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* UI: added card hints about active requirement effects (permanent must attack or must block);
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parent
537906004f
commit
68326c8554
4 changed files with 26 additions and 4 deletions
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@ -791,6 +791,9 @@ public final class ManaSymbols {
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if (replaced.contains(HintUtils.HINT_ICON_RESTRICT)) {
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replaced = replaced.replace(HintUtils.HINT_ICON_RESTRICT, GuiDisplayUtil.getHintIconHtml("restrict", symbolSize) + " ");
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}
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if (replaced.contains(HintUtils.HINT_ICON_REQUIRE)) {
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replaced = replaced.replace(HintUtils.HINT_ICON_REQUIRE, GuiDisplayUtil.getHintIconHtml("require", symbolSize) + " ");
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}
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// ignored data restore
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replaced = replaced
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BIN
Mage.Client/src/main/resources/hint/require.png
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BIN
Mage.Client/src/main/resources/hint/require.png
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Binary file not shown.
After Width: | Height: | Size: 7.7 KiB |
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@ -16,6 +16,7 @@ public class HintUtils {
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public static final String HINT_ICON_GOOD = "ICON_GOOD";
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public static final String HINT_ICON_BAD = "ICON_BAD";
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public static final String HINT_ICON_RESTRICT = "ICON_RESTRICT";
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public static final String HINT_ICON_REQUIRE = "ICON_REQUIRE";
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//
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public static final String HINT_START_MARK = "<br/><hintstart/>"; // workaround to find hint text in rules list and shows it in html
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@ -8,6 +8,7 @@ import mage.abilities.Ability;
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import mage.abilities.SpellAbility;
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import mage.abilities.effects.ContinuousEffect;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.RequirementEffect;
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import mage.abilities.effects.RestrictionEffect;
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import mage.abilities.hint.Hint;
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import mage.abilities.hint.HintUtils;
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@ -28,6 +29,7 @@ import mage.game.command.CommandObject;
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import mage.game.events.*;
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import mage.game.events.GameEvent.EventType;
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import mage.game.permanent.token.SquirrelToken;
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import mage.game.permanent.token.Token;
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import mage.game.stack.Spell;
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import mage.game.stack.StackObject;
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import mage.players.Player;
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@ -268,29 +270,45 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
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// restrict hints
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List<String> restrictHints = new ArrayList<>();
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if (game != null && HintUtils.RESTRICT_HINTS_ENABLE) {
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// restrict
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for (Map.Entry<RestrictionEffect, Set<Ability>> entry : game.getContinuousEffects().getApplicableRestrictionEffects(this, game).entrySet()) {
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for (Ability ability : entry.getValue()) {
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if (!entry.getKey().canAttack(game, false) || !entry.getKey().canAttack(this, null, ability, game, false)) {
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restrictHints.add(HintUtils.prepareText("Can't attack" + addSourceObjectName(game, ability), null, HintUtils.HINT_ICON_RESTRICT));
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}
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if (!entry.getKey().canBlock(null, this, ability, game, false)) {
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restrictHints.add(HintUtils.prepareText("Can't block" + addSourceObjectName(game, ability), null, HintUtils.HINT_ICON_RESTRICT));
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}
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if (!entry.getKey().canBeUntapped(this, ability, game, false)) {
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restrictHints.add(HintUtils.prepareText("Can't untapped" + addSourceObjectName(game, ability), null, HintUtils.HINT_ICON_RESTRICT));
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}
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if (!entry.getKey().canUseActivatedAbilities(this, ability, game, false)) {
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restrictHints.add(HintUtils.prepareText("Can't use activated abilities" + addSourceObjectName(game, ability), null, HintUtils.HINT_ICON_RESTRICT));
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}
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if (!entry.getKey().canTransform(this, ability, game, false)) {
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restrictHints.add(HintUtils.prepareText("Can't transform" + addSourceObjectName(game, ability), null, HintUtils.HINT_ICON_RESTRICT));
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}
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}
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}
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// requirement
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for (Map.Entry<RequirementEffect, Set<Ability>> entry : game.getContinuousEffects().getApplicableRequirementEffects(this, false, game).entrySet()) {
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for (Ability ability : entry.getValue()) {
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if (entry.getKey().mustAttack(game)) {
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restrictHints.add(HintUtils.prepareText("Must attack" + addSourceObjectName(game, ability), null, HintUtils.HINT_ICON_REQUIRE));
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}
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if (entry.getKey().mustBlock(game)) {
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restrictHints.add(HintUtils.prepareText("Must block" + addSourceObjectName(game, ability), null, HintUtils.HINT_ICON_REQUIRE));
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}
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if (entry.getKey().mustBlockAny(game)) {
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restrictHints.add(HintUtils.prepareText("Must block any" + addSourceObjectName(game, ability), null, HintUtils.HINT_ICON_REQUIRE));
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}
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if (entry.getKey().mustBlockAllAttackers(game)) {
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restrictHints.add(HintUtils.prepareText("Must block all attackers" + addSourceObjectName(game, ability), null, HintUtils.HINT_ICON_REQUIRE));
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}
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}
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}
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restrictHints.sort(String::compareTo);
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}
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