- Added Needle Specter, Nightmare Incursion, and Soot Imp.

This commit is contained in:
Jeff 2013-10-11 16:49:20 -05:00
parent a80c072143
commit 66e8c22b32
3 changed files with 354 additions and 0 deletions

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.eventide;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.DealsCombatDamageToAPlayerTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.abilities.keyword.WitherAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.game.Game;
import mage.players.Player;
/**
*
* @author jeffwadsworth
*/
public class NeedleSpecter extends CardImpl<NeedleSpecter> {
public NeedleSpecter(UUID ownerId) {
super(ownerId, 39, "Needle Specter", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{1}{B}{B}");
this.expansionSetCode = "EVE";
this.subtype.add("Specter");
this.color.setBlack(true);
this.power = new MageInt(1);
this.toughness = new MageInt(1);
// Flying
this.addAbility(FlyingAbility.getInstance());
// Wither
this.addAbility(WitherAbility.getInstance());
// Whenever Needle Specter deals combat damage to a player, that player discards that many cards.
this.addAbility(new DealsCombatDamageToAPlayerTriggeredAbility(new NeedleSpecterEffect(), false, true));
}
public NeedleSpecter(final NeedleSpecter card) {
super(card);
}
@Override
public NeedleSpecter copy() {
return new NeedleSpecter(this);
}
}
class NeedleSpecterEffect extends OneShotEffect<NeedleSpecterEffect> {
public NeedleSpecterEffect() {
super(Outcome.Discard);
this.staticText = "that player discards that many cards";
}
public NeedleSpecterEffect(final NeedleSpecterEffect effect) {
super(effect);
}
@Override
public NeedleSpecterEffect copy() {
return new NeedleSpecterEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player targetPlayer = game.getPlayer(targetPointer.getFirst(game, source));
if (targetPlayer != null) {
int damage = (Integer)getValue("damage");
targetPlayer.discard(damage, source, game);
game.informPlayers(targetPlayer.getName() + "discards " + damage + " card(s)");
return true;
}
return false;
}
}

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.eventide;
import java.util.List;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.Cards;
import mage.cards.CardsImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.TargetController;
import mage.filter.FilterCard;
import mage.filter.common.FilterLandPermanent;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.filter.predicate.permanent.ControllerPredicate;
import mage.game.Game;
import mage.players.Player;
import mage.target.TargetPlayer;
import mage.target.common.TargetCardInLibrary;
/**
*
* @author jeffwadsworth
*/
public class NightmareIncursion extends CardImpl<NightmareIncursion> {
public NightmareIncursion(UUID ownerId) {
super(ownerId, 40, "Nightmare Incursion", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{5}{B}");
this.expansionSetCode = "EVE";
this.color.setBlack(true);
// Search target player's library for up to X cards, where X is the number of Swamps you control, and exile them. Then that player shuffles his or her library.
Effect effect = new NightmareIncursionEffect();
this.getSpellAbility().addTarget(new TargetPlayer(true));
this.getSpellAbility().addEffect(effect);
}
public NightmareIncursion(final NightmareIncursion card) {
super(card);
}
@Override
public NightmareIncursion copy() {
return new NightmareIncursion(this);
}
}
class NightmareIncursionEffect extends OneShotEffect<NightmareIncursionEffect> {
boolean exiled = false;
public NightmareIncursionEffect() {
super(Outcome.Benefit);
this.staticText = "Search target player's library for up to X cards, where X is the number of Swamps you control, and exile them. Then that player shuffles his or her library";
}
public NightmareIncursionEffect(final NightmareIncursionEffect effect) {
super(effect);
}
@Override
public NightmareIncursionEffect copy() {
return new NightmareIncursionEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player you = game.getPlayer(source.getControllerId());
Player targetPlayer = game.getPlayer(source.getFirstTarget());
FilterLandPermanent filter = new FilterLandPermanent();
filter.add(new ControllerPredicate(TargetController.YOU));
filter.add(new SubtypePredicate("Swamp"));
int amount = new PermanentsOnBattlefieldCount(filter).calculate(game, source);
if (you != null && targetPlayer != null) {
Cards targetLibrary = new CardsImpl();
targetLibrary.addAll(targetPlayer.getLibrary().getCardList());
TargetCardInLibrary target = new TargetCardInLibrary(0, amount, new FilterCard());
if (you.choose(Outcome.Benefit, targetLibrary, target, game)) {
List<UUID> targetId = target.getTargets();
for (UUID targetCard : targetId) {
Card card = targetPlayer.getLibrary().remove(targetCard, game);
if (card != null) {
card.moveToExile(source.getSourceId(), "Nightmare Incursion", source.getSourceId(), game);
exiled = true;
}
}
}
}
if (targetPlayer != null) {
targetPlayer.shuffleLibrary(game);
}
return exiled;
}
}

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.eventide;
import java.util.UUID;
import mage.MageInt;
import mage.ObjectColor;
import mage.abilities.Ability;
import mage.abilities.common.SpellCastAllTriggeredAbility;
import mage.abilities.costs.Cost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.filter.FilterSpell;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.ColorPredicate;
import mage.game.Game;
import mage.game.stack.Spell;
import mage.players.Player;
/**
*
* @author jeffwadsworth
*/
public class SootImp extends CardImpl<SootImp> {
static final private FilterSpell filter = new FilterSpell("a nonblack spell");
static {
filter.add(Predicates.not(new ColorPredicate(ObjectColor.BLACK)));
}
public SootImp(UUID ownerId) {
super(ownerId, 43, "Soot Imp", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{1}{B}{B}");
this.expansionSetCode = "EVE";
this.subtype.add("Imp");
this.color.setBlack(true);
this.power = new MageInt(1);
this.toughness = new MageInt(2);
// Flying
this.addAbility(FlyingAbility.getInstance());
// Whenever a player casts a nonblack spell, that player loses 1 life.
this.addAbility(new SpellCastAllTriggeredAbility(new SootImpEffect(), filter, false, true));
}
public SootImp(final SootImp card) {
super(card);
}
@Override
public SootImp copy() {
return new SootImp(this);
}
}
class SootImpEffect extends OneShotEffect<SootImpEffect> {
public SootImpEffect() {
super(Outcome.Neutral);
this.staticText = "that player loses 1 life";
}
public SootImpEffect(final SootImpEffect effect) {
super(effect);
}
@Override
public SootImpEffect copy() {
return new SootImpEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Spell spell = game.getStack().getSpell(targetPointer.getFirst(game, source));
Player caster = null;
if (spell != null) {
caster = game.getPlayer(spell.getControllerId());
}
if (caster != null) {
caster.loseLife(1, game);
return true;
}
return false;
}
}