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* Kaalia of the Vast - Fixed that the creature put into play was not tapped.
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1 changed files with 1 additions and 4 deletions
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@ -61,9 +61,6 @@ public class KaaliaOfTheVast extends CardImpl {
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this.supertype.add("Legendary");
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this.supertype.add("Legendary");
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this.subtype.add("Human");
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this.subtype.add("Human");
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this.subtype.add("Cleric");
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this.subtype.add("Cleric");
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this.color.setWhite(true);
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this.color.setBlack(true);
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this.color.setRed(true);
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this.power = new MageInt(2);
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this.power = new MageInt(2);
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this.toughness = new MageInt(2);
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this.toughness = new MageInt(2);
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@ -159,7 +156,7 @@ class KaaliaOfTheVastEffect extends OneShotEffect {
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UUID defenderId = game.getCombat().getDefendingPlayerId(source.getSourceId(), game);
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UUID defenderId = game.getCombat().getDefendingPlayerId(source.getSourceId(), game);
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if (defenderId != null) {
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if (defenderId != null) {
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player.getHand().remove(card);
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player.getHand().remove(card);
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player.putOntoBattlefieldWithInfo(card, game, Zone.HAND, source.getSourceId());
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player.putOntoBattlefieldWithInfo(card, game, Zone.HAND, source.getSourceId(), true);
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Permanent creature = game.getPermanent(cardId);
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Permanent creature = game.getPermanent(cardId);
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if (creature != null) {
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if (creature != null) {
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game.getCombat().declareAttacker(card.getId(), defenderId, game);
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game.getCombat().declareAttacker(card.getId(), defenderId, game);
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