* My turn condition - added card hints about turn;

This commit is contained in:
Oleg Agafonov 2020-01-12 21:59:56 +04:00
parent 1a82eba77c
commit 6736f5f3b8
24 changed files with 121 additions and 108 deletions

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@ -1,7 +1,5 @@
package mage.cards.h;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
@ -9,6 +7,7 @@ import mage.abilities.condition.common.MyTurnCondition;
import mage.abilities.decorator.ConditionalContinuousEffect;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.continuous.BoostSourceEffect;
import mage.abilities.hint.common.MyTurnHint;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
@ -16,8 +15,9 @@ import mage.constants.Duration;
import mage.constants.SubType;
import mage.constants.Zone;
import java.util.UUID;
/**
*
* @author LevelX2
*/
public final class HardyVeteran extends CardImpl {
@ -36,6 +36,7 @@ public final class HardyVeteran extends CardImpl {
MyTurnCondition.instance,
"As long as it's your turn, {this} gets +0/+2");
Ability ability = new SimpleStaticAbility(Zone.BATTLEFIELD, boostEffect);
ability.addHint(MyTurnHint.instance);
this.addAbility(ability);
}

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@ -1,8 +1,5 @@
package mage.cards.h;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.TriggeredAbility;
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
@ -13,6 +10,7 @@ import mage.abilities.decorator.ConditionalInterveningIfTriggeredAbility;
import mage.abilities.decorator.ConditionalTriggeredAbility;
import mage.abilities.effects.common.DrawCardSourceControllerEffect;
import mage.abilities.effects.common.TransformSourceEffect;
import mage.abilities.hint.common.MyTurnHint;
import mage.abilities.keyword.TransformAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
@ -21,6 +19,8 @@ import mage.constants.SubType;
import mage.constants.TargetController;
import mage.filter.FilterSpell;
import java.util.UUID;
/**
* @author LevelX2
*/
@ -41,7 +41,7 @@ public final class HermitOfTheNatterknolls extends CardImpl {
new SpellCastOpponentTriggeredAbility(new DrawCardSourceControllerEffect(1), new FilterSpell("a spell"), true),
MyTurnCondition.instance,
"Whenever an opponent casts a spell during your turn, draw a card."
));
).addHint(MyTurnHint.instance));
// At the beginning of each upkeep, if no spells were cast last turn, transform Hermit of the Natterknolls.
this.addAbility(new TransformAbility());

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@ -1,7 +1,5 @@
package mage.cards.h;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.ActivateIfConditionActivatedAbility;
import mage.abilities.common.DrawCardControllerTriggeredAbility;
@ -10,6 +8,7 @@ import mage.abilities.costs.common.RemoveCountersSourceCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.common.CreateTokenEffect;
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
import mage.abilities.hint.common.MyTurnHint;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
@ -18,8 +17,9 @@ import mage.constants.Zone;
import mage.counters.CounterType;
import mage.game.permanent.token.WhiteElementalToken;
import java.util.UUID;
/**
*
* @author Loki
*/
public final class HoofprintsOfTheStag extends CardImpl {
@ -30,9 +30,11 @@ public final class HoofprintsOfTheStag extends CardImpl {
// Whenever you draw a card, you may put a hoofprint counter on Hoofprints of the Stag.
this.addAbility(new DrawCardControllerTriggeredAbility(new AddCountersSourceEffect(CounterType.HOOFPRINT.createInstance(1)), true));
// {2}{w}, Remove four hoofprint counters from Hoofprints of the Stag: Create a 4/4 white Elemental creature token with flying. Activate this ability only during your turn.
Ability ability = new ActivateIfConditionActivatedAbility(Zone.BATTLEFIELD, new CreateTokenEffect(new WhiteElementalToken(), 1), new ManaCostsImpl("{2}{W}"), MyTurnCondition.instance);
ability.addCost(new RemoveCountersSourceCost(CounterType.HOOFPRINT.createInstance(4)));
ability.addHint(MyTurnHint.instance);
this.addAbility(ability);
}

