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Updated some power-setting and toughness-setting effects to the correct layers
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parent
549103a2f0
commit
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7 changed files with 93 additions and 23 deletions
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@ -1,3 +1,30 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.cards.a;
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import java.util.UUID;
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@ -16,9 +43,13 @@ import mage.filter.predicate.mageobject.CardTypePredicate;
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import mage.filter.predicate.permanent.AnotherPredicate;
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import mage.target.common.TargetControlledPermanent;
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/**
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*
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* @author MajorLazar
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*/
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public class ApocalypseDemon extends CardImpl {
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private static final FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent("nother creature");
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private static final FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent("another creature");
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static {
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filter.add(new CardTypePredicate(CardType.CREATURE));
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@ -41,8 +72,8 @@ public class ApocalypseDemon extends CardImpl {
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this.addAbility(new BeginningOfUpkeepTriggeredAbility(tapEffect, TargetController.YOU, false));
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}
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public ApocalypseDemon(final ApocalypseDemon apocalypseDemon) {
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super(apocalypseDemon);
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public ApocalypseDemon(final ApocalypseDemon card) {
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super(card);
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}
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public ApocalypseDemon copy() {
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@ -45,6 +45,7 @@ import mage.constants.AbilityWord;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.constants.Duration;
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import mage.constants.SubLayer;
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import mage.constants.Zone;
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import mage.target.common.TargetCreaturePermanent;
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@ -55,7 +56,7 @@ import mage.target.common.TargetCreaturePermanent;
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public class CraterElemental extends CardImpl {
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public CraterElemental(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{2}{R}");
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{R}");
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this.subtype.add(SubType.ELEMENTAL);
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this.power = new MageInt(0);
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this.toughness = new MageInt(6);
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@ -66,14 +67,14 @@ public class CraterElemental extends CardImpl {
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ability.addCost(new SacrificeSourceCost());
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ability.addTarget(new TargetCreaturePermanent());
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this.addAbility(ability);
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// <i>Formidable</i> - {2}{R}: Crater Elemental has base power 8 until end of turn. Activate this ability only if creatures you control have total power 8 or greater.
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ability = new ActivateIfConditionActivatedAbility(
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Zone.BATTLEFIELD,
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new SetPowerSourceEffect(new StaticValue(8), Duration.EndOfTurn),
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Zone.BATTLEFIELD,
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new SetPowerSourceEffect(new StaticValue(8), Duration.EndOfTurn, SubLayer.SetPT_7b),
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new ManaCostsImpl("{2}{R}"),
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FormidableCondition.instance);
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ability.setAbilityWord(AbilityWord.FORMIDABLE);
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ability.setAbilityWord(AbilityWord.FORMIDABLE);
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this.addAbility(ability);
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}
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@ -62,7 +62,7 @@ public class IslandOfWakWak extends CardImpl {
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public IslandOfWakWak(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.LAND}, "");
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// {tap}: The power of target creature with flying becomes 0 until end of turn.
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// {tap}: Target creature with flying has base power 0 until end of turn.
