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[CLB] Implemented Folk Hero
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71
Mage.Sets/src/mage/cards/f/FolkHero.java
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71
Mage.Sets/src/mage/cards/f/FolkHero.java
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package mage.cards.f;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.common.SpellCastControllerTriggeredAbility;
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import mage.abilities.effects.common.DrawCardSourceControllerEffect;
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import mage.abilities.effects.common.continuous.GainAbilityAllEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.SubType;
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import mage.constants.SuperType;
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import mage.filter.FilterSpell;
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import mage.filter.StaticFilters;
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import mage.filter.predicate.ObjectSourcePlayer;
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import mage.filter.predicate.ObjectSourcePlayerPredicate;
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import mage.game.Game;
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import mage.game.stack.Spell;
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import java.util.Objects;
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import java.util.Optional;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class FolkHero extends CardImpl {
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private static final FilterSpell filter = new FilterSpell("a spell that shares a creature type with this creature");
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static {
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filter.add(FolkHeroPredicate.instance);
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}
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public FolkHero(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{1}{W}");
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this.addSuperType(SuperType.LEGENDARY);
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this.subtype.add(SubType.BACKGROUND);
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// Commander creatures you own have "Whenever you cast a spell that shares a creature type with this creature, draw a card. This ability triggers only once each turn."
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this.addAbility(new SimpleStaticAbility(new GainAbilityAllEffect(
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new SpellCastControllerTriggeredAbility(
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new DrawCardSourceControllerEffect(1), filter, false
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).setTriggersOnce(true), Duration.WhileOnBattlefield,
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StaticFilters.FILTER_CREATURES_OWNED_COMMANDER
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)));
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}
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private FolkHero(final FolkHero card) {
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super(card);
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}
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@Override
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public FolkHero copy() {
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return new FolkHero(this);
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}
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}
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enum FolkHeroPredicate implements ObjectSourcePlayerPredicate<Spell> {
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instance;
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@Override
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public boolean apply(ObjectSourcePlayer<Spell> input, Game game) {
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return Optional
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.of(input.getSource().getSourcePermanentIfItStillExists(game))
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.filter(Objects::nonNull)
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.map(permanent -> input.getObject().shareCreatureTypes(game, permanent))
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.orElse(false);
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}
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}
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@ -137,6 +137,7 @@ public final class CommanderLegendsBattleForBaldursGate extends ExpansionSet {
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cards.add(new SetCardInfo("Fireball", 175, Rarity.UNCOMMON, mage.cards.f.Fireball.class));
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cards.add(new SetCardInfo("Fireball", 175, Rarity.UNCOMMON, mage.cards.f.Fireball.class));
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cards.add(new SetCardInfo("Flaming Fist Officer", 19, Rarity.COMMON, mage.cards.f.FlamingFistOfficer.class));
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cards.add(new SetCardInfo("Flaming Fist Officer", 19, Rarity.COMMON, mage.cards.f.FlamingFistOfficer.class));
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cards.add(new SetCardInfo("Flaming Fist", 18, Rarity.COMMON, mage.cards.f.FlamingFist.class));
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cards.add(new SetCardInfo("Flaming Fist", 18, Rarity.COMMON, mage.cards.f.FlamingFist.class));
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cards.add(new SetCardInfo("Folk Hero", 650, Rarity.MYTHIC, mage.cards.f.FolkHero.class));
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cards.add(new SetCardInfo("Font of Magic", 71, Rarity.MYTHIC, mage.cards.f.FontOfMagic.class));
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cards.add(new SetCardInfo("Font of Magic", 71, Rarity.MYTHIC, mage.cards.f.FontOfMagic.class));
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cards.add(new SetCardInfo("Forest", 467, Rarity.LAND, mage.cards.basiclands.Forest.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Forest", 467, Rarity.LAND, mage.cards.basiclands.Forest.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Ganax, Astral Hunter", 176, Rarity.UNCOMMON, mage.cards.g.GanaxAstralHunter.class));
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cards.add(new SetCardInfo("Ganax, Astral Hunter", 176, Rarity.UNCOMMON, mage.cards.g.GanaxAstralHunter.class));
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