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@ -1,7 +1,5 @@
package mage.cards.h;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.ActivateIfConditionActivatedAbility;
@ -10,28 +8,24 @@ import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.hint.common.MyTurnHint;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.SubType;
import mage.constants.Duration;
import mage.constants.Layer;
import mage.constants.Outcome;
import mage.constants.SubLayer;
import mage.constants.Zone;
import mage.constants.*;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetOpponent;
import java.util.UUID;
/**
*
* @author jeffwadsworth
*/
public final class HumbleDefector extends CardImpl {
public HumbleDefector(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{1}{R}");
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{R}");
this.subtype.add(SubType.HUMAN);
this.subtype.add(SubType.ROGUE);
this.power = new MageInt(2);
@ -40,6 +34,7 @@ public final class HumbleDefector extends CardImpl {
// {T}: Draw two cards. Target opponent gains control of Humble Defector. Activate this ability only during your turn.
Ability ability = new ActivateIfConditionActivatedAbility(Zone.BATTLEFIELD, new HumbleDefectorEffect(), new TapSourceCost(), MyTurnCondition.instance);
ability.addTarget(new TargetOpponent());
ability.addHint(MyTurnHint.instance);
this.addAbility(ability);
}
@ -72,7 +67,7 @@ class HumbleDefectorEffect extends OneShotEffect {
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
controller.drawCards(2, game);
}
@ -108,7 +103,7 @@ class HumbleDefectorControlSourceEffect extends ContinuousEffectImpl {
Player targetOpponent = game.getPlayer(source.getFirstTarget());
Permanent permanent = game.getPermanent(source.getSourceId());
if (permanent != null && targetOpponent != null) {
permanent.changeControllerId(targetOpponent.getId(), game);
permanent.changeControllerId(targetOpponent.getId(), game);
} else {
// no valid target exists, effect can be discarded
discard();

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@ -1,7 +1,5 @@
package mage.cards.i;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.LimitedTimesPerTurnActivatedAbility;
import mage.abilities.common.SimpleStaticAbility;
@ -10,22 +8,19 @@ import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.effects.AsThoughEffectImpl;
import mage.abilities.effects.common.AttachEffect;
import mage.abilities.effects.common.UntapEnchantedEffect;
import mage.abilities.hint.common.MyTurnHint;
import mage.abilities.keyword.EnchantAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.AsThoughEffectType;
import mage.constants.CardType;
import mage.constants.SubType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.constants.*;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.TargetPermanent;
import mage.target.common.TargetCreaturePermanent;
import java.util.UUID;
/**
*
* @author anonymous
*/
public final class InstillEnergy extends CardImpl {
@ -40,10 +35,15 @@ public final class InstillEnergy extends CardImpl {
this.getSpellAbility().addEffect(new AttachEffect(Outcome.BoostCreature));
Ability ability = new EnchantAbility(auraTarget.getTargetName());
this.addAbility(ability);
// Enchanted creature can attack as though it had haste.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new CanAttackAsThoughItHadHasteEnchantedEffect(Duration.WhileOnBattlefield)));
// {0}: Untap enchanted creature. Activate this ability only during your turn and only once each turn.
this.addAbility(new LimitedTimesPerTurnActivatedAbility(Zone.BATTLEFIELD, new UntapEnchantedEffect(), new GenericManaCost(0), 1, MyTurnCondition.instance));
this.addAbility(new LimitedTimesPerTurnActivatedAbility(Zone.BATTLEFIELD,
new UntapEnchantedEffect(),
new GenericManaCost(0), 1, MyTurnCondition.instance)
.addHint(MyTurnHint.instance));
}
public InstillEnergy(final InstillEnergy card) {

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@ -1,7 +1,5 @@
package mage.cards.j;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.TurnedFaceUpSourceTriggeredAbility;
@ -12,30 +10,33 @@ import mage.abilities.effects.Effect;
import mage.abilities.effects.common.UntapTargetEffect;
import mage.abilities.effects.common.continuous.GainAbilityTargetEffect;
import mage.abilities.effects.common.continuous.GainControlTargetEffect;
import mage.abilities.hint.common.MyTurnHint;
import mage.abilities.keyword.HasteAbility;
import mage.abilities.keyword.MorphAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.SubType;
import mage.constants.Duration;
import mage.constants.SubType;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.permanent.AnotherPredicate;
import mage.target.common.TargetCreaturePermanent;
import java.util.UUID;
/**
*
* @author emerald000
*/
public final class JeeringInstigator extends CardImpl {
static final private FilterCreaturePermanent filter = new FilterCreaturePermanent();
static {
filter.add(AnotherPredicate.instance);
}
public JeeringInstigator(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{1}{R}");
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{R}");
this.subtype.add(SubType.GOBLIN);
this.subtype.add(SubType.ROGUE);
@ -44,10 +45,10 @@ public final class JeeringInstigator extends CardImpl {
// Morph {2}{R}
this.addAbility(new MorphAbility(this, new ManaCostsImpl<>("{2}{R}")));
// When Jeering Instigator is turned face up, if it's your turn, gain control of another target creature until end of turn. Untap it. That creature gains haste until end of turn.
Ability ability = new ConditionalInterveningIfTriggeredAbility(
new TurnedFaceUpSourceTriggeredAbility(new GainControlTargetEffect(Duration.EndOfTurn),false, false),
new TurnedFaceUpSourceTriggeredAbility(new GainControlTargetEffect(Duration.EndOfTurn), false, false),
MyTurnCondition.instance,
"When {this} is turned face up, if it's your turn, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn.");
ability.setWorksFaceDown(true);
@ -58,6 +59,7 @@ public final class JeeringInstigator extends CardImpl {
effect.setText("It gains haste until end of turn");
ability.addEffect(effect);
ability.addTarget(new TargetCreaturePermanent(filter));
ability.addHint(MyTurnHint.instance);
this.addAbility(ability);
}

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@ -1,26 +1,21 @@
package mage.cards.j;
import java.util.UUID;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.condition.common.MyTurnCondition;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.decorator.ConditionalContinuousEffect;
import mage.abilities.effects.common.continuous.BoostEquippedEffect;
import mage.abilities.effects.common.continuous.GainAbilityAttachedEffect;
import mage.abilities.hint.common.MyTurnHint;
import mage.abilities.keyword.EquipAbility;
import mage.abilities.keyword.FirstStrikeAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.AttachmentType;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.SubType;
import mage.constants.Zone;
import mage.constants.*;
import java.util.UUID;
/**
*
* @author LevelX2
*/
public final class JoustingLance extends CardImpl {
@ -32,11 +27,14 @@ public final class JoustingLance extends CardImpl {
// Equipped creature gets +2/+0.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEquippedEffect(2, 0)));
// As long as it's your turn, equipped creature has first strike.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ConditionalContinuousEffect(
new GainAbilityAttachedEffect(FirstStrikeAbility.getInstance(), AttachmentType.EQUIPMENT, Duration.WhileOnBattlefield),
MyTurnCondition.instance,
"As long as it's your turn, equipped creature has first strike.")));
"As long as it's your turn, equipped creature has first strike."))
.addHint(MyTurnHint.instance));
// Equip {3}
this.addAbility(new EquipAbility(Outcome.AddAbility, new GenericManaCost(3)));
}

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@ -1,7 +1,5 @@
package mage.cards.l;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.SpellAbility;
@ -13,25 +11,21 @@ import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.cost.CostModificationEffectImpl;
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
import mage.abilities.hint.common.MyTurnHint;
import mage.abilities.keyword.FirstStrikeAbility;
import mage.abilities.keyword.LifelinkAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.CostModificationType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.SubType;
import mage.constants.SuperType;
import mage.constants.Zone;
import mage.constants.*;
import mage.counters.CounterType;
import mage.game.Game;
import mage.players.Player;
import mage.util.CardUtil;
import mage.watchers.common.PlayerGainedLifeWatcher;
import java.util.UUID;
/**
*
* @author TheElk801
*/
public final class LiciaSanguineTribune extends CardImpl {
@ -55,7 +49,8 @@ public final class LiciaSanguineTribune extends CardImpl {
this.addAbility(LifelinkAbility.getInstance());
// Pay 5 life: Put three +1/+1 counters on Licia. Activate this ability only on your turn and only once each turn.
this.addAbility(new LimitedTimesPerTurnActivatedAbility(Zone.BATTLEFIELD, new AddCountersSourceEffect(CounterType.P1P1.createInstance(3)), new PayLifeCost(5), 1, MyTurnCondition.instance));
this.addAbility(new LimitedTimesPerTurnActivatedAbility(Zone.BATTLEFIELD, new AddCountersSourceEffect(CounterType.P1P1.createInstance(3)), new PayLifeCost(5), 1, MyTurnCondition.instance)
.addHint(MyTurnHint.instance));
}
public LiciaSanguineTribune(final LiciaSanguineTribune card) {

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@ -1,7 +1,5 @@
package mage.cards.l;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Abilities;
import mage.abilities.AbilitiesImpl;
@ -10,6 +8,7 @@ import mage.abilities.common.BeginningOfEndStepTriggeredAbility;
import mage.abilities.condition.common.NotMyTurnCondition;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.common.turn.AddExtraTurnControllerEffect;
import mage.abilities.hint.common.NotMyTurnHint;
import mage.abilities.keyword.LevelUpAbility;
import mage.abilities.keyword.LevelerCardBuilder;
import mage.cards.CardSetInfo;
@ -19,14 +18,15 @@ import mage.constants.SubType;
import mage.constants.TargetController;
import mage.constants.Zone;
import java.util.UUID;
/**
*
* @author BetaSteward_at_googlemail.com, noxx
*/
public final class LighthouseChronologist extends LevelerCard {
public LighthouseChronologist(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{1}{U}");
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{U}");
this.subtype.add(SubType.HUMAN);
this.subtype.add(SubType.WIZARD);
this.color.setBlue(true);
@ -44,7 +44,8 @@ public final class LighthouseChronologist extends LevelerCard {
// At the beginning of each end step, if it's not your turn, take an extra turn after this one.
Abilities<Ability> abilities2 = new AbilitiesImpl<>();
abilities2.add(new BeginningOfEndStepTriggeredAbility(
Zone.BATTLEFIELD, new AddExtraTurnControllerEffect(false), TargetController.ANY, NotMyTurnCondition.instance, false));
Zone.BATTLEFIELD, new AddExtraTurnControllerEffect(false), TargetController.ANY, NotMyTurnCondition.instance, false)
.addHint(NotMyTurnHint.instance));
this.addAbilities(LevelerCardBuilder.construct(
new LevelerCardBuilder.LevelAbility(4, 6, abilities1, 2, 4),

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@ -1,7 +1,5 @@
package mage.cards.l;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.TriggeredAbility;
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
@ -12,6 +10,7 @@ import mage.abilities.decorator.ConditionalInterveningIfTriggeredAbility;
import mage.abilities.decorator.ConditionalTriggeredAbility;
import mage.abilities.effects.common.DrawCardSourceControllerEffect;
import mage.abilities.effects.common.TransformSourceEffect;
import mage.abilities.hint.common.MyTurnHint;
import mage.abilities.keyword.TransformAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
@ -20,14 +19,15 @@ import mage.constants.SubType;
import mage.constants.TargetController;
import mage.filter.FilterSpell;
import java.util.UUID;
/**
*
* @author LevelX2
*/
public final class LoneWolfOfTheNatterknolls extends CardImpl {
public LoneWolfOfTheNatterknolls(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"");
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "");
this.subtype.add(SubType.WEREWOLF);
this.power = new MageInt(3);
this.toughness = new MageInt(5);
@ -41,7 +41,7 @@ public final class LoneWolfOfTheNatterknolls extends CardImpl {
new SpellCastOpponentTriggeredAbility(new DrawCardSourceControllerEffect(2), new FilterSpell("a spell"), true),
MyTurnCondition.instance,
"Whenever an opponent casts a spell during your turn, draw two cards."
));
).addHint(MyTurnHint.instance));
// At the beginning of each upkeep, if a player cast two or more spells last turn, transform Lone Wolf of the Natterknolls.
TriggeredAbility ability = new BeginningOfUpkeepTriggeredAbility(new TransformSourceEffect(false), TargetController.ANY, false);

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@ -1,4 +1,3 @@
package mage.cards.m;
import mage.abilities.Ability;
@ -14,6 +13,7 @@ import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.CreateDelayedTriggeredAbilityEffect;
import mage.abilities.effects.common.RemoveFromCombatTargetEffect;
import mage.abilities.effects.common.UntapTargetEffect;
import mage.abilities.hint.ConditionHint;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
@ -42,7 +42,8 @@ public final class Melee extends CardImpl {
Condition condition = new CompoundCondition(BeforeBlockersAreDeclaredCondition.instance,
new IsPhaseCondition(TurnPhase.COMBAT),
MyTurnCondition.instance);
this.addAbility(new CastOnlyDuringPhaseStepSourceAbility(null, null, condition, "Cast this spell only during your turn and only during combat before blockers are declared"));
this.addAbility(new CastOnlyDuringPhaseStepSourceAbility(null, null, condition, "Cast this spell only during your turn and only during combat before blockers are declared")
.addHint(new ConditionHint(condition, "Can cast melee (it's combat phase on your turn)")));
// You choose which creatures block this combat and how those creatures block.
// (only the last resolved Melee spell's blocking effect applies)

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@ -14,6 +14,7 @@ import mage.abilities.effects.Effect;
import mage.abilities.effects.common.DamageTargetEffect;
import mage.abilities.effects.common.continuous.GainAbilityControlledEffect;
import mage.abilities.effects.common.cost.AbilitiesCostReductionControllerEffect;
import mage.abilities.hint.common.MyTurnHint;
import mage.abilities.keyword.EquipAbility;
import mage.abilities.keyword.FirstStrikeAbility;
import mage.cards.CardImpl;
@ -62,6 +63,7 @@ public final class NahiriStormOfStone extends CardImpl {
EquipAbility.class, "Equip"
), MyTurnCondition.instance, "and equip abilities you activate cost {1} less to activate"
));
ability.addHint(MyTurnHint.instance);
this.addAbility(ability);
// -X: Nahiri, Storm of Stone deals X damage to target tapped creature.

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@ -5,6 +5,7 @@ import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.condition.common.NotMyTurnCondition;
import mage.abilities.decorator.ConditionalCostModificationEffect;
import mage.abilities.effects.common.cost.SpellsCostReductionControllerEffect;
import mage.abilities.hint.common.MyTurnHint;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
@ -30,7 +31,7 @@ public final class NaiadOfHiddenCoves extends CardImpl {
new SpellsCostReductionControllerEffect(StaticFilters.FILTER_CARD, 1),
NotMyTurnCondition.instance, "As long as it's not your turn, " +
"spells you cast cost {1} less to cast."
)));
)).addHint(MyTurnHint.instance));
}
private NaiadOfHiddenCoves(final NaiadOfHiddenCoves card) {

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@ -1,7 +1,5 @@
package mage.cards.n;
import java.util.UUID;
import mage.ObjectColor;
import mage.abilities.Ability;
import mage.abilities.common.LimitedTimesPerTurnActivatedAbility;
@ -13,12 +11,13 @@ import mage.abilities.effects.Effect;
import mage.abilities.effects.common.AttachEffect;
import mage.abilities.effects.common.UntapEnchantedEffect;
import mage.abilities.effects.common.UntapTargetEffect;
import mage.abilities.hint.common.MyTurnHint;
import mage.abilities.keyword.EnchantAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.SubType;
import mage.constants.Outcome;
import mage.constants.SubType;
import mage.constants.Zone;
import mage.filter.FilterPermanent;
import mage.filter.common.FilterCreaturePermanent;
@ -28,8 +27,9 @@ import mage.filter.predicate.permanent.TappedPredicate;
import mage.target.TargetPermanent;
import mage.target.common.TargetControlledCreaturePermanent;
import java.util.UUID;
/**
*
* @author L_J
*/
public final class NaturesChosen extends CardImpl {
@ -44,7 +44,7 @@ public final class NaturesChosen extends CardImpl {
}
private static final FilterCreaturePermanent filterWhiteUntappedCreature = new FilterCreaturePermanent(" if enchanted creature is white and is untapped");
static {
filterWhiteUntappedCreature.add(new ColorPredicate(ObjectColor.WHITE));
filterWhiteUntappedCreature.add(Predicates.not(TappedPredicate.instance));
@ -62,7 +62,8 @@ public final class NaturesChosen extends CardImpl {
this.addAbility(ability);
// {0}: Untap enchanted creature. Activate this ability only during your turn and only once each turn.
this.addAbility(new LimitedTimesPerTurnActivatedAbility(Zone.BATTLEFIELD, new UntapEnchantedEffect(), new GenericManaCost(0), 1, MyTurnCondition.instance));
this.addAbility(new LimitedTimesPerTurnActivatedAbility(Zone.BATTLEFIELD, new UntapEnchantedEffect(), new GenericManaCost(0), 1, MyTurnCondition.instance)
.addHint(MyTurnHint.instance));
// Tap enchanted creature: Untap target artifact, creature, or land. Activate this ability only if enchanted creature is white and is untapped and only once each turn.
Effect effect = new UntapTargetEffect();

