* Kaalia of the Vast - Fixed that the creature put into play was not tapped.

This commit is contained in:
LevelX2 2015-03-18 17:17:21 +01:00
parent c93ec2030e
commit 68b5528afa

View file

@ -61,9 +61,6 @@ public class KaaliaOfTheVast extends CardImpl {
this.supertype.add("Legendary"); this.supertype.add("Legendary");
this.subtype.add("Human"); this.subtype.add("Human");
this.subtype.add("Cleric"); this.subtype.add("Cleric");
this.color.setWhite(true);
this.color.setBlack(true);
this.color.setRed(true);
this.power = new MageInt(2); this.power = new MageInt(2);
this.toughness = new MageInt(2); this.toughness = new MageInt(2);
@ -159,7 +156,7 @@ class KaaliaOfTheVastEffect extends OneShotEffect {
UUID defenderId = game.getCombat().getDefendingPlayerId(source.getSourceId(), game); UUID defenderId = game.getCombat().getDefendingPlayerId(source.getSourceId(), game);
if (defenderId != null) { if (defenderId != null) {
player.getHand().remove(card); player.getHand().remove(card);
player.putOntoBattlefieldWithInfo(card, game, Zone.HAND, source.getSourceId()); player.putOntoBattlefieldWithInfo(card, game, Zone.HAND, source.getSourceId(), true);
Permanent creature = game.getPermanent(cardId); Permanent creature = game.getPermanent(cardId);
if (creature != null) { if (creature != null) {
game.getCombat().declareAttacker(card.getId(), defenderId, game); game.getCombat().declareAttacker(card.getId(), defenderId, game);