assertEquals(true, silvercoatLion.getSubtype(currentGame).contains(SubType.CAT));
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Assert.assertEquals(false, silvercoatLion.getSubtype(currentGame).contains(SubType.ORC));
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for (Card card : playerA.getLibrary().getCards(currentGame)) {
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if (card.isCreature()) {
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Assert.assertEquals(card.getName() + " should have ORC type", true, card.getSubtype(currentGame).contains(SubType.ORC));
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Assert.assertEquals(card.getName() + " should not have CAT type", false, card.getSubtype(currentGame).contains(SubType.CAT));
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}
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}
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for (Card card : playerB.getLibrary().getCards(currentGame)) {
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if (card.isCreature()) {
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Assert.assertEquals(card.getName() + " should not have ORC type", false, card.getSubtype(currentGame).contains(SubType.ORC));
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Assert.assertEquals(card.getName() + " should have CAR type", true, card.getSubtype(currentGame).contains(SubType.ORC));
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}
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}
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for (Card card : playerA.getHand().getCards(currentGame)) {
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if (card.isCreature()) {
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Assert.assertEquals(card.getName() + " should have ORC type", true, card.getSubtype(currentGame).contains(SubType.ORC));
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}
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}
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for (Card card : playerB.getHand().getCards(currentGame)) {
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if (card.isCreature()) {
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Assert.assertEquals(card.getName() + " should not have ORC type", false, card.getSubtype(currentGame).contains(SubType.ORC));
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}
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}
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for (Card card : playerA.getGraveyard().getCards(currentGame)) {
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if (card.isCreature()) {
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Assert.assertEquals(card.getName() + " should have ORC type", true, card.getSubtype(currentGame).contains(SubType.ORC));
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}
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}
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for (Card card : playerB.getGraveyard().getCards(currentGame)) {
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if (card.isCreature()) {
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Assert.assertEquals(card.getName() + " should not have ORC type", false, card.getSubtype(currentGame).contains(SubType.ORC));
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}
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}
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}
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/**
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* Conspiracy doesn't revert creature types of non-permanent cards when it
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* leaves the battlefield
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*/
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@Test
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public void testConspiracyIsRestCorrectly() {
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// As Conspiracy enters the battlefield, choose a creature type.
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// Creature cards you own that aren't on the battlefield, creature spells you control, and creatures you control are the chosen type.
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addCard(Zone.HAND, playerA, "Conspiracy", 1); // Enchantment {3}{B}{B}
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addCard(Zone.BATTLEFIELD, playerA, "Swamp", 5);
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addCard(Zone.HAND, playerA, "Silvercoat Lion");
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addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion");
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addCard(Zone.GRAVEYARD, playerA, "Silvercoat Lion");
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addCard(Zone.HAND, playerB, "Disenchant", 1); // Instant
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addCard(Zone.BATTLEFIELD, playerB, "Plains", 2);
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addCard(Zone.HAND, playerB, "Silvercoat Lion");
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addCard(Zone.BATTLEFIELD, playerB, "Silvercoat Lion");
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addCard(Zone.GRAVEYARD, playerA, "Silvercoat Lion");
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Conspiracy");
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setChoice(playerA, "Orc");
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castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerB, "Disenchant", "Conspiracy");
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setStopAt(1, PhaseStep.END_TURN);
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execute();
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assertGraveyardCount(playerA, "Conspiracy", 1);
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assertGraveyardCount(playerB, "Disenchant", 1);
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Permanent silvercoatLion = getPermanent("Silvercoat Lion", playerA);
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Assert.assertEquals(true, silvercoatLion.getSubtype(currentGame).contains(SubType.CAT));
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Assert.assertEquals(false, silvercoatLion.getSubtype(currentGame).contains(SubType.ORC));
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for (Card card : playerA.getLibrary().getCards(currentGame)) {
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if (card.isCreature()) {
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Assert.assertEquals(card.getName() + " should not have ORC type", false, card.getSubtype(currentGame).contains(SubType.ORC));
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Assert.assertEquals(card.getName() + " should have CAT type", true, card.getSubtype(currentGame).contains(SubType.CAT));
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}
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}
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for (Card card : playerA.getHand().getCards(currentGame)) {
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if (card.isCreature()) {
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Assert.assertEquals(card.getName() + " should not have ORC type", false, card.getSubtype(currentGame).contains(SubType.ORC));
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Assert.assertEquals(card.getName() + " should have CAT type", true, card.getSubtype(currentGame).contains(SubType.CAT));
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}
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}
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for (Card card : playerA.getGraveyard().getCards(currentGame)) {
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if (card.isCreature()) {
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Assert.assertEquals(card.getName() + " should not have ORC type", false, card.getSubtype(currentGame).contains(SubType.ORC));
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Assert.assertEquals(card.getName() + " should have CAT type", true, card.getSubtype(currentGame).contains(SubType.CAT));
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}
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}
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}
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}
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@ -5,42 +5,43 @@
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*/
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*/
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package mage.game;
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package mage.game;
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import java.io.Serializable;
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import mage.ObjectColor;
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import mage.ObjectColor;
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import mage.cards.Card;
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import mage.cards.Card;
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import mage.util.SubTypeList;
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import mage.util.SubTypeList;
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import java.io.Serializable;
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/**
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/**
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* This class saves changed attributes of cards (e.g. in graveyard, exile or player hands or libraries).
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* This class saves changed attributes of cards (e.g. in graveyard, exile or
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*
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* player hands or libraries).
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*
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* @author LevelX2
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* @author LevelX2
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*/
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*/
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public class CardAttribute implements Serializable {
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public class CardAttribute implements Serializable {
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protected ObjectColor color;
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protected ObjectColor color;
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protected SubTypeList subtype;
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protected SubTypeList subtype;
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public CardAttribute(Card card) {
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public CardAttribute(Card card) {
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color = card.getColor(null).copy();
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color = card.getColor(null).copy();
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subtype = card.getSubtype(null);
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subtype = new SubTypeList();
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subtype.addAll(subtype);
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}
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}
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public CardAttribute(CardAttribute cardAttribute) {
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public CardAttribute(CardAttribute cardAttribute) {
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this.color = cardAttribute.color;
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this.color = cardAttribute.color;
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this.subtype = cardAttribute.subtype;
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this.subtype = cardAttribute.subtype;
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}
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}
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public CardAttribute copy() {
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public CardAttribute copy() {
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return new CardAttribute(this);
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return new CardAttribute(this);
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}
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}
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public ObjectColor getColor() {
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public ObjectColor getColor() {
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return color;
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return color;
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}
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}
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public SubTypeList getSubtype() {
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public SubTypeList getSubtype() {
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return subtype;
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return subtype;
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}
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}
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}
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}
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