[40K] Implemented The War in Heaven

This commit is contained in:
Evan Kranzler 2022-10-11 19:39:51 -04:00
parent c742b17bbc
commit 6857641428
4 changed files with 151 additions and 1 deletions

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@ -0,0 +1,148 @@
package mage.cards.t;
import mage.abilities.Ability;
import mage.abilities.common.SagaAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.DrawCardSourceControllerEffect;
import mage.abilities.effects.common.LoseLifeSourceControllerEffect;
import mage.abilities.effects.common.MillCardsControllerEffect;
import mage.abilities.effects.common.ReturnFromGraveyardToBattlefieldWithCounterTargetEffect;
import mage.abilities.effects.common.continuous.AddCardTypeTargetEffect;
import mage.cards.*;
import mage.constants.*;
import mage.counters.CounterType;
import mage.filter.FilterCard;
import mage.filter.common.FilterCreatureCard;
import mage.filter.predicate.mageobject.ManaValuePredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetCardInYourGraveyard;
import mage.target.targetpointer.FixedTargets;
import java.util.List;
import java.util.Objects;
import java.util.UUID;
import java.util.stream.Collectors;
/**
* @author TheElk801
*/
public final class TheWarInHeaven extends CardImpl {
public TheWarInHeaven(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{3}{B}{B}{B}");
this.subtype.add(SubType.SAGA);
// (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
SagaAbility sagaAbility = new SagaAbility(this);
// I -- You draw three cards and you lose 3 life.
sagaAbility.addChapterEffect(
this, SagaChapter.CHAPTER_I,
new DrawCardSourceControllerEffect(3)
.setText("you draw three cards"),
new LoseLifeSourceControllerEffect(3)
.concatBy("and")
);
// II -- Mill three cards.
sagaAbility.addChapterEffect(this, SagaChapter.CHAPTER_II, new MillCardsControllerEffect(3));
// III -- Choose up to three target creature cards with total mana value 8 or less in your graveyard. Return each of them to the battlefield with a necrodermis counter on it. They're artifacts in addition to their other types.
sagaAbility.addChapterEffect(
this, SagaChapter.CHAPTER_III, SagaChapter.CHAPTER_III,
new TheWarInHeavenEffect(), new TheWarInHeavenTarget()
);
this.addAbility(sagaAbility);
}
private TheWarInHeaven(final TheWarInHeaven card) {
super(card);
}
@Override
public TheWarInHeaven copy() {
return new TheWarInHeaven(this);
}
}
class TheWarInHeavenEffect extends OneShotEffect {
TheWarInHeavenEffect() {
super(Outcome.Benefit);
staticText = "choose up to three target creature cards with total mana value 8 or less in your graveyard. " +
"Return each of them to the battlefield with a necrodermis counter on it. " +
"They're artifacts in addition to their other types";
}
private TheWarInHeavenEffect(final TheWarInHeavenEffect effect) {
super(effect);
}
@Override
public TheWarInHeavenEffect copy() {
return new TheWarInHeavenEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
if (player == null) {
return false;
}
Cards cards = new CardsImpl(getTargetPointer().getTargets(game, source));
new ReturnFromGraveyardToBattlefieldWithCounterTargetEffect(
CounterType.NECRODERMIS.createInstance()
).apply(game, source);
List<Permanent> permanents = cards
.stream()
.map(game::getPermanent)
.filter(Objects::nonNull)
.collect(Collectors.toList());
if (!permanents.isEmpty()) {
game.addEffect(new AddCardTypeTargetEffect(
Duration.Custom, CardType.ARTIFACT
).setTargetPointer(new FixedTargets(permanents, game)), source);
}
return true;
}
}
class TheWarInHeavenTarget extends TargetCardInYourGraveyard {
private static final FilterCard filter
= new FilterCreatureCard("creature cards with total mana value 8 or less from your graveyard");
static {
filter.add(new ManaValuePredicate(ComparisonType.FEWER_THAN, 9));
}
TheWarInHeavenTarget() {
super(0, 3, filter, false);
}
private TheWarInHeavenTarget(final TheWarInHeavenTarget target) {
super(target);
}
@Override
public TheWarInHeavenTarget copy() {
return new TheWarInHeavenTarget(this);
}
@Override
public boolean canTarget(UUID controllerId, UUID id, Ability source, Game game) {
if (!super.canTarget(controllerId, id, source, game)) {
return false;
}
Card card = game.getCard(id);
return card != null &&
this.getTargets()
.stream()
.map(game::getCard)
.mapToInt(Card::getManaValue)
.sum() + card.getManaValue() <= 8;
}
}

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@ -234,6 +234,7 @@ public final class Warhammer40000 extends ExpansionSet {
cards.add(new SetCardInfo("Tervigon", 100, Rarity.RARE, mage.cards.t.Tervigon.class)); cards.add(new SetCardInfo("Tervigon", 100, Rarity.RARE, mage.cards.t.Tervigon.class));
cards.add(new SetCardInfo("The Flesh Is Weak", 122, Rarity.RARE, mage.cards.t.TheFleshIsWeak.class)); cards.add(new SetCardInfo("The Flesh Is Weak", 122, Rarity.RARE, mage.cards.t.TheFleshIsWeak.class));
cards.add(new SetCardInfo("The Swarmlord", 4, Rarity.MYTHIC, mage.cards.t.TheSwarmlord.class)); cards.add(new SetCardInfo("The Swarmlord", 4, Rarity.MYTHIC, mage.cards.t.TheSwarmlord.class));
cards.add(new SetCardInfo("The War in Heaven", 69, Rarity.RARE, mage.cards.t.TheWarInHeaven.class));
cards.add(new SetCardInfo("Their Name Is Death", 62, Rarity.RARE, mage.cards.t.TheirNameIsDeath.class)); cards.add(new SetCardInfo("Their Name Is Death", 62, Rarity.RARE, mage.cards.t.TheirNameIsDeath.class));
cards.add(new SetCardInfo("Their Number Is Legion", 63, Rarity.RARE, mage.cards.t.TheirNumberIsLegion.class)); cards.add(new SetCardInfo("Their Number Is Legion", 63, Rarity.RARE, mage.cards.t.TheirNumberIsLegion.class));
cards.add(new SetCardInfo("Thornwood Falls", 302, Rarity.COMMON, mage.cards.t.ThornwoodFalls.class)); cards.add(new SetCardInfo("Thornwood Falls", 302, Rarity.COMMON, mage.cards.t.ThornwoodFalls.class));

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@ -100,7 +100,7 @@ class AddCounterTargetReplacementEffect extends ReplacementEffectImpl {
@Override @Override
public boolean applies(GameEvent event, Ability source, Game game) { public boolean applies(GameEvent event, Ability source, Game game) {
return event.getTargetId().equals(getTargetPointer().getFirst(game, source)); return getTargetPointer().getTargets(game, source).contains(event.getTargetId());
} }
@Override @Override

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@ -125,6 +125,7 @@ public enum CounterType {
MIRE("mire"), MIRE("mire"),
MUSIC("music"), MUSIC("music"),
MUSTER("muster"), MUSTER("muster"),
NECRODERMIS("necrodermis"),
NET("net"), NET("net"),
NIGHT("night"), NIGHT("night"),
OMEN("omen"), OMEN("omen"),