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new IslandOfWakWakEffect(), new TapSourceCost());
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ability.addTarget(new TargetCreaturePermanent(filterWithFlying));
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this.addAbility(ability);
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@ -82,7 +82,7 @@ class IslandOfWakWakEffect extends OneShotEffect {
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public IslandOfWakWakEffect() {
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super(Outcome.Detriment);
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staticText = "The power of target creature with flying becomes 0 until end of turn";
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staticText = "Target creature with flying has base power 0 until end of turn.";
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}
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public IslandOfWakWakEffect(final IslandOfWakWakEffect effect) {
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@ -41,6 +41,7 @@ import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.SubLayer;
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import mage.constants.Zone;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.Predicates;
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@ -58,7 +59,7 @@ import mage.target.common.TargetCreaturePermanent;
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public class Sentinel extends CardImpl {
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public Sentinel(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.ARTIFACT,CardType.CREATURE},"{4}");
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super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT, CardType.CREATURE}, "{4}");
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this.subtype.add(SubType.SHAPESHIFTER);
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this.power = new MageInt(1);
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this.toughness = new MageInt(1);
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@ -105,7 +106,7 @@ class SentinelEffect extends OneShotEffect {
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Permanent targetPermanent = game.getPermanentOrLKIBattlefield(targetPointer.getFirst(game, source));
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if (controller != null && targetPermanent != null) {
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int newToughness = targetPermanent.getPower().getValue() + 1;
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game.addEffect(new SetToughnessSourceEffect(new StaticValue(newToughness), Duration.Custom), source);
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game.addEffect(new SetToughnessSourceEffect(new StaticValue(newToughness), Duration.Custom, SubLayer.SetPT_7b), source);
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return true;
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}
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return false;
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@ -32,14 +32,18 @@ import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.common.TapSourceCost;
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import mage.abilities.dynamicvalue.common.StaticValue;
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import mage.abilities.effects.common.continuous.SetPowerSourceEffect;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.continuous.SetPowerToughnessTargetEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.target.common.TargetAttackingCreature;
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/**
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@ -47,16 +51,16 @@ import mage.target.common.TargetAttackingCreature;
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* @author MarcoMarin
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*/
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public class SingingTree extends CardImpl {
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public SingingTree(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{3}{G}");
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{G}");
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this.subtype.add(SubType.PLANT);
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this.power = new MageInt(0);
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this.toughness = new MageInt(3);
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// {tap}: Target attacking creature's power becomes 0 until end of turn.
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new SetPowerSourceEffect(new StaticValue(0), Duration.EndOfTurn), new TapSourceCost());
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ability.addTarget(new TargetAttackingCreature(1));
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new SingingTreeEffect(), new TapSourceCost());
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ability.addTarget(new TargetAttackingCreature());
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this.addAbility(ability);
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}
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return new SingingTree(this);
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}
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}
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class SingingTreeEffect extends OneShotEffect {
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public SingingTreeEffect() {
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super(Outcome.Detriment);
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staticText = "Target attacking creature has base power 0 until end of turn.";
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}
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public SingingTreeEffect(final SingingTreeEffect effect) {
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super(effect);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent targetCreature = game.getPermanent(source.getFirstTarget());
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if (targetCreature != null) {
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int toughness = targetCreature.getToughness().getBaseValueModified();
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game.addEffect(new SetPowerToughnessTargetEffect(0, toughness, Duration.EndOfTurn), source);
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return true;
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}
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return false;
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}
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@Override
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public Effect copy() {
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return new SingingTreeEffect(this);
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}
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}
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@ -25,7 +25,6 @@
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.abilities.effects.common.continuous;
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import mage.MageObject;
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*
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* @author LevelX2
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*/
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public class SetPowerSourceEffect extends ContinuousEffectImpl {
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private final DynamicValue amount;
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public SetPowerSourceEffect(DynamicValue amount, Duration duration) {
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super(duration, Layer.PTChangingEffects_7, SubLayer.SetPT_7b, Outcome.BoostCreature);
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this(amount, duration, SubLayer.CharacteristicDefining_7a);
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}
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public SetPowerSourceEffect(DynamicValue amount, Duration duration, SubLayer subLayer) {
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super(duration, Layer.PTChangingEffects_7, subLayer, Outcome.BoostCreature);
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this.amount = amount;
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staticText = "{this}'s power is equal to the number of " + amount.getMessage();
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}
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@ -25,7 +25,6 @@
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.abilities.effects.common.continuous;
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import mage.MageObject;
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private final DynamicValue amount;
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public SetToughnessSourceEffect(DynamicValue amount, Duration duration) {
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super(duration, Layer.PTChangingEffects_7, SubLayer.SetPT_7b, Outcome.BoostCreature);
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this(amount, duration, SubLayer.CharacteristicDefining_7a);
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}
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public SetToughnessSourceEffect(DynamicValue amount, Duration duration, SubLayer subLayer) {
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super(duration, Layer.PTChangingEffects_7, subLayer, Outcome.BoostCreature);
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this.amount = amount;
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staticText = "{this}'s toughness is equal to the number of " + amount.getMessage();
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}
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