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@ -1,6 +1,5 @@
package mage.cards.n;
import java.util.UUID;
import mage.MageInt;
import mage.MageObject;
import mage.abilities.Ability;
@ -10,18 +9,16 @@ import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.ChooseACardNameEffect;
import mage.abilities.hint.common.MyTurnHint;
import mage.cards.*;
import mage.constants.CardType;
import mage.constants.SubType;
import mage.constants.Outcome;
import mage.constants.SuperType;
import mage.constants.Zone;
import mage.constants.*;
import mage.game.Game;
import mage.players.Player;
import mage.target.common.TargetOpponent;
import java.util.UUID;
/**
*
* @author fireshoes & L_J
*/
public final class Nebuchadnezzar extends CardImpl {
@ -39,6 +36,7 @@ public final class Nebuchadnezzar extends CardImpl {
ability.addCost(new TapSourceCost());
ability.addEffect(new NebuchadnezzarEffect());
ability.addTarget(new TargetOpponent());
ability.addHint(MyTurnHint.instance);
this.addAbility(ability);
}

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@ -1,7 +1,5 @@
package mage.cards.n;
import java.util.UUID;
import mage.abilities.common.CastOnlyDuringPhaseStepSourceAbility;
import mage.abilities.condition.common.MyTurnCondition;
import mage.abilities.costs.common.PayVariableLifeCost;
@ -12,14 +10,15 @@ import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.PhaseStep;
import java.util.UUID;
/**
*
* @author LevelX2
*/
public final class Necrologia extends CardImpl {
public Necrologia(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.INSTANT},"{3}{B}{B}");
super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{3}{B}{B}");
// Cast Necrologia only during your end step.
this.addAbility(new CastOnlyDuringPhaseStepSourceAbility(null, PhaseStep.END_TURN, MyTurnCondition.instance,

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@ -1,36 +1,37 @@
package mage.cards.o;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.condition.common.NotMyTurnCondition;
import mage.abilities.decorator.ConditionalContinuousEffect;
import mage.abilities.effects.common.continuous.GainAbilityControlledEffect;
import mage.abilities.hint.common.NotMyTurnHint;
import mage.abilities.keyword.HexproofAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.SubType;
import mage.constants.Duration;
import mage.constants.SubType;
import mage.constants.Zone;
import mage.filter.FilterPermanent;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.filter.predicate.permanent.TappedPredicate;
import java.util.UUID;
/**
*
* @author LevelX2
*/
public final class OakStreetInnkeeper extends CardImpl {
private static final FilterPermanent filter = new FilterControlledCreaturePermanent("tapped creatures you control");
static {
filter.add(TappedPredicate.instance);
}
public OakStreetInnkeeper(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{2}{G}");
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{G}");
this.subtype.add(SubType.ELF);
this.power = new MageInt(1);
@ -40,7 +41,8 @@ public final class OakStreetInnkeeper extends CardImpl {
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ConditionalContinuousEffect(
new GainAbilityControlledEffect(HexproofAbility.getInstance(), Duration.WhileOnBattlefield, filter),
NotMyTurnCondition.instance,
"As long as it's not your turn, tapped creatures you control have hexproof")));
"As long as it's not your turn, tapped creatures you control have hexproof"))
.addHint(NotMyTurnHint.instance));
}

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@ -13,6 +13,7 @@ import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.RequirementEffect;
import mage.abilities.effects.RestrictionEffect;
import mage.abilities.effects.common.DestroyTargetEffect;
import mage.abilities.hint.common.MyTurnHint;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
@ -47,6 +48,7 @@ public final class OracleEnVec extends CardImpl {
// destroy each of the chosen creatures that didnt attack this turn. Activate this ability only during your turn.
Ability ability = new ActivateIfConditionActivatedAbility(Zone.BATTLEFIELD, new OracleEnVecEffect(), new TapSourceCost(), MyTurnCondition.instance);
ability.addTarget(new TargetOpponent());
ability.addHint(MyTurnHint.instance);
this.addAbility(ability, new AttackedThisTurnWatcher());
}

View file

@ -6,6 +6,7 @@ import mage.abilities.condition.common.MyTurnCondition;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.hint.common.MyTurnHint;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.cards.Cards;
@ -36,6 +37,7 @@ public final class PortalOfSanctuary extends CardImpl {
);
ability.addCost(new TapSourceCost());
ability.addTarget(new TargetControlledCreaturePermanent());
ability.addHint(MyTurnHint.instance);
this.addAbility(ability);
}

View file

@ -5,6 +5,7 @@ import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.condition.common.MyTurnCondition;
import mage.abilities.decorator.ConditionalContinuousEffect;
import mage.abilities.effects.common.continuous.GainAbilitySourceEffect;
import mage.abilities.hint.common.MyTurnHint;
import mage.abilities.keyword.FirstStrikeAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
@ -36,7 +37,7 @@ public final class PouncingLynx extends CardImpl {
"As long as it's your turn, "
+ "{this} has first strike."
)
));
).addHint(MyTurnHint.instance));
}
private PouncingLynx(final PouncingLynx card) {

View file

@ -1,7 +1,5 @@
package mage.cards.p;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
@ -10,22 +8,24 @@ import mage.abilities.decorator.ConditionalContinuousEffect;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.continuous.BoostSourceEffect;
import mage.abilities.effects.common.continuous.GainAbilitySourceEffect;
import mage.abilities.hint.common.MyTurnHint;
import mage.abilities.keyword.FirstStrikeAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.SubType;
import mage.constants.Duration;
import mage.constants.SubType;
import mage.constants.Zone;
import java.util.UUID;
/**
*
* @author Wehk
*/
public final class Prickleboar extends CardImpl {
public Prickleboar(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{4}{R}");
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{4}{R}");
this.subtype.add(SubType.BOAR);
this.power = new MageInt(3);
this.toughness = new MageInt(3);
@ -42,6 +42,7 @@ public final class Prickleboar extends CardImpl {
"and has first strike");
Ability ability = new SimpleStaticAbility(Zone.BATTLEFIELD, boostEffect);
ability.addEffect(gainAbilityEffect);
ability.addHint(MyTurnHint.instance);
this.addAbility(ability);
}

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@ -1,6 +1,5 @@
package mage.cards.r;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.ActivateIfConditionActivatedAbility;
@ -9,6 +8,7 @@ import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.RevealHandTargetEffect;
import mage.abilities.hint.common.MyTurnHint;
import mage.cards.*;
import mage.constants.CardType;
import mage.constants.Outcome;
@ -19,6 +19,8 @@ import mage.game.Game;
import mage.players.Player;
import mage.target.common.TargetOpponent;
import java.util.UUID;
/**
* @author Quercitron
*/
@ -32,11 +34,12 @@ public final class RagMan extends CardImpl {
this.power = new MageInt(2);
this.toughness = new MageInt(1);
// {B}{B}{B}, {tap}: Target opponent reveals their hand and discards a creature card at random. Activate this ability only during your turn.
// {B}{B}{B}, {T}: Target opponent reveals their hand and discards a creature card at random. Activate this ability only during your turn.
Ability ability = new ActivateIfConditionActivatedAbility(Zone.BATTLEFIELD, new RevealHandTargetEffect(), new ManaCostsImpl("{B}{B}{B}"), MyTurnCondition.instance);
ability.addCost(new TapSourceCost());
ability.addEffect(new RagManDiscardEffect());
ability.addTarget(new TargetOpponent());
ability.addHint(MyTurnHint.instance);
this.addAbility(ability);
}

View file

@ -1,4 +1,3 @@
package mage.abilities.common;
import mage.abilities.ActivatedAbilityImpl;
@ -11,7 +10,6 @@ import mage.game.Game;
import mage.util.CardUtil;
/**
*
* @author BetaSteward_at_googlemail.com
*/
public class LimitedTimesPerTurnActivatedAbility extends ActivatedAbilityImpl {
@ -24,6 +22,7 @@ public class LimitedTimesPerTurnActivatedAbility extends ActivatedAbilityImpl {
this(zone, effect, cost, maxActivationsPerTurn, null);
}
// TODO: add card hint about times activated, see https://github.com/magefree/mage/issues/5497
public LimitedTimesPerTurnActivatedAbility(Zone zone, Effect effect, Cost cost, int maxActivationsPerTurn, Condition condition) {
super(zone, effect, cost);
this.maxActivationsPerTurn = maxActivationsPerTurn;

View file

@ -10,6 +10,13 @@ import java.io.Serializable;
*/
public interface Hint extends Serializable {
// TODO: add card hint for ActivateIfConditionActivatedAbility
// * remove my turn condition from cards construction
// * test condition texts (add alternative texts to donditions like getHintText?)
// * add auto-capitalize of first symbol
// * add support of compound conditions
// see https://github.com/magefree/mage/issues/5497
String getText(Game game, Ability ability);
Hint